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Into the Mist/Guide: Difference between revisions

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There are a number of ways {{ZoneIcon|Into the Mist}} can be completed. In general, waves 1-20 are best completed with your best [[Magic#Magic_Equipment_Stats|Magic gear]] and [[Magic#Ancient_Magicks|Ancient Magicks]] or actively switching to take advantage of [[Combat Triangle]] bonuses. It's highly recommended that once you reach the final boss, you take the time to calculate the DR values and maximum hits per attack of each phase. Eating strategies can generally solve the final bosses and aid you in learning when to deal damage and when to survive, but it's useful to know what attack might kill you with your exact gear and levels. For all phases of the dungeon, as long as you do not get instantly killed by one attack (one shot), you can most likely complete the dungeon with the appropriate weapon.
There are a number of ways {{ZoneIcon|Into the Mist}} can be completed. In general, waves 1-20 are best completed with your best [[Magic#Magic_Equipment_Stats|Magic gear]] and [[Magic#Ancient_Magicks|Ancient Magicks]] or actively switching to take advantage of [[Combat Triangle]] bonuses. It's highly recommended that once you reach the final boss, you take the time to calculate the DR values and maximum hits per attack of each phase. Eating strategies can generally solve the final bosses and aid you in learning when to deal damage and when to survive, but it's useful to know what attack might kill you with your exact gear and levels. For all phases of the dungeon, as long as you do not get instantly killed by one attack (one shot), you can most likely complete the dungeon with the appropriate weapon.


Note that it is strongly suggested to complete the [[Slayer#Master|Master]] tier {{Skill|Slayer}} tasks required to unlock {{ItemIcon|Slayer Gear Upgrade Kit (Master)}} before completing Into the Mist for the first time. This is because it will no longer be trivial to use {{UpgradeIcon|Auto Slayer}} for master tier tasks after this, requiring a specific build as well as much more time and resources.
It should be noted that completing ITM will permanently add [[Dark Waters]] monsters to the [[Slayer#Master|Master]] tier of {{Skill|Slayer}} tasks. These monsters all have specific weaknesses and heavily punish the player for using the "wrong" combat style against them, making it far more difficult to use {{UpgradeIcon|Auto Slayer}} to fulfill the 40 task requirement for unlocking {{ItemIcon|Slayer Gear Upgrade Kit (Master)}}. If desired, [[Perilous Peaks]] dragons may be killed with a high damage, pre-t90 weapon such as the [[Cloudburst Staff]], [[Slayer's Crossbow]], or [[Infernal Claw]] instead.  


==Eating Patterns==
==Eating Patterns==
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==Minimum Recommended Levels==
==Minimum Recommended Levels==
Using various of the explained methods in this guide, this dungeon was completed with {{SkillReq|Attack|85}}, {{SkillReq|Strength|85}}, {{SkillReq|Defence|85}}, {{SkillReq|Hitpoints|93}}, {{SkillReq|Prayer|88}}, {{SkillReq|Ranged|1}}, {{SkillReq|Magic|85}}. No range levels are required using the recoil method for phase 2; however, at least {{SkillReq|Ranged|80}} is recommended to use {{ItemIcon|Stormsnap}} if using a more traditional approach. {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}} were used at these levels for each phase, as well as generally BIS gear.
Using various of the explained methods in this guide, this dungeon was completed with {{SkillReq|Attack|85}}, {{SkillReq|Strength|85}}, {{SkillReq|Defence|85}}, {{SkillReq|Hitpoints|93}}, {{SkillReq|Prayer|88}}, {{SkillReq|Ranged|1}}, {{SkillReq|Magic|85}}. No range levels are required using the recoil method for phase 2; however, at least {{SkillReq|Ranged|80}} is recommended to use {{ItemIcon|Stormsnap}} if using a more traditional approach. {{Icon|Diamond Luck Potion|Diamond Luck Potions}} were used at these levels for each phase, as well as generally BIS gear.


