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Falterfire (talk | contribs) (Fixed check for WeaponAttackType for throwing knives and javelins) |
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(5 intermediate revisions by 3 users not shown) | |||
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p.junkCount = 8 | p.junkCount = 8 | ||
--Items (aside from bars & gems) which can be created via Alt Magic | --Items (aside from bars & gems) which can be created via Alt Magic | ||
p.AltMagicProducts = {'Rune Essence', 'Bones', 'Holy Dust'} | |||
--The kinds of gloves with cost & charges | --The kinds of gloves with cost & charges | ||
p.GloveTable = {['Cooking Gloves'] = {cost=50000, charges=500}, | p.GloveTable = {['Cooking Gloves'] = {cost=50000, charges=500}, | ||
Line 56: | Line 56: | ||
return result | return result | ||
end | end | ||
function p.getItemByID(ID) | function p.getItemByID(ID) | ||
Line 102: | Line 92: | ||
end | end | ||
return result | return result | ||
end | end | ||
Line 142: | Line 98: | ||
--Special Overrides: | --Special Overrides: | ||
-- Equipment stats first | -- Equipment stats first | ||
if Shared.contains(ItemData.EquipmentStatKeys, StatName) then | if Shared.contains(ItemData.EquipmentStatKeys, StatName) and item.equipmentStats ~= nil then | ||
result = item.equipmentStats[StatName] | |||
elseif StatName == 'isTwoHanded' then | elseif StatName == 'isTwoHanded' then | ||
if item.validSlots ~= nil and item.occupiesSlots ~= nil then | if item.validSlots ~= nil and item.occupiesSlots ~= nil then | ||
result = Shared.contains(item.validSlots, 'Weapon') and Shared.contains(item.occupiesSlots, 'Shield') | |||
else | else | ||
result = false | |||
end | end | ||
elseif string.find(StatName, '^(.+)LevelRequired$') ~= nil then | elseif string.find(StatName, '^(.+)LevelRequired$') ~= nil and item.equipRequirements ~= nil and item.equipRequirements.Level ~= nil then | ||
local skillName = Shared.titleCase(string.match(StatName, '^(.+)LevelRequired$')) | local skillName = Shared.titleCase(string.match(StatName, '^(.+)LevelRequired$')) | ||
if skillName ~= nil then | if skillName ~= nil then | ||
local | local skillID = Constants.getSkillID(skillName) | ||
result = | if skillID ~= nil then | ||
result = item.equipRequirements.Level[skillID] | |||
end | |||
end | end | ||
elseif StatName == 'attackType' then | elseif StatName == 'attackType' then | ||
Line 164: | Line 121: | ||
elseif StatName == 'completionReq' then | elseif StatName == 'completionReq' then | ||
if item.ignoreCompletion == nil or not item.ignoreCompletion then | if item.ignoreCompletion == nil or not item.ignoreCompletion then | ||
result = 'Yes' | |||
else | else | ||
result = 'No' | |||
end | end | ||
elseif StatName == 'slayerBonusXP' then | elseif StatName == 'slayerBonusXP' then | ||
Line 227: | Line 184: | ||
function p.hasCombatStats(item) | function p.hasCombatStats(item) | ||
if | if item.isEquipment or (item.validSlots == nil and item.equipmentStats ~= nil) then | ||
-- Ensure at least one stat has a non-zero value | -- Ensure at least one stat has a non-zero value | ||
for statName, statVal in pairs(item.equipmentStats) do | |||
for statName, statVal in pairs( | |||
if statVal ~= 0 then return true end | if statVal ~= 0 then return true end | ||
end | end | ||
Line 259: | Line 215: | ||
function p._getWeaponAttackType(item) | function p._getWeaponAttackType(item) | ||
if item.isEquipment == true and item.validSlots ~= nil and Shared.contains(item.validSlots, 'Weapon') then | if item.isEquipment == true and (item.validSlots ~= nil and Shared.contains(item.validSlots, 'Weapon')) or | ||
(item.occupiesSlots ~= nil and Shared.contains(item.occupiesSlots, 'Weapon')) then | |||
if Shared.contains({'melee', 'ranged', 'magic'}, item.attackType) then | if Shared.contains({'melee', 'ranged', 'magic'}, item.attackType) then | ||
local iconType = item.attackType ~= 'melee' and 'skill' or nil | local iconType = item.attackType ~= 'melee' and 'skill' or nil | ||
Line 281: | Line 238: | ||
