Into the Mist/Guide: Difference between revisions

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There are a number of ways {{ZoneIcon|Into the Mist}} can be completed. In general, waves 1-20 are best completed with your best [[Magic#Magic_Equipment_Stats|Magic gear]] and [[Magic#Ancient_Magicks|Ancient Magicks]] or actively switching to take advantage of [[Combat Triangle]] bonuses. It's highly recommended that once you reach the final boss, you take the time to calculate the DR values and maximum hits per attack of each phase. Eating strategies can generally solve the final bosses and aid you in learning when to deal damage and when to survive, but it's useful to know what attack might kill you with your exact gear and levels. For all phases of the dungeon, as long as you do not get instantly killed by one attack (one shot), you can most likely complete the dungeon with the appropriate weapon.
There are a number of ways {{ZoneIcon|Into the Mist}} can be completed. In general, waves 1-20 are best completed with your best [[Magic#Magic_Equipment_Stats|Magic gear]] and [[Magic#Ancient_Magicks|Ancient Magicks]] or actively switching to take advantage of [[Combat Triangle]] bonuses. It's highly recommended that once you reach the final boss, you take the time to calculate the DR values and maximum hits per attack of each phase. Eating strategies can generally solve the final bosses and aid you in learning when to deal damage and when to survive, but it's useful to know what attack might kill you with your exact gear and levels. For all phases of the dungeon, as long as you do not get instantly killed by one attack (one shot), you can most likely complete the dungeon with the appropriate weapon.


=Eating Patterns=
==Eating Patterns==
There are 3 different eating patterns used in this guide. It's important to note that this dungeon only needs to be completed once, so the strategy is not about completing the dungeon as fast as possible, but rather not dying so you can complete it at least once. It is far more important to ensure you have enough [[Hitpoints|HP]] to survive an attack than not resetting your attack timer through manual eating.
There are 3 different eating patterns used in this guide. It's important to note that this dungeon only needs to be completed once, so the strategy is not about completing the dungeon as fast as possible, but rather not dying so you can complete it at least once. It is far more important to ensure you have enough [[Hitpoints|HP]] to survive an attack than not resetting your attack timer through manual eating.
# [[Auto Eat|Autoeat]] — let autoeat heal you and do not interrupt your attack.
# [[Auto Eat|Autoeat]] — let autoeat heal you and do not interrupt your attack.
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You may complete the dungeon with your food of choice; however, note that there may still be a chance of death due to your healing rate and the high damage per hit value of the boss. It is recommended to use high healing value food such as cave fish, manta ray, or whale, as this will gain HP faster when you manually eat, reducing the chance of the boss hitting fast and frequently enough with its multihit attacks to kill you.
You may complete the dungeon with your food of choice; however, note that there may still be a chance of death due to your healing rate and the high damage per hit value of the boss. It is recommended to use high healing value food such as cave fish, manta ray, or whale, as this will gain HP faster when you manually eat, reducing the chance of the boss hitting fast and frequently enough with its multihit attacks to kill you.


=Minimum Recommended Levels=
==Minimum Recommended Levels==
Using various of the explained methods in this guide, this dungeon was completed with 85 attack, 85 strength, 85 defence, 93 hitpoints, 88 prayer, 1 range, 85 magic. No range levels are required using the recoil method for phase 2; however, at least 80 range is recommended to use Stormsnap if using a more traditional approach. Diamond luck potions were used at these levels for each phase as well as generally BIS gear.
Using various of the explained methods in this guide, this dungeon was completed with 85 attack, 85 strength, 85 defence, 93 hitpoints, 88 prayer, 1 range, 85 magic. No range levels are required using the recoil method for phase 2; however, at least 80 range is recommended to use Stormsnap if using a more traditional approach. Diamond luck potions were used at these levels for each phase as well as generally BIS gear.


