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Magic: Difference between revisions

From Melvor Idle
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Added notes on the attack styles
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{{V0.15.4}}
{{V|0.18.2}}


[[File:Magic (skill).svg|thumb|right|Magic]]
[[File:Magic (skill).svg|thumb|right|Magic]]
Magic is used to cast damage dealing spells with a wand or staff equipped, provided the player has the required [[Runecrafting#Runes|Runes]] in their [[Bank]] and the desired spell unlocked. Magic skill level increases Magic Accuracy Rating and Maximum Hit (0.5% per level) when using spells and Magic Evasion Rating when defending from spells. 0.4 Magic experience is earned per point of damage dealt to enemies while casting spells. This can be increased by 7% by equipping the [[Gold Emerald Ring]]. Raising Magic to level 99 will unlock the [[Magic Skillcape]] for purchase from the [[Shop]]. Equipping the [[Magic Skillcape]] reduces the [[Air Rune|Air]], [[Water Rune|Water]], [[Earth Rune|Earth]], and [[Fire Rune|Fire]] runes cost of spells by 7.
Magic is used to cast damage dealing spells with a wand or staff equipped, provided the player has the required [[Runecrafting#Runes|Runes]] in their [[Bank]] and the desired spell unlocked.  
 
==Mechanics==
 
Magic skill level increases [[Combat#Magic_Accuracy_Rating|Magic Accuracy Rating]] and [[Combat#Magic_Max_Hit|Maximum Hit]] (0.5% per level) when using spells and [[Combat#Magic_Evasion_Rating|Magic Evasion Rating]] when defending from spells. Raising Magic to {{SkillReq|{{PAGENAME}}|99}} will unlock the {{ItemIcon|Magic Skillcape}} for purchase from the [[Shop]]. Equipping the [[Magic Skillcape]] doubles the rune saving power of staves and imbued wands.
 
===Attack Styles===
 
There are two Magic attack styles: Magic and Defensive. The only difference is in what experience is earned while using them:
 
When using the Magic attack style, the player receives 0.4 {{Skill|Magic}} XP per point of damage dealt.
 
When using the Defensive attack style, the player instead receives 0.2 {{Skill|Magic}} XP and 0.2 {{Skill|Defence}} XP per point of damage dealt.


== Alternative Magic ==
== Alternative Magic ==
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== Staves ==
== Staves ==
Staves can be crafted from elemental runes and logs with {{Skill | Runecrafting}} or looted from monsters. When equipped, staves reduce the need to use [[Air Rune|Air]], [[Water Rune|Water]], [[Earth Rune|Earth]], or [[Fire Rune|Fire]] runes, depending on the staff type.  
Staves can be crafted from elemental runes and logs with {{Skill | Runecrafting}} or looted from monsters. When equipped, staves reduce the need to use {{ItemIcon|Air Rune|Air}}, {{ItemIcon|Water Rune|Water}}, {{ItemIcon|Earth Rune|Earth}}, or {{ItemIcon|Fire Rune|Fire}} runes, depending on the staff type.  


The [[Cloudburst Staff]] is an exception. It cannot be crafted, nor does it does reduce the need to use any runes.  
The {{ItemIcon|Cloudburst Staff}} is the only staff that cannot be crafted.  


All staves are two-handed.
All staves are two-handed.
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| style="text-align: right" | 84
| style="text-align: right" | 84
|-
|-
| [[Cloudburst Staff]]
| {{ItemIcon|Cloudburst Staff}}
| style="text-align: right" | 85  
| style="text-align: right" | 85  
| style="text-align: center" colspan=4 | N/A
| style="text-align: center" colspan=4 | N/A
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== Wands ==
== Wands ==
Wands are one-handed, meaning they can be used with the off hand equipment. Magic imbued wands can be crafted by through [[Runecrafting]] using [[Magic Wand (Elite)]]. When equipped, Magic imbued wands reduces the amount of [[Air Rune|Air]], [[Water Rune|Water]], [[Earth Rune|Earth]], or [[Fire Rune|Fire]] runes needed to cast a spell by 3, depending on the staff type.
Wands are one-handed, meaning they can be used with the off hand equipment. Magic imbued wands can be crafted through {{Skill|Runecrafting}} using {{ItemIcon|Magic Wand (Elite)}}. When equipped, Magic imbued wands reduces the amount of {{ItemIcon|Air Rune|Air}}, {{ItemIcon|Water Rune|Water}}, {{ItemIcon|Earth Rune|Earth}}, or {{ItemIcon|Fire Rune|Fire}} runes needed to cast a spell by 3, depending on the wand type.