==Miscellaneous==
==Miscellaneous==
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===Diamond Luck Potions Deserve Their Own Section===
===Diamond Luck Potions Deserve Their Own Section===
[[Diamond Luck Potion]]s are most likely the single best improvement and upgrade for this dungeon, as long as you have obtained all recommended stats and gear. Any tier can be used, as the only difference is the number of charges per potion. This is mostly because Phase 1 is the most difficult part of the dungeon due to DPS/accuracy issues. From testing, {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}} make it feel like any combination of God Gear can complete {{ZoneIcon|Into the Mist}}.
[[Diamond Luck Potion]]s are most likely the single best improvement and upgrade for this dungeon, as long as you have obtained all recommended stats and gear. Any tier can be used, as the only difference is the number of charges per potion. This is mostly because Phase 1 is the most difficult part of the dungeon due to DPS/accuracy issues. From testing, {{Icon|Diamond Luck Potion|Diamond Luck Potions}} make it feel like any combination of God Gear can complete {{ZoneIcon|Into the Mist}}.


===Agility===
===Agility===
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Follow the recommended equipment list for gear to use; you can mix and match pieces depending on what you have, though ensure you have enough DR to not get one-shot. Use {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}} and turn on {{PrayerIcon|Protect from Melee}} and {{PrayerIcon|Piety}}. {{PrayerIcon|Protect from Melee}} is required here, as it sets the boss's chance to hit to 20%, reducing the chance of healing when using [[Reap and Return]] significantly. You can opt to use {{PrayerIcon|Protect Item}} instead of {{PrayerIcon|Piety}} to prevent item loss if you die.  
Follow the recommended equipment list for gear to use; you can mix and match pieces depending on what you have, though ensure you have enough DR to not get one-shot. Use {{Icon|Diamond Luck Potion|Diamond Luck Potions}} and turn on {{PrayerIcon|Protect from Melee}} and {{PrayerIcon|Piety}}. {{PrayerIcon|Protect from Melee}} is required here, as it sets the boss's chance to hit to 20%, reducing the chance of healing when using [[Reap and Return]] significantly. You can opt to use {{PrayerIcon|Protect Item}} instead of {{PrayerIcon|Piety}} to prevent item loss if you die.  
You will need to learn eating patterns to ensure you do not die from attacks but can still put out enough [[Glossary#DPS|DPS]] to finish the phase.  
You will need to learn eating patterns to ensure you do not die from attacks but can still put out enough [[Glossary#DPS|DPS]] to finish the phase.  


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|colspan="2"| {{ItemIcon|Dragon Arrows}}
|colspan="2"| {{ItemIcon|Dragon Arrows}}
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Follow the recommended equipment list for gear to use; you can mix and match pieces depending on what you have, though ensure you have enough DR to not get one-shot. Use {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}} and turn on {{PrayerIcon|Protect from Ranged}} and {{PrayerIcon|Rigour}}. No prayers are required for this phase; however, {{PrayerIcon|Rigour}} is useful here for increased ranged damage and accuracy, and {{PrayerIcon|Protect from Ranged}} can be substituted for {{PrayerIcon|Eagle Eye}} for additional ranged accuracy or {{PrayerIcon|Protect Item}} to prevent item loss in case you die.
Follow the recommended equipment list for gear to use; you can mix and match pieces depending on what you have, though ensure you have enough DR to not get one-shot. Use {{Icon|Diamond Luck Potion|Diamond Luck Potions}} and turn on {{PrayerIcon|Protect from Ranged}} and {{PrayerIcon|Rigour}}. No prayers are required for this phase; however, {{PrayerIcon|Rigour}} is useful here for increased ranged damage and accuracy, and {{PrayerIcon|Protect from Ranged}} can be substituted for {{PrayerIcon|Eagle Eye}} for additional ranged accuracy or {{PrayerIcon|Protect Item}} to prevent item loss in case you die.


