Lightning Region/Guide: Difference between revisions

→‎Summoning: remove centaur + lightning spirit as everything in Lightning Region is stun immune, so the synergy does nothing
(created based on the ancient sanctuary template)
 
(→‎Summoning: remove centaur + lightning spirit as everything in Lightning Region is stun immune, so the synergy does nothing)
 
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==Dungeon Mechanics==
==Dungeon Mechanics==
Similar to the last two dungeons, the {{ZoneIcon|Underground Lava Lake}} harkens back to base game combat, it is a relatively simple dungeon that can is designed to be completed in the early game of the expansion. This means the dungeon does not require advanced tactics, high levels, or complete optimization. This dungeon is the first with brand new enemies that the player has not faced before.
Similar to the last two dungeons, the {{ZoneIcon|Lightning Region}} harkens back to base game combat, it is a relatively simple dungeon that can is designed to be completed in the early game of the expansion. This means the dungeon does not require advanced tactics, high levels, or complete optimization. This dungeon is the first with brand new enemies that the player has not faced before.
   
   
===Intimidation===
===Intimidation===
Just like every other monster in the {{TotH|Throne of the Herald Expansion}}, each enemy in the {{ZoneIcon|Underground Lava Lake}} has a passive effect that reduces the player's Damage Reduction. When in combat with the boss {{MonsterIcon|RaZu, Lord of the Skies}}, the player's '''base''' damage reduction is reduced by 13%, before any modifiers from the [[Combat Triangle]].
Just like every other monster in the {{TotH|Throne of the Herald Expansion}}, each enemy in the {{ZoneIcon|Lightning Region}} has a passive effect that reduces the player's Damage Reduction. When in combat with the boss {{MonsterIcon|RaZu, Lord of the Skies}}, the player's '''base''' damage reduction is reduced by 13%, before any modifiers from the [[Combat Triangle]].


===Shocked===
===Shocked===
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===Potions===
===Potions===
If the {{Skill|Agility|Waterfall Crossing}} obstacle is active use {{ItemIcon|Damage Reduction Potion IV}} or {{ItemIcon|Magic Damage Potion IV}}, otherwise use {{ItemIcon|Diamond Luck Potion IV}}.
If the {{Skill|Agility|Waterfall Crossing}} obstacle is active use {{ItemIcon|Damage Reduction Potion IV}} or {{ItemIcon|Ranged Strength Potion IV}}, otherwise use {{ItemIcon|Diamond Luck Potion IV}}.


===Summoning===
===Summoning===
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* {{ItemIcon|Siren}} and {{ItemIcon|Dragon}}
* {{ItemIcon|Siren}} and {{ItemIcon|Dragon}}
* {{ItemIcon|Centaur}} and {{ItemIcon|Dragon}}
* {{ItemIcon|Centaur}} and {{ItemIcon|Dragon}}
* {{ItemIcon|Centaur}} and {{ItemIcon|Lightning Spirit}}
* {{ItemIcon|Centaur}} and {{ItemIcon|Siren}}
* {{ItemIcon|Centaur}} and {{ItemIcon|Siren}}


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This dungeon has a higher damage reduction requirement than the previous few, the player may need to make adjustments if they witness the enemies' max hits being too high.
This dungeon has a higher damage reduction requirement than the previous few, the player may need to make adjustments if they witness the enemies' max hits being too high.


{{CombatNav|Guide}}
{{Menu}}
{{Menu}}
[[Category:Guides]]
[[Category:Guides]]
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