{| class="wikitable sortable"
{| class="wikitable sortable"
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|-
|-
| 1
| 1
| [[Magic Wand (Basic)| Basic]]
| {{ItemIcon|Magic Wand (Basic)|Basic}}
| 0
| 0
|-
|-
| 30
| 30
| [[Magic Wand (Powerful)| Powerful]]
| {{ItemIcon|Magic Wand (Powerful)|Powerful}}
| 0
| 0
|-
|-
| 60
| 60
| [[Magic Wand (Elite)| Elite]]
| {{ItemIcon|Magic Wand (Elite)|Elite}}
| 0
| 0
|-
|-
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| Magic Imbued Wand
| Magic Imbued Wand
| 3
| 3
|-
| 90
| {{ItemIcon|Ocean Song}}
| 4
|}
|}


== Robes ==
== Robes ==
Wizard Robes can be acquired through a few different sources:
* The {{ItemIcon|Slayer Wizard Hat (Basic)|Slayer Wizard Robes}} can be purchased from the store using {{SC|}} [[Currency#Slayer Coins|Slayer Coins]].
* Various {{ItemIcon|Green Wizard Hat|Colored Wizard Robes}} can be acquired as loot from fighting various monsters or looting various dungeons. See the page for each piece of equipment to see a list of where they can be found.
* The elemental {{ItemIcon|Air Acolyte Wizard Hat|Acolyte}}, {{ItemIcon|Air Adept Wizard Hat|Adept}}, and {{ItemIcon|Air Expert Wizard Hat|Expert}} sets can be acquired through {{Skill|Runecrafting}}.
A full list of the stats for each set of Wizard Robes can be found on the [[Equipment]] page.
{| class="wikitable sortable"
{| class="wikitable sortable"
!Magic Level
!
!Level
!Robe Tier
!Robe Tier
!Notes
|-
|-
| [[File:Green Wizard Hat (item).svg|50px|middle|Green Wizard Hat]]
| 1
| 1
| Green
| Green
|-
|-
| [[File: Slayer Wizard Hat (Basic) (item).svg|50px|middle|Slayer Wizard Hat (Basic)]]
| 1
| Slayer (Basic)
| +5% bonus Slayer XP per piece<br/>Only two pieces (Hat and Robe)
|-
| [[File:Air Acolyte Wizard Hat (item).svg|50px|middle|Air Acolyte Wizard Hat]]
| 1
| Air Acolyte
| +5 minimum damage when using Air Spells per piece
|-
| [[File:Water Acolyte Wizard Hat (item).svg|50px|middle|Water Acolyte Wizard Hat]]
| 5
| Water Acolyte
| +5 minimum damage when using Water Spells per piece
|-
| [[File:Earth Acolyte Wizard Hat (item).svg|50px|middle|Earth Acolyte Wizard Hat]]
| 9
| Earth Acolyte
| +5 minimum damage when using Earth Spells per piece
|-
| [[File:Blue Wizard Hat (item).svg|50px|middle|Blue Wizard Hat]]
| 10
| 10
| Blue
| Blue
|-
|-
| [[File:Fire Acolyte Wizard Hat (item).svg|50px|middle|Fire Acolyte Wizard Hat]]
| 14
| Fire Acolyte
| +5 minimum damage when using Fire Spells per piece
|-
| [[File:Red Wizard Hat (item).svg|50px|middle|Red Wizard Hat]]
| 30
| 30
| Red
| Red
|-
|-
| [[File: Slayer Wizard Hat (Strong) (item).svg|50px|middle|Slayer Wizard Hat (Strong)]]
| 30
| 30
| Slayer (Strong)
| Slayer (Strong)
| +15% bonus Slayer XP per piece<br/>Only two pieces (Hat and Robe)
|-
| [[File:Air Adept Wizard Hat (item).svg|50px|middle|Air Adept Wizard Hat]]
| 35
| Air Adept
| +15 minimum damage when using Air Spells per piece
|-
| [[File:Water Adept Wizard Hat (item).svg|50px|middle|Water Adept Wizard Hat]]
| 39
| Water Adept
| +15 minimum damage when using Water Spells per piece
|-
|-
| {{ItemIcon|Miolite Helmet|size=50|notext=true}}
|40
|Miolite
| No special bonuses
|-
| [[File:Earth Adept Wizard Hat (item).svg|50px|middle|Earth Adept Wizard Hat]]
| 43
| Earth Adept
| +15 minimum damage when using Earth Spells per piece
|-
| [[File:Fire Adept Wizard Hat (item).svg|50px|middle|Fire Adept Wizard Hat]]
| 48
| Fire Adept
| +15 minimum damage when using Fire Spells per piece
|-
|-
| [[File:Black Wizard Hat (item).svg|50px|middle|Black Wizard Hat]]
| 50
| 50
| Black
| Black
|-
|-
| [[File: Slayer Wizard Hat (Elite) (item).svg|50px|middle|Slayer Wizard Hat (Elite)]]
| 60
| 60
| Slayer (Elite)
| Slayer (Elite)
| +30% bonus Slayer XP per piece<br/>Only two pieces (Hat and Robe)
|-
| [[File:Air Expert Wizard Hat (item).svg|50px|middle|Air Expert Wizard Hat]]
| 65
| Air Expert
| +20 minimum damage when using Air Spells per piece
|-
| [[File:Water Expert Wizard Hat (item).svg|50px|middle|Water Expert Wizard Hat]]
| 69
| Water Expert
| +20 minimum damage when using Water Spells per piece
|-
|-
| [[File:Ancient Wizard Hat (item).svg|50px|middle|Ancient Wizard Hat]]
| 70
| 70
| Ancient
| Ancient
| +5 Minimum Damage when using any elemental spell per piece
|-
| [[File:Earth Expert Wizard Hat (item).svg|50px|middle|Earth Expert Wizard Hat]]
| 73
| Earth Expert
| +20 minimum damage when using Earth Spells per piece
|-
|-
| [[File:Fire Expert Wizard Hat (item).svg|50px|middle|Fire Expert Wizard Hat]]
| 78
| Fire Expert
| +20 minimum damage when using Fire Spells per piece
|-
| {{ItemIcon|Slayer Wizard Hat (Master)|notext=true|size=50}}
| 80
| Slayer (Master)
| +40% bonus Slayer XP, +3% chance to received double loot, and +40% Slayer Area Effect Negation per piece<br/>Only two pieces (Hat and Robe)
|-
| [[File:Glacia God Helmet (item).svg|50px|middle|Glacia God Helmet]]
| 85
| 85
| Glacia God
| Glacia God
| Unlike other robe sets, also includes a pair of {{ItemIcon|Glacia God Gloves|Gloves}}.<br/>+10 minimum damage with combat spells of any element per piece.
|}
|}