'''WARNING:''' Phase 2 can one-shot you. The chances of this are fairly low; however, it's still possible. The requirements are for it to [[Shadowstep]] 2 turns in a row, which will cause it to normal attack you. If your HP is lowered from affliction and you are affected by [[Mark of Death]], it's possible to die at full HP. If you notice it start to NORMAL ATTACK under these circumstances, you will need to run to survive.
'''WARNING:''' Phase 2 can one-shot you. The chances of this are fairly low; however, it's still possible. The requirements are for it to [[Shadowstep]] 2 turns in a row, which will cause it to normal attack you. If your HP is lowered from affliction and you are affected by [[Mark of Death]], it's possible to die at full HP. If you notice it start to NORMAL ATTACK under these circumstances, you will need to run to survive.
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====20k Accuracy Ancient Magicks====
====20k Accuracy Ancient Magicks====
Equip {{ItemIcon|Air Imbued Wand}}, full {{ItemIcon|Glacia God Platebody|Glacia armor}}, {{ItemIcon|Skull Cape}}, {{ItemIcon|Fury of the Elemental Zodiacs}}, {{ItemIcon|Earth Layered Shield}}, and {{ItemIcon|Warlock Ring}}. Use {{ItemIcon|Magic Assistance Potion IV}} turn on {{PrayerIcon|Augury}} and {{PrayerIcon|Mystic Might}}, and use {{Icon|type=spell|Incinerate}}. Ensure you are over 33.4k accuracy before the fight begins to stay above the 20k threshold required to never miss with [[Incinerate]] after {{MonsterIcon|Ahrenia}} reduces your magic accuracy. If you are unable to reach 33.4k accuracy, {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}} can be used to improve hit rate.
Equip {{ItemIcon|Air Imbued Wand}}, full {{ItemIcon|Glacia God Platebody|Glacia armor}}, {{ItemIcon|Skull Cape}}, {{ItemIcon|Fury of the Elemental Zodiacs}}, {{ItemIcon|Earth Layered Shield}}, and {{ItemIcon|Warlock Ring}}. Use {{ItemIcon|Magic Assistance Potion IV}}, turn on {{PrayerIcon|Augury}} and {{PrayerIcon|Mystic Might}}, and use {{Icon|type=spell|Incinerate}}. Ensure you are over 33.4k accuracy before the fight begins to stay above the 20k threshold required to never miss with [[Incinerate]] after {{MonsterIcon|Ahrenia}} reduces your magic accuracy. If you are unable to reach 33.4k accuracy, {{Icon|Diamond Luck Potion|Diamond Luck Potions}} can be used to improve hit rate.


The boss is unable to be stunned, and therefore {{Icon|type=spell|Gust}} is not recommended.
The boss is unable to be stunned, and therefore {{Icon|type=spell|Gust}} is not recommended.


====Diamond Luck is Key====
====Diamond Luck is Key====
Equip all of your best Magic gear - this can be the same as the above gear. Use {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}}, turn on {{PrayerIcon|Augury}} and {{PrayerIcon|Mystic Might}}, and use any [[Magic#Ancient_Magicks|Ancient Magicks]] spell - slower hitting spells such as {{Icon|type=spell|Quake}}, {{Icon|type=spell|Gust}}, or {{Icon|type=spell|Ignite}} are recommended due to the interaction with the {{SpecialAttack|Into the Mist (attack)|Into the Mist}} increased DR. Do not worry about the reduced magical accuracy debuff, as {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}} will let you continue to put out damage.
Equip all of your best Magic gear - this can be the same as the above gear. Use {{Icon|Diamond Luck Potion|Diamond Luck Potions}}, turn on {{PrayerIcon|Augury}} and {{PrayerIcon|Mystic Might}}, and use any [[Magic#Ancient_Magicks|Ancient Magicks]] spell - slower hitting spells such as {{Icon|type=spell|Quake}}, {{Icon|type=spell|Gust}}, or {{Icon|type=spell|Ignite}} are recommended due to the interaction with the {{SpecialAttack|Into the Mist (attack)|Into the Mist}} increased DR. Do not worry about the reduced magical accuracy debuff, as {{Icon|Diamond Luck Potion|Diamond Luck Potions}} will let you continue to put out damage.


