Masochism: Difference between revisions

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'''{{PAGENAME}}''' is a community created [[Game Mode]], where a player's character must follow a set of strict game rules.  These game rules are designed to make the game more challenging, and to make players think about preparation, planning, and thinking ahead.  In addition there are strong bank management aspects involved that can very easily punish mistakes.
'''{{PAGENAME}}''' is a community created [[Game Mode]], where a player's character must follow a set of strict game rules.  These game rules are designed to make the game more challenging, and to make players think heavily about preparation and planning.  In addition there are strong bank management aspects involved that can very easily punish mistakes.


The game mode itself is played in {{Icon|Adventure}}, so also carries with it all the limitations of this game mode.
The game mode itself is played in {{Icon|Adventure}}, so also carries with it all the limitations of this game mode.
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* This game mode is played in {{Icon|Adventure}}
* This game mode is played in {{Icon|Adventure}}
* No xp or items are to be gained from the tutorial, you must skip it
* No xp or items are to be gained from the tutorial, you must skip it
* No selling or alching of items (this includes the Leprechaun / Monkey synergy)
* No selling, alching, or conversion into gold, of items (this includes the Leprechaun / Monkey, Leprechaun / Beaver, and Monkey / Devil, synergies)
* You also cannot "transmute" items via the {{Icon|Just Learning|type=spell}} spell in {{Skill|Alternative Magic}}
* You also cannot "transmute" items via the {{Icon|Just Learning|type=spell}} or {{Icon|Transmutation|type=spell}} spells in {{Skill|Alternative Magic}}
* Additionally, you cannot use any of the {{Icon|Rags to Riches I|type=spell|Rags to Riches}} spells  
* Additionally, you cannot use any of the {{Icon|Rags to Riches I|type=spell|Rags to Riches}} spells  
* No killing of {{MonsterIcon|Plant|Plants}}, and no {{ItemIcon|Lemon|Lemons}}; once you have grown {{ItemIcon|Potatoes}} via {{Skill|Farming}}, you may then kill Plants, and collect Lemons
* No killing of {{MonsterIcon|Plant|Plants}}, and no {{ItemIcon|Lemon|Lemons}}; once you have grown {{ItemIcon|Potatoes}} via {{Skill|Farming}}, you may then kill Plants, and collect Lemons
* You may not eat uncooked food ({{ItemIcon|Raw Magic Fish|Magic Fish}} do not count as cooked)
* You may not eat uncooked food ({{ItemIcon|Raw Magic Fish|Magic Fish}} do not count as cooked)
* You may not downgrade perfect cooks to their non-perfect variant
* You may not downgrade perfect cooks to their non-perfect variant
* Do not intentionally switch active potions as a way to get rid of them, you should change only sparingly
* No fleeing from combat, you may only leave combat whilst the enemy is respawning
* No fleeing from combat, you may only leave combat whilst the enemy is respawning
* You may not leave a dungeon once you have started it, either you complete it, or you die
* You may not leave a dungeon once you have started it, either you complete it, or you die
* You may not "ignore" items in the looting container, you must loot everything
* You may not "ignore" items in the looting container, you must loot everything
* You may not use the "destroy loot" button
* You may not use the "destroy loot" button
* No abusing death mechanics to lose items intentionally (this extends to the loot container)
* You may not die (see additional comments)  
* You may not equip a {{ItemIcon|Gold Diamond Ring}}
* You may only buy bank slots in multiples of 10
* After buying your first 8 bank slots, you can only buy them in multiples of 10
* Once you get to God Dungeons and acquire {{ItemIcon|Bank Slot Token|Bank Slot Tokens}}, you must also use these in multiples of 10
* Once you get to God Dungeons and acquire {{ItemIcon|Bank Slot Token|Bank Slot Tokens}}, you must also use these in multiples of 10
* You may not re-roll easy {{Skill|Slayer}} tasks; if you get a {{MonsterIcon|Plant|Plants}} task, you must re-roll it for another easy task
* You may not re-roll easy {{Skill|Slayer}} tasks; if you get a {{MonsterIcon|Plant|Plants}} task, you must re-roll it for another easy task
* When on a Slayer task of any tier above easy, you cannot go back to easy until you've defeated at least one of your currently assigned target (after getting any required gear or levels)
* When on a Slayer task of any tier above easy, you cannot go back to easy until you've defeated at least one of your currently assigned target (after getting any required gear or levels)
* If you run out of {{Icon|Slayer Coins}}, and have to roll an easy task, you cannot do so without defeating at least one of your currently assigned target (again, after getting any required gear or levels)
* If you run out of {{Icon|Slayer Coins}}, and have to roll an easy task, you cannot do so without defeating at least one of your currently assigned target (again, after getting any required gear or levels)
* You may not buy Slayer resupplies
* You may not buy Slayer Resupplies, Enchanted Bolts, Summoner's Packs, or Combat Supplies from the shop
* You may not skip Township casual tasks
* You may not skip Township casual tasks
* You must complete the side quests listed further down this page
* The below skill unlock order must be used
* The below skill unlock order must be used


Additional rule regarding extensions: You may only use extensions that print out information, this is things like ETA and Combat Simulator.  You may not use any modifications that can carry out game actions for you.
Additional rule regarding extensions: You may only use extensions that print out information, this is things like ETA and Combat Simulator.  You may not use any modifications that can carry out game actions for you, this includes programs that do not directly modify the game, such as auto-clickers.