local tiers = {'I', 'II', 'III', 'IV'} | local tiers = {'I', 'II', 'III', 'IV'} | ||
local | local resultPart = {} | ||
table.insert(resultPart, '{| class="wikitable"') | |||
table.insert(resultPart, '\r\n!Potion!!Tier!!Charges!!Effect') | |||
local tier1potion = p.getItem(potionName..' I') | local tier1potion = p.getItem(potionName..' I') | ||
if tier1potion == nil then | |||
return 'ERROR: No potion named "' .. potionName .. '" was found[[Category:Pages with script errors]]' | |||
end | |||
for i, tier in pairs(tiers) do | for i, tier in pairs(tiers) do | ||
local tierName = potionName..' '..tier | local tierName = potionName..' '..tier | ||
local potion = p.getItemByID(tier1potion.id + i - 1) | local potion = p.getItemByID(tier1potion.id + i - 1) | ||
if potion ~= nil then | if potion ~= nil then | ||
table.insert(resultPart, '\r\n|-') | |||
table.insert(resultPart, '\r\n|'..Icons.Icon({tierName, type='item', notext=true, size='60'})) | |||
table.insert(resultPart, '||'..Icons.Icon({tierName, tier, type='item', noicon=true})) | |||
table.insert(resultPart, '||'..potion.potionCharges..'||'..potion.description) | |||
end | end | ||
end | end | ||
table.insert(resultPart, '\r\n|}') | |||
return | return table.concat(resultPart) | ||
end | end | ||
function p._getOtherItemBoxText(item) | function p._getOtherItemBoxText(item) | ||
resultPart = {} | |||
--For equipment, show the slot they go in | --For equipment, show the slot they go in | ||
if item.validSlots ~= nil then | if item.validSlots ~= nil then | ||
table.insert(resultPart, "\r\n|-\r\n|'''Equipment Slot:''' "..table.concat(item.validSlots, ', ')) | |||
end | end | ||
--For weapons with a special attack, show the details | --For weapons with a special attack, show the details | ||
if item.hasSpecialAttack then | if item.hasSpecialAttack then | ||
table.insert(resultPart, "\r\n|-\r\n|'''Special Attack:'''") | |||
table.insert( | for i, spAtt in ipairs(item.specialAttacks) do | ||
for i, | table.insert(resultPart, '\r\n* ' .. spAtt.defaultChance .. '% chance for ' .. spAtt.name .. ':') | ||
table.insert(resultPart, '\r\n** ' .. spAtt.description) | |||
table.insert( | |||
table.insert( | |||
end | end | ||
end | end | ||
--For potions, show the number of charges | --For potions, show the number of charges | ||
if item.potionCharges ~= nil then | if item.potionCharges ~= nil then | ||
table.insert(resultPart, "\r\n|-\r\n|'''Charges:''' "..item.potionCharges) | |||
end | end | ||
--For food, show how much it heals for | --For food, show how much it heals for | ||
if item.healsFor ~= nil then | if item.healsFor ~= nil then | ||
table.insert(resultPart, "\r\n|-\r\n|'''Heals for:''' "..Icons.Icon({"Hitpoints", type="skill", notext="true"})..' '..(item.healsFor * 10)) | |||
end | end | ||
--For Prayer Points, show how many you get | --For Prayer Points, show how many you get | ||
if item.prayerPoints ~= nil then | if item.prayerPoints ~= nil then | ||
table.insert(resultPart, "\r\n|-\r\n|'''"..Icons.Icon({'Prayer', type='skill'}).." Points:''' "..item.prayerPoints) | |||
end | end | ||
--For items with modifiers, show what those are | --For items with modifiers, show what those are | ||
if item.modifiers ~= nil and Shared.tableCount(item.modifiers) > 0 then | if item.modifiers ~= nil and Shared.tableCount(item.modifiers) > 0 then | ||
table.insert(resultPart, "\r\n|-\r\n|'''Modifiers:'''\r\n"..Constants.getModifiersText(item.modifiers, true)) | |||
end | end | ||
return | return table.concat(resultPart) | ||
end | end | ||
Line 351: | Line 309: | ||
function p._getItemCategories(item) | function p._getItemCategories(item) | ||
local | local resultPart = {} | ||
if item.category ~= nil then | if item.category ~= nil then table.insert(resultPart, '[[Category:'..item.category..']]') end | ||
if item.type ~= nil then | if item.type ~= nil then table.insert(resultPart, '[[Category:'..item.type..']]') end | ||
if item.tier ~= nil then | if item.tier ~= nil then table.insert(resultPart, '[[Category:'..Shared.titleCase(item.tier)..' '..item.type..']]') end | ||
