Magic: Difference between revisions

48 bytes removed ,  14 April 2020
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Changed to 3rd person language.
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[[File:Magic (skill).svg|thumb|right|Magic]]
[[File:Magic (skill).svg|thumb|right|Magic]]
Magic allows you to cast damage dealing spells with a wand or staff equipped, provided you have the the required [[Runecrafting#Runes|Runes]] in your [[Bank]] and the desired spell unlocked. Increasing your Magic skill level increases your Accuracy Rating and Maximum Hit (0.5% per level) when using spells and your Magic Evasion Rating. Your Magic Evasion Rating is increased by 44 per level on average. 0.4 magic experience is earned per point of damage dealt to enemies while casting spells. This can be increased by 10% by equipping the [[Gold Emerald Ring]]. Raising magic to level 99 will unlock the [[Magic Skillcape]] for purchase from the [[Shop]]. Equipping the skillcape will allow you to cast spells without using [[Air Rune|Air]], [[Water Rune|Water]], [[Earth Rune|Earth]], and [[Fire Rune|Fire]] runes.
Magic is used to cast damage dealing spells with a wand or staff equipped, provided the player has the required [[Runecrafting#Runes|Runes]] in their [[Bank]] and the desired spell unlocked. Magic skill level increases Magic Accuracy Rating and Maximum Hit (0.5% per level) when using spells and Magic Evasion Rating when defending from spells. 0.4 magic experience is earned per point of damage dealt to enemies while casting spells. This can be increased by 10% by equipping the [[Gold Emerald Ring]]. Raising magic to level 99 will unlock the [[Magic Skillcape]] for purchase from the [[Shop]]. Equipping the [[Magic Skillcape]] allows the player to cast spells without using [[Air Rune|Air]], [[Water Rune|Water]], [[Earth Rune|Earth]], and [[Fire Rune|Fire]] runes.


== Staves ==
== Staves ==
390

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