Module:Constants: Difference between revisions

Added Archaeology to the list of skills affected by +Mastery
(Add new modifier definition)
(Added Archaeology to the list of skills affected by +Mastery)
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["MeleeStrengthBonus"] = { text = "{V}% Melee Strength Bonus from Equipment", skills = {'Combat'} },
["MeleeStrengthBonus"] = { text = "{V}% Melee Strength Bonus from Equipment", skills = {'Combat'} },
["DamageToDungeonMonsters"] = { text = "{V}% Damage To Dungeon Monsters", skills = {'Combat'} },
["DamageToDungeonMonsters"] = { text = "{V}% Damage To Dungeon Monsters", skills = {'Combat'} },
["GlobalMasteryXP"] = { text = "{V}% Global Mastery XP", skills = {'Woodcutting', 'Fishing', 'Firemaking', 'Cooking', 'Mining', 'Smithing', 'Thieving', 'Farming', 'Fletching', 'Crafting', 'Runecrafting', 'Herblore', 'Agility', 'Summoning', 'Astrology'} },
["GlobalMasteryXP"] = { text = "{V}% Global Mastery XP", skills = {'Woodcutting', 'Fishing', 'Firemaking', 'Cooking', 'Mining', 'Smithing', 'Thieving', 'Farming', 'Fletching', 'Crafting', 'Runecrafting', 'Herblore', 'Agility', 'Summoning', 'Astrology', 'Archaeology'} },
["ChanceRandomPotionHerblore"] = { text = "{V}% chance to gain a second potion of a random tier", skills = {'Herblore'} },
["ChanceRandomPotionHerblore"] = { text = "{V}% chance to gain a second potion of a random tier", skills = {'Herblore'} },
["FlatPrayerCostReduction"] = { text = "{V} Prayer Point Cost for Prayers", inverseSign = true, skills = {'Prayer'} },
["FlatPrayerCostReduction"] = { text = "{V} Prayer Point Cost for Prayers", inverseSign = true, skills = {'Prayer'} },