Additional rule regarding post-99 content: Only once you have purchased your first {{ItemIcon|Maximum Skillcape|Max Cape}} may you access post-99 content.  You must continue to follow the above rules, however, there are no additional rules as by this point you are sufficiently progressed rendering them meaningless.
Additional rule regarding post-99 content: Only once you have purchased your first {{ItemIcon|Maximum Skillcape|Max Cape}} may you access post-99 content.  You must continue to follow the above rules, however, there are no additional rules as by this point you are sufficiently progressed rendering them meaningless.
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<li> 1m: {{Skill|Fletching}}</li>
<li> 1m: {{Skill|Fletching}}</li>
<li> 2.5m: {{Skill|Cooking}}</li>
<li> 2.5m: {{Skill|Cooking}}</li>
Complete the {{ZoneIcon|Volcanic Cave}}
<li> 10m: {{Skill|Astrology}} (hint: If you still need {{ItemIcon|Aorpheat's Signet Ring}}, get it here)</li>
<li> 10m: {{Skill|Astrology}} (hint: If you still need {{ItemIcon|Aorpheat's Signet Ring}}, get it here)</li>
</ol>
</ol>
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<ol start="10">
<ol start="10">
<li> 25m: {{Skill|Slayer}} (moved earlier due to the Astrology nerf)</li>
<li> 25m: {{Skill|Slayer}} (moved earlier due to the Astrology nerf)</li>
Construct at least one {{ItemIcon|Fury of the Elemental Zodiacs|Fury of the Elemental Zodiacs}}
<li> 50m: {{Skill|Firemaking}}</li>
<li> 50m: {{Skill|Firemaking}}</li>
Complete the {{ZoneIcon|Infernal Stronghold}}
<li> 100m: {{Skill|Herblore}}</li>
<li> 100m: {{Skill|Herblore}}</li>
Complete {{ZoneIcon|Into the Mist}}
<li> 200m: {{Skill|Township}}</li>
<li> 200m: {{Skill|Township}}</li>
Complete 50 Township tasks (reminder: you may not complete DLC tasks)
<li> 500m: {{Skill|Prayer}}</li>
<li> 500m: {{Skill|Prayer}}</li>
<li> 500m: {{Skill|Agility}}</li>
<li> 500m: {{Skill|Agility}}</li>
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<li> 500m: {{Skill|Fishing}}</li>
<li> 500m: {{Skill|Fishing}}</li>
<li> 500m: {{Skill|Mining}}</li>
<li> 500m: {{Skill|Mining}}</li>
Construct the Skillers Outfit (reminder: you may not complete DLC tasks)
<li> 500m: {{Skill|Farming}}</li>
<li> 500m: {{Skill|Farming}}</li>
</ol>
</ol>
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* DLC skills, if available
* DLC skills, if available
* Thieving
* Thieving
==Side Quests==
Due to the extended length of some of the grinds in this mode, some early players filled these with side quests or secondary content that wasn't necessary, but would further future goals or make future content simpler. This section lists a few of these, all combat focused, as well as the times you should be focusing on them.  Note that none of these will be simple side quests, they will all require proper consideration, because they will have an affect on your progress. 
These side quests are now mandatory content for this mode, and not completing them before their deadlines will result in you having broken the rules of the mode.
* Completing the {{ZoneIcon|Volcanic Cave}} before Astrology
* Construct at least one {{ItemIcon|Fury of the Elemental Zodiacs|Fury of the Elemental Zodiacs}} before Firemaking
* Completing the {{ZoneIcon|Infernal Stronghold}} before Herblore
* Completing {{ZoneIcon|Into the Mist}} before Township


==Comments==
==Comments==


On deaths: You may die by mistake, you may not intentionally let yourself die.  Reminder, you may not flee from any battle, either you die, or the enemy does.
On deaths: You may not allow yourself to die, even accidentally.  Reminder, you may not flee from any battle, either you die, or the enemy does.  If you die, you are no longer playing this challenge mode and must restart.


On not fleeing: You may never run in the middle of a fight, you may only do so between battles.  This is, if you wish to change which mob you are fighting then you must do so whilst it is respawning, after you have killed it, or after it has killed you.  Reminder, you may not die intentionally, doing so essentially voids the challenge, you should aim to play as if this is {{Icon|Hardcore}} and death means your account is no more.
On not fleeing: You may never run in the middle of a fight, you may only do so between battles.  This is, if you wish to change which mob you are fighting then you must do so whilst it is respawning, after you have killed it, or after it has killed you.  Reminder, you may not die as doing so voids the challenge, you should aim to play as if this is {{Icon|Hardcore}} and death means your account is no more.