=Strategy 1: Average Clear=
==Strategy 1: Average Clear==
This strategy is generally the most used method to complete {{ZoneIcon|Into the Mist}}. You will use almost every God Dungeon gear set and complete the dungeon by preferring high [[Glossary#DPS|DPS]] gear each phase.
This strategy is generally the most used method to complete {{ZoneIcon|Into the Mist}}. You will use almost every God Dungeon gear set and complete the dungeon by preferring high [[Glossary#DPS|DPS]] gear each phase.
===Mysterious Figure - Phase 1===
===Mysterious Figure - Phase 1===
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Follow the recommended equipment list for gear to use; you can mix and match pieces depending on what you have, though ensure you have enough DR to not get one-shot. For imbued wands and expert wizard armor, the element does not matter, but you can match the element to the spell you're using.  
Follow the recommended equipment list for gear to use; you can mix and match pieces depending on what you have, though ensure you have enough DR to not get one-shot. For imbued wands and expert wizard armor, the element does not matter, but you can match the element to the spell you're using.  
There are a few strategies that can be used for {{MonsterIcon|Ahrenia}}.
There are a few strategies that can be used for {{MonsterIcon|Ahrenia}}.
====20k Accuracy Ancient Magicks====
====20k Accuracy Ancient Magicks====
Equip {{ItemIcon|Air Imbued Wand}}, full {{ItemIcon|Glacia God Platebody|Glacia armor}}, {{ItemIcon|Skull Cape}}, {{ItemIcon|Fury of the Elemental Zodiacs}}, {{ItemIcon|Earth Layered Shield}}, and {{ItemIcon|Warlock Ring}}. Use {{ItemIcon|Magic Assistance Potion IV}} or {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}}, turn on {{PrayerIcon|Augury}} and {{PrayerIcon|Mystic Might}}, and use Gust. Ensure you are over 33.4k accuracy before the fight begins to stay above the 20k threshold required to never miss with Gust after {{MonsterIcon|Ahrenia}} reduces your magic accuracy.  
Equip {{ItemIcon|Air Imbued Wand}}, full {{ItemIcon|Glacia God Platebody|Glacia armor}}, {{ItemIcon|Skull Cape}}, {{ItemIcon|Fury of the Elemental Zodiacs}}, {{ItemIcon|Earth Layered Shield}}, and {{ItemIcon|Warlock Ring}}. Use {{ItemIcon|Magic Assistance Potion IV}} or {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}}, turn on {{PrayerIcon|Augury}} and {{PrayerIcon|Mystic Might}}, and use Gust. Ensure you are over 33.4k accuracy before the fight begins to stay above the 20k threshold required to never miss with Gust after {{MonsterIcon|Ahrenia}} reduces your magic accuracy.
====Diamond Luck is Key====
====Diamond Luck is Key====
Equip all of your best Magic gear - this can be the same as the above gear. Use {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}}, turn on {{PrayerIcon|Augury}} and {{PrayerIcon|Mystic Might}}, and use any ancient magicks spell - slower hitting spells such as Quake, Gust, or Ignite are recommended due to the interaction with the Into the Mist increased DR. Do not worry about the reduced magical accuracy debuff, as Diamond Luck Potions will let you continue to put out damage.
Equip all of your best Magic gear - this can be the same as the above gear. Use {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}}, turn on {{PrayerIcon|Augury}} and {{PrayerIcon|Mystic Might}}, and use any ancient magicks spell - slower hitting spells such as Quake, Gust, or Ignite are recommended due to the interaction with the Into the Mist increased DR. Do not worry about the reduced magical accuracy debuff, as Diamond Luck Potions will let you continue to put out damage.
====Combined Spell Strategy====
====Combined Spell Strategy====
Optionally, you can optimize damage if you are unable to achieve the 33.4k accuracy rating needed to maintain the ancient magicks 20k threshold by starting the fight with a 20k accuracy ancient magicks spell (Slicing Winds, Gust, or Incinerate) and Magic Assistance Potions and switching spells (Gust, Quake) and potions to Diamond Luck once your magic accuracy is under 20k.
Optionally, you can optimize damage if you are unable to achieve the 33.4k accuracy rating needed to maintain the ancient magicks 20k threshold by starting the fight with a 20k accuracy ancient magicks spell (Slicing Winds, Gust, or Incinerate) and Magic Assistance Potions and switching spells (Gust, Quake) and potions to Diamond Luck once your magic accuracy is under 20k.
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=Strategy 2: Minimal Thinking and Effort=
==Strategy 2: Minimal Thinking and Effort==
This strategy involves maximum AFKing. If you're worried about the final boss, you can follow this strategy.
This strategy involves maximum AFKing. If you're worried about the final boss, you can follow this strategy.


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| Hold Enter to Eat
| Hold Enter to Eat
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