Module:Items/UseTables: Difference between revisions

_getItemUseTable: Amend to show XP harvested per quantity for Farming
(_getItemUseTable: Correct base experience for Farming)
(_getItemUseTable: Amend to show XP harvested per quantity for Farming)
(One intermediate revision by the same user not shown)
Line 17: Line 17:
Astrology = {'melvorF:Stardust', 'melvorF:Golden_Stardust'},
Astrology = {'melvorF:Stardust', 'melvorF:Golden_Stardust'},
Attack = {},
Attack = {},
Cartography = {'melvorD:Crown_of_Rhaelyx'},
Combat = {'melvorF:Gold_Emerald_Ring', 'melvorD:Obsidian_Cape', 'melvorF:Throwing_Power_Gloves'},
Combat = {'melvorF:Gold_Emerald_Ring', 'melvorD:Obsidian_Cape', 'melvorF:Throwing_Power_Gloves'},
Cooking = {'melvorD:Cooking_Gloves', 'melvorD:Crown_of_Rhaelyx'},
Cooking = {'melvorD:Cooking_Gloves', 'melvorD:Crown_of_Rhaelyx'},
Line 461: Line 462:
local category = GameData.getEntityByID(SkillData.Farming.categories, recipe.categoryID)
local category = GameData.getEntityByID(SkillData.Farming.categories, recipe.categoryID)
local qty = 5 * category.harvestMultiplier
local qty = 5 * category.harvestMultiplier
local xp = recipe.baseExperience * ((category.scaleXPWithQuantity and qty) or 1)
local xp = recipe.baseExperience
table.insert(useArray, {item = {id = product.id, name = product.name}, qty = qty, mats = mat, skill = 'Farming', req = rowReq, xp = xp})
table.insert(useArray, {item = {id = product.id, name = product.name}, qty = qty, mats = mat, skill = 'Farming', req = rowReq, xp = xp})
end
end