On looting: If you forget to loot items, or afk overnight and "lose" items, this is fine, just so long as you have at least one of every item that mob has dropped for you, in your bank.  Additionally, once you have unlocked Loot Container Stacking from the Shop, you may not use the Loot Container to store items, you must still loot them.
On looting: If you forget to loot items, or afk overnight and "lose" items, this is fine, just so long as you have at least one of every item that mob has dropped for you, in your bank.  Additionally, once you have unlocked Loot Container Stacking from the Shop, you may not use the Loot Container to store items, you must still loot them.
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==Day 0 Guide==
==Day 0 Guide==


Initially you will start with a {{ItemIcon|Bronze Sword}} and 10 {{ItemIcon|Shrimp}}, these should be enough to get you through the early levels on {{MonsterIcon|Chicken|Chickens}} or possibly {{MonsterIcon|Cow|Cows}}.  Following this, and possibly with some food remaining, you should aim to work towards getting some armour and maybe a better weapon.  At this point you probably need more bank spaces so invest in your first 8.  Reminder, after this you may only buy them in 10s.
Initially you will start with a {{ItemIcon|Bronze Sword}} and 10 {{ItemIcon|Shrimp}}, these should be enough to get you through the early levels on {{MonsterIcon|Chicken|Chickens}} or possibly {{MonsterIcon|Cow|Cows}}.  Following this, and possibly with some food remaining, you should aim to work towards getting some armour and maybe a better weapon.


Now, what you need is to simultaneously train your stats, better your gear, and increase your bank space so that you can safely combat the {{MonsterIcon|Sweaty Monster}}.  This monster will be your food source for a long time, and can drop 18 different items, so it is likely you will need to buy 20 bank slots, get used to killing stuff for tiny GP drops.
Now, what you need is to simultaneously train your stats, better your gear, and increase your bank space so that you can safely combat the {{MonsterIcon|Sweaty Monster}}.  This monster will be your food source for a long time, and can drop 18 different items, so it is likely you will need to buy 20 bank slots, get used to killing stuff for tiny GP drops.
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* It is recommended to toggle off perfect cooks, to save bank space, and not to use auto slayer, just in case you get a {{MonsterIcon|Plant|Plants}} task before {{Skill|Farming}}.
* It is recommended to toggle off perfect cooks, to save bank space, and not to use auto slayer, just in case you get a {{MonsterIcon|Plant|Plants}} task before {{Skill|Farming}}.


==Side Quest Recommendations==
==History==
 
Masochism mode was first developed by Gnome (previously Gnome#9828), initially as a way to hugely extend the time spent in the early and mid game, and as a panacea to the way Thieving is unlocked so early in Adventure mode. Since then, it has evolved only slightly, with modifications to the above rules and skill order, to better facilitate a community-driven game mode. Changes to the game mode are frequently discussed in the Adventure Mode Chat on the Discord server, and many changes have come through via community decision.
 
==Hall of Fame==
 
Here we list some of the players who have undertaken this challenge, and have not only stuck to the rules above, but have gone above and beyond in their relentless search for completion.  There are three categories for this, and one wooden spoon entry, and each is broke down below alongside a list of those players who have accomplished each feat.
 
In order to be added to any of these lists, simply contact Gnome in the adventure-chat channel on the Discord server.
 
===100% Base Game Completion===
 
* Gnome
 
===100% Base Game + Throne of the Herald Completion===
 
* Gnome
 
===100% Base Game + Atlas of Discovery Completion===
 
* Gnome


Due to the extended length of some of the grinds in this mode, a lot of players have filled these with side quests or secondary content that isn't necessary, but will further future goals or make future content simpler. This section lists a few of these, all combat focused, as well as the times you could be focusing on them.  Note that none of these will be simple side quests, they will all require proper consideration, because they will have an affect on your progress.
===Taking the Summoning Bait===


* Completing the {{ZoneIcon|Volcanic Cave}} before Astrology
The Wooden Spoon entry, requiring a player to have taken the Summoning "bait" and killed around 120,000 {{MonsterIcon|Black Knight|Black Knights}} in order to collect enough {{ItemIcon|Black Dagger}} to unlock the {{ItemIcon|Wolf}}.  All before unlocking {{Skill|Slayer}}.
* Completing the {{ZoneIcon|Infernal Stronghold}} before Herblore
* Completing {{ZoneIcon|Into the Mist}} before Township


==History==
Note: Splitting or branching your save at any point to achieve this is not allowed, it must be achieved from a fresh save.


Masochism mode was first developed by Gnome (previously Gnome#9828), initially as a way to hugely extend the time spent in the early and mid game, and as a panacea to the way Thieving is unlocked so early in Adventure mode. Since then, it has evolved only slightly, with modifications to the above rules and skill order, to better facilitate a community-driven game mode. Changes to the game mode are frequently discussed in the Adventure Mode Chat on the Discord server, and many changes have come through via community decision.
* Lindahl
* ᛁᛏᚫᚾᚱᛖᚨᛚᛚ
* Noma
* Gnome
* Cruion
* Shaka
* Altair
* [ ]


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