Magic/Training: Difference between revisions

m
Line 30: Line 30:
== Alternative Method (delayed Magic Leveling) ==
== Alternative Method (delayed Magic Leveling) ==


Since thieving rework, it seems benecial to delay magic leveling. A good route seem to start training magic after reaching 100 Volcanic Cave clears for ancient magic wich calls for {{SkillReq|Runecrafting|85}} in order to craft {{ItemIcon|Ancient Rune}}. The advantage of this method is that you don't need to care about storing runes before then. The other advantage is that there are lots of fairly easy to acquire items in the game that give you the oportunity to deal huge damages right of the bat using magic from level 1, leveling the skill extremly fast for roughly 5K runes/hour. The cornerstone item of this strategy is {{ItemIcon|Ring of Spirit Power}}
Since thieving rework, it seems beneficial to delay magic leveling. A good route seem to start training magic after reaching 100 Volcanic Cave clears for ancient magic which calls for {{SkillReq|Runecrafting|85}} in order to craft {{ItemIcon|Ancient Rune}}. The advantage of this method is that you don't need to care about storing runes before then. The other advantage is that there are lots of fairly easy to acquire items in the game that give you the opportunity to deal huge damages right off the bat using magic from level 1, leveling the skill extremely fast for roughly 5K runes/hour. The cornerstone item of this strategy is {{ItemIcon|Ring of Spirit Power}}


=== Pros and cons of the method ===
=== Pros and cons of the method ===


+ Can toss away Runes until mid game wich saves lots of inventory space<br/>
+ Can toss away Runes until mid game which saves lots of inventory space<br/>
+ Combat progression takes fully advantage of the combat triangle<br/>
+ Combat progression takes fully advantage of the combat triangle<br/>
+ Makes magic leveling up to ancient magic use extremly fast while keeping it fairly inexpensive in terms of rune costs<br/>
+ Makes magic leveling up to ancient magic use extremely fast while keeping it fairly inexpensive in terms of rune costs<br/>


- fairly heavy on non combat skills that are not related to magic, doesn't require lvl99 skills however<br/>
- fairly heavy on non combat skills that are not related to magic, doesn't require lvl99 skills however<br/>
- does prevent you from using alt magic earlier wich is not really a big issue<br/>
- does prevent you from using alt magic earlier which is not really a big issue<br/>


=== Skills Required for this method ===
=== Skills Required for this method ===
Line 51: Line 51:
{{SkillReq|Herblore|63}} to master and craft related potions <br/>
{{SkillReq|Herblore|63}} to master and craft related potions <br/>
{{SkillReq|Summoning|45}} to unlock the combat tablets, craft every tablet at least once as soon you get it <br/>
{{SkillReq|Summoning|45}} to unlock the combat tablets, craft every tablet at least once as soon you get it <br/>
{{SkillReq|Summoning|80}} to unlock the Bear/Fox Synergy for Runecrafting wich is great. But you should have that if you are in the mid game already <br/>
{{SkillReq|Summoning|80}} to unlock the Bear/Fox Synergy for Runecrafting which is great. But you should have that if you are in the mid game already <br/>
{{SkillReq|Ranged|40}} or more to start farming monster drops that will be used for the lvl1 BiS. These are low power level enemies, can also be done with melee but it's really suboptimal
{{SkillReq|Ranged|40}} or more to start farming monster drops that will be used for the lvl1 BiS. These are low power level enemies, can also be done with melee but it's really suboptimal


Line 92: Line 92:
=== Afterward ===
=== Afterward ===


After This grind you should be able to meet up the requirements for casting ancient magic and use mid and end game guides. However, you may find rooms for personnal strategies that are more rune efficient. The next big non ancient magic upgrade would be getting imbued wands and use them alongside {{ItemIcon|Book of Eli}} for farming Melee enemies or using {{ItemIcon|Nature's Wrath Staff}} for {{Skill|Prayer}} training(huge single hits).
After This grind you should be able to meet up the requirements for casting ancient magic and use mid and end game guides. However, you may find rooms for personal strategies that are more rune efficient. The next big non ancient magic upgrade would be getting imbued wands and use them alongside {{ItemIcon|Book of Eli}} for farming Melee enemies or using {{ItemIcon|Nature's Wrath Staff}} for {{Skill|Prayer}} training(huge single hits).




764

edits