== Other Armour Pieces ==
{| class="wikitable sortable"
!Magic Level
!Name
|-
| 0
| {{ItemIcon|Elementalist Gloves}}
|}
== Offhand ==
== Offhand ==
{| class="wikitable sortable"
{| class="wikitable sortable"
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|-
|-
| 0
| 0
| [[Enchanted Shield]]
| {{ItemIcon|Enchanted Shield}}
|-
| 1
| {{ItemIcon|Book of Eli}}
|-
|-
| 1
| 1
| [[Book of Eli]]
| {{ItemIcon|Book of Occults}}
|-
| 40
| {{ItemIcon|Miolite Shield}}
|}
|}


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|-
|-
| 0
| 0
| [[Enchanted Cape]]
| {{ItemIcon|Enchanted Cape}}
|-
|-
| 0
| 0
| [[Skull Cape]]
| {{ItemIcon|Skull Cape}}
|-
|-
| 99
| 99
| [[Magic Skillcape]]
| {{ItemIcon|Magic Skillcape}}
|}
|}


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{{MagicAuroraTable}}
{{MagicAuroraTable}}
== Ancient Magicks ==
== Ancient Magicks ==
Ancient Magicks are powerful offensive spells that can be cast in place of Standard Magic. Auroras can be used with Ancient Magicks, however effects that increase damage do nothing. In addition, the damage from Ancient Magicks is not increased by any bonuses provided by [[Equipment]], although accuracy rating is. Curses cannot be used with Ancient Magicks.
{{MagicAncientTable}}
{{MagicAncientTable}}
== Skillcape ==
The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}.
{{SkillcapeInfo}}
== Pet ==
The [[Pets|pet]] can be unlocked by doing any action that provides Magic XP, including Alt. Magic.
{{PetSkillInfo}}
== Magic Equipment Stats ==
=== Weapons ===
{{MagicWeaponsTable}}
=== Helmets ===
{{MagicHelmetTable}}
=== Bodies ===
{{MagicPlatebodyTable}}
=== Legs ===
{{MagicPlatelegsTable}}
=== Boots ===
{{MagicBootsTable}}
=== Gloves ===
{{MagicGlovesTable}}
=== Shields ===
{{MagicShieldsTable}}
=== Capes ===
{{MagicCapesTable}}


{{Menu}}
{{Menu}}
[[Category:Skills]]
[[Category:Skills]]