Magic: Difference between revisions

64 bytes added ,  2 March 2020
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Rephrased, added requirements.
(Updated for v0.12.2, Added Wand table, added info on attack level requirement)
m (Rephrased, added requirements.)
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[[File:Magic (skill).svg|thumb|right|Magic]]
[[File:Magic (skill).svg|thumb|right|Magic]]
Magic is one of the [[Combat]] skills in Melvor. The skill currently focuses on casting damage dealing spells on your enemies. Increasing your Magic skill level increases your Accuracy Rating when using spells and your Magic Evasion Rating. 0.4 magic experience is earned per point of damage dealt to enemies while casting spells. This can be increased by 10% by equipping the [[Gold Emerald Ring]].
Magic allows you to cast damage dealing spells with a wand or staff equipped, provided you have the the required [[Runecrafting#Runes|Runes]] in your [[Bank]] and the desired spell unlocked. Increasing your Magic skill level increases your Accuracy Rating when using spells and your Magic Evasion Rating. 0.4 magic experience is earned per point of damage dealt to enemies while casting spells. This can be increased by 10% by equipping the [[Gold Emerald Ring]].


== Staves ==
== Staves ==
390

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