====Combined Spell Strategy====
====Combined Spell Strategy====
Optionally, you can optimize damage if you are unable to achieve the 33.4k accuracy rating needed to maintain the [[Magic#Ancient_Magicks|Ancient Magicks]] 20k threshold by starting the fight with a 20k accuracy [[Magic#Ancient_Magicks|Ancient Magicks]] spell ({{Icon|type=spell|Slicing Winds}}, {{Icon|type=spell|Gust}}, or {{Icon|type=spell|Incinerate}}) and {{ItemIcon|Magic Assistance Potion IV|Magic Assistance Potion}} and switching spells ({{Icon|type=spell|Gust}}, {{Icon|type=spell|Quake}}) and potions to {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}} once your magic accuracy is under 20k.
Optionally, you can optimize damage if you are unable to achieve the 33.4k accuracy rating needed to maintain the [[Magic#Ancient Magicks|Ancient Magicks]] 20k threshold by starting the fight with a 20k accuracy [[Magic#Ancient_Magicks|Ancient Magicks]] spell ({{Icon|type=spell|Slicing Winds}}, {{Icon|type=spell|Gust}}, or {{Icon|type=spell|Incinerate}}) and {{ItemIcon|Magic Assistance Potion IV}}. Once your magic accuracy is under 20k, switch to either {{Icon|type=spell|Gust}} or {{Icon|type=spell|Quake}}, and {{Icon|Diamond Luck Potion|Diamond Luck Potions}}.


You will need to learn eating patterns to ensure you do not die from attacks but can still put out enough DPS to finish the phase.  
You will need to learn eating patterns to ensure you do not die from attacks but can still put out enough DPS to finish the phase.  
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===Mysterious Figure - Phase 1===
===Mysterious Figure - Phase 1===
Phase 1 will require the most effort. This phase will be completed with normal strategies. Refer to the [[Into_the_Mist/Guide#Mysterious_Figure_-_Phase_1|above Phase 1]] gear table for recommendations. Use {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}} and turn on {{PrayerIcon|Protect from Melee}} and {{PrayerIcon|Piety}}.  
Phase 1 will require the most effort. This phase will be completed with normal strategies. Refer to the [[Into_the_Mist/Guide#Mysterious_Figure_-_Phase_1|above Phase 1]] gear table for recommendations. Use {{Icon|Diamond Luck Potion|Diamond Luck Potions}} and turn on {{PrayerIcon|Protect from Melee}} and {{PrayerIcon|Piety}}.  


You will need to learn eating patterns to ensure you do not die from attacks but can still put out enough DPS to finish the phase.  
You will need to learn eating patterns to ensure you do not die from attacks but can still put out enough DPS to finish the phase.  
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===Mysterious Figure - Phase 2===
===Mysterious Figure - Phase 2===
Phase 2 requires enough {{Skill|Hitpoints|HP}} and [[Damage Reduction|DR]] to not die at maximum affliction stacks and [[Mark of Death]]. The highest damaging hit is [[Concealed Danger]] at 450 damage. At above around {{Skill|Hitpoints|90 HP}}, you will need approximately 2% [[DR]] or more to achieve this. You will be damaging this phase to 1 HP through recoil damage and finishing it off with a final attack. Ensure {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}} are active, equip any 1-handed ranged weapon (even {{ItemIcon|Bronze Throwing Knife|Bronze Throwing Knives}} can be used), equip one or both of {{ItemIcon|Gold Sapphire Ring}} and {{ItemIcon|Recoil Shield}}, turn on {{PrayerIcon|Rigour}} and {{PrayerIcon|Eagle Eye}} for accuracy — you do not want to use {{PrayerIcon|Protect from Ranged}}, as you want to be hit to reflect damage, and start the fight. Since Phase 2 does not heal, it will eventually reach 1 HP, because recoil damage can't kill a monster. Eventually, you will hit with your ranged weapon of choice and finish Phase 2.  
Phase 2 requires enough {{Skill|Hitpoints|HP}} and [[Damage Reduction|DR]] to not die at maximum affliction stacks and [[Mark of Death]]. The highest damaging hit is [[Concealed Danger]] at 450 damage. At above around {{Skill|Hitpoints|90 HP}}, you will need approximately 2% [[DR]] or more to achieve this. You will be damaging this phase to 1 HP through recoil damage and finishing it off with a final attack. Ensure {{Icon|Diamond Luck Potion|Diamond Luck Potions}} are active, equip any 1-handed ranged weapon (even {{ItemIcon|Bronze Throwing Knife|Bronze Throwing Knives}} can be used), equip one or both of {{ItemIcon|Gold Sapphire Ring}} and {{ItemIcon|Recoil Shield}}, turn on {{PrayerIcon|Rigour}} and {{PrayerIcon|Eagle Eye}} for accuracy — you do not want to use {{PrayerIcon|Protect from Ranged}}, as you want to be hit to reflect damage, and start the fight. Since Phase 2 does not heal, it will eventually reach 1 HP, because recoil damage can't kill a monster. Eventually, you will hit with your ranged weapon of choice and finish Phase 2.  