if item.hasSpecialAttack then | if item.hasSpecialAttack then table.insert(resultPart, '[[Category:Items With Special Attacks]]') end | ||
if item.validSlots ~= nil then | if item.validSlots ~= nil then | ||
local slotRemap = { | local slotRemap = { | ||
Line 365: | Line 323: | ||
local slotRemapName = slotName | local slotRemapName = slotName | ||
if slotRemap[slotName] ~= nil then slotRemapName = slotRemap[slotName] end | if slotRemap[slotName] ~= nil then slotRemapName = slotRemap[slotName] end | ||
if slotRemapName ~= '' then | if slotRemapName ~= '' then table.insert(resultPart, '[[Category:' .. slotRemapName .. ']]') end | ||
end | end | ||
end | end | ||
Line 379: | Line 337: | ||
for modName, val in pairs(item.modifiers) do | for modName, val in pairs(item.modifiers) do | ||
if Shared.contains(modsDL, modName) then | if Shared.contains(modsDL, modName) then | ||
table.insert(resultPart, '[[Category:Double Loot Chance Items]]') | |||
break | break | ||
end | end | ||
end | end | ||
end | end | ||
return | return table.concat(resultPart) | ||
end | end | ||
Line 400: | Line 358: | ||
local skillName = frame.args ~= nil and frame.args[1] or frame | local skillName = frame.args ~= nil and frame.args[1] or frame | ||
local cape = p.getItem(skillName..' Skillcape') | local cape = p.getItem(skillName..' Skillcape') | ||
local | local resultPart = {} | ||
table.insert(resultPart, '{| class="wikitable"\r\n') | |||
table.insert(resultPart, '!Skillcape!!Name!!Effect') | |||
table.insert(resultPart, '\r\n|-\r\n|'..Icons.Icon({cape.name, type='item', size='60', notext=true})) | |||
table.insert(resultPart, '||'..Icons.Icon({cape.name, type='item', noicon=true})..'||'..cape.description) | |||
return | table.insert(resultPart, '\r\n|}') | ||
return table.concat(resultPart) | |||
end | end | ||
function p.getItemGrid(frame) | function p.getItemGrid(frame) | ||
local resultPart = {} | |||
table.insert(resultPart, '{|') | |||
for i, item in Shared.skpairs(ItemData.Items) do | for i, item in Shared.skpairs(ItemData.Items) do | ||
if i % 17 == 1 then | if i % 17 == 1 then | ||
table.insert(resultPart, '\r\n|-\r\n|') | |||
else | else | ||
table.insert(resultPart, '||') | |||
end | end | ||
table.insert(resultPart, 'style="padding:3px"|'..Icons.Icon({item.name, type='item', notext=true, size='40'})) | |||
end | end | ||
table.insert(resultPart, '\r\n|}') | |||
return | return table.concat(resultPart) | ||
end | end | ||
Line 427: | Line 387: | ||
for i, item in Shared.skpairs(ItemData.Items) do | for i, item in Shared.skpairs(ItemData.Items) do | ||
if item.hasSpecialAttack then | if item.hasSpecialAttack then | ||
for i, | for i, spAtt in ipairs(item.specialAttacks) do | ||
if spAttTable[spAtt.id] == nil then spAttTable[spAtt.id] = {sortName=item.name, defn = spAtt, Icons = {}} end | |||
if spAttTable[ | table.insert(spAttTable[spAtt.id].Icons, Icons.Icon({item.name, type='item'})) | ||
table.insert(spAttTable[ | |||
end | end | ||
end | end | ||
end | end | ||
local | local resultPart = {} | ||
table.insert(resultPart, '{|class="wikitable sortable stickyHeader"') | |||
table.insert(resultPart, '\r\n|-class="headerRow-0"') | |||
table.insert(resultPart, '\r\n!style="min-width:180px"|Weapon(s)!!Name!!Chance!!Effect') | |||
for i, spAttData in Shared.skpairs(spAttTable) do | for i, spAttData in Shared.skpairs(spAttTable) do | ||
local spAtt = | local spAtt = spAttData.defn | ||
table.sort(spAttData.Icons, function(a, b) return a < b end) | table.sort(spAttData.Icons, function(a, b) return a < b end) | ||
table.insert(resultPart, '\r\n|-') | |||
table.insert(resultPart, '\r\n|data-sort-value="'..spAttData.sortName..'"|'..table.concat(spAttData.Icons, '<br/>')) | |||
table.insert(resultPart, '||'..spAtt.name..'||data-sort-value="'..spAtt.defaultChance..'"|'..spAtt.defaultChance..'%') | |||
table.insert(resultPart, '||'..spAtt.description) | |||
end | end | ||
table.insert(resultPart, '\r\n|}') | |||
return | return table.concat(resultPart) | ||
end | end | ||
return p | return p |