Mod Creation/Enabling DevTools for the Steam and Epic Clients: Difference between revisions

Remove step for manually installing Chrome extensions, no longer relevant
m (Tweaked the wording for Epic instructions)
(Remove step for manually installing Chrome extensions, no longer relevant)
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#* The current contents of the <code>nwjs-sdk-v0.71.1-win-x64</code> folder has 22 total items. Moving this to the Melvor Idle folder will overwrite over 100 existing files.
#* The current contents of the <code>nwjs-sdk-v0.71.1-win-x64</code> folder has 22 total items. Moving this to the Melvor Idle folder will overwrite over 100 existing files.
#* If it didn't ask you to overwrite any files then you did something wrong.
#* If it didn't ask you to overwrite any files then you did something wrong.
# Place the <code>icons</code>, <code>styles</code>, and source directories (i.e. <code>scripts</code> or <code>sources</code>) of the extracted extensions in the Melvor Idle installation folder.


=== Enabling DevTools for Epic ===
=== Enabling DevTools for Epic ===