Melee: Difference between revisions

4 bytes removed ,  2 February 2021
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[[File:Combat.svg|thumb|right|Melee]]
[[File:Combat.svg|thumb|right|Melee]]
'''{{PAGENAME}}''' is one of the three main [[Combat]] styles, alongside {{Skill|Ranged}} and {{Skill|Magic}}. Unlike the other two, Melee has separate skills for increasing Accuracy and Damage ({{Skill|Attack}} and {{Skill|Strength}} respectively) instead of them being combined into a single skill. As melee armor requires {{Skill|Defence}} levels to wear while most Ranged and Magic armor requires only levels in the appropriate skill, leveling Defence is also more important to Melee than any other style.
'''{{PAGENAME}}''' is one of the three main [[Combat]] styles, alongside {{Skill|Ranged}} and {{Skill|Magic}}. Unlike the other two, Melee has separate skills for increasing Accuracy and Damage ({{Skill|Attack}} and {{Skill|Strength}} respectively) instead of them being combined into a single skill. As melee armor requires {{Skill|Defence}} levels to wear while most Ranged and Magic armor requires only levels in the appropriate skill, leveling Defence is also more important to Melee than any other style.


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