Module:Constants: Difference between revisions

Correct parts of modifier data
(Correct modifier definition)
(Correct parts of modifier data)
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["RangedAccuracyBonus"] = { text = "{V}% Ranged Accuracy Bonus", skills = {'Combat'} },
["RangedAccuracyBonus"] = { text = "{V}% Ranged Accuracy Bonus", skills = {'Combat'} },
["AutoEatThreshold"] = { text = "{V}% Auto Eat Threshold", skills = {'Combat'} },
["AutoEatThreshold"] = { text = "{V}% Auto Eat Threshold", skills = {'Combat'} },
["freeBonfires"] = { text = "+ Automatically relight bonfires for free", skills = {'Firemaking'} },
["freeBonfires"] = { text = "Bonfires in Firemaking require no logs to light. Automatically relights Bonfires when depleted", unsigned = true, skills = {'Firemaking'} },
["AutoEatHPLimit"] = { text = "{V}% Auto Eat HP Limit", skills = {'Combat'} },
["AutoEatHPLimit"] = { text = "{V}% Auto Eat HP Limit", skills = {'Combat'} },
["BankSpaceShop"] = { text = "{V} Bank Space from Shop" },
["BankSpaceShop"] = { text = "{V} Bank Space from Shop" },
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["ChanceDoubleHarvest"] = { text = "{V}% chance for double harvest", skills = {'Farming'} },
["ChanceDoubleHarvest"] = { text = "{V}% chance for double harvest", skills = {'Farming'} },
["golbinRaidStartingWeapon"] = { text = "Start the Golbin Raid with an {VITEM}", unsigned = true },
["golbinRaidStartingWeapon"] = { text = "Start the Golbin Raid with an {VITEM}", unsigned = true },
["AttackRolls"] = { text = "+Lucky Hit Chance (Roll twice, take the better result)", skills = {'Combat'} },
["AttackRolls"] = { text = "Your Attacks now roll twice (Select highest chance)", unsigned = true, skills = {'Combat'} },
["AmmoPreservation"] = { text = "{V}% Ammo Preservation", skills = {'Ranged'} },
["AmmoPreservation"] = { text = "{V}% Ammo Preservation", skills = {'Ranged'} },
["RangedStrengthBonus"] = { text = "{V}% Ranged Strength Bonus from Equipment", skills = {'Combat'} },
["RangedStrengthBonus"] = { text = "{V}% Ranged Strength Bonus from Equipment", skills = {'Combat'} },
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["GenerousCookPotionCharges"] = { text = "{V}% Generous Cook Potion charges", skills = {'Cooking'} },
["GenerousCookPotionCharges"] = { text = "{V}% Generous Cook Potion charges", skills = {'Cooking'} },
["giveRandomComboRunesRunecrafting"] = { text = "Gain a chance to receive random combination runes when recieving random elemental runes equal to the chance to receive random elemental runes from Runecrafting", skills = {'Runecrafting'} },
["giveRandomComboRunesRunecrafting"] = { text = "Gain a chance to receive random combination runes when recieving random elemental runes equal to the chance to receive random elemental runes from Runecrafting", skills = {'Runecrafting'} },
["globalAccuracyHPScaling"] = { text = "Accuracy Ratings are multiplied by {V} times current Hitpoints percent", skills = {'Combat'} },
["globalAccuracyHPScaling"] = { text = "Accuracy Ratings are multiplied by {V} times current Hitpoints percent", unsigned = true, skills = {'Combat'} },
["GlobalSkillIntervalPercent"] = { text = "{V}% Interval for all Non-Combat Skills", isIncreaseNegative = true },
["GlobalSkillIntervalPercent"] = { text = "{V}% Interval for all Non-Combat Skills", isIncreaseNegative = true },
["GlobalSleepChance"] = { text = "{V}% chance to apply Sleep when hitting with any attack (once per turn)", skills = {'Combat'} },
["GlobalSleepChance"] = { text = "{V}% chance to apply Sleep when hitting with any attack (once per turn)", skills = {'Combat'} },