'''WARNING:''' Phase 2 can one-shot you. The chances of this are fairly low; however, it's still possible. The requirements are for it to [[Shadowstep]] 2 turns in a row, which will cause it to normal attack you. If your HP is lowered from affliction, and you are affected by [[Mark of Death]], it's possible to die at full HP. If you notice it start to NORMAL ATTACK under these circumstances, you will need to run to survive.
'''WARNING:''' Phase 2 can one-shot you. The chances of this are fairly low; however, it's still possible. The requirements are for it to [[Shadowstep]] 2 turns in a row, which will cause it to normal attack you. If your HP is lowered from affliction, and you are affected by [[Mark of Death]], it's possible to die at full HP. If you notice it start to NORMAL ATTACK under these circumstances, you will need to run to survive.
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===Ahrenia===
===Ahrenia===
{{MonsterIcon|Ahrenia}} requires enough {{Skill|Hitpoints|HP}} and [[DR]] to not die. The highest damage attack is [[Shadow Burst]] at 800 damage. At above around {{Skill|Hitpoints|90 HP}}, you will need approximately 45 DR or more to achieve this. Refer to the [[Into_the_Mist/Guide#Ahrenia|above Ahrenia]] gear table for recommendations. Similar to Phase 2, you will ensure {{ItemIcon|Diamond Luck Potion IV|Diamond Luck Potions}} are active, use any [[Magic#Standard_Magic|Surge spell]] and the curse {{Icon|type=curse|Decay}}, turn on {{PrayerIcon|Augury}} and {{PrayerIcon|Mystic Might}} for extra accuracy — {{PrayerIcon|Protect from Magic}} is not used as you want to be hit to proc [[Decay]], and start the fight. As long as you do not die to one single hit, you can hold eat and survive. Since {{MonsterIcon|Ahrenia}} heals when she uses the special {{SpecialAttack|Into the Mist (attack)|Into the Mist}} attack, this will take some time and [[Glossary#RNG|RNG]] to complete.
{{MonsterIcon|Ahrenia}} requires enough {{Skill|Hitpoints|HP}} and [[DR]] to not die. The highest damage attack is [[Shadow Burst]] at 800 damage. At above around {{Skill|Hitpoints|90 HP}}, you will need approximately 45 DR or more to achieve this. Refer to the [[Into_the_Mist/Guide#Ahrenia|above Ahrenia]] gear table for recommendations. Similar to Phase 2, you will ensure {{Icon|Diamond Luck Potion|Diamond Luck Potions}} are active, use any [[Magic#Standard_Magic|Surge spell]], turn on {{PrayerIcon|Augury}} and {{PrayerIcon|Mystic Might}} for extra accuracy, and start the fight. As long as you do not die to one single hit, you can hold eat and survive. Since {{MonsterIcon|Ahrenia}} heals when she uses the special {{SpecialAttack|Into the Mist (attack)|Into the Mist}} attack, this will take some time and [[Glossary#RNG|RNG]] to complete.
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