Into the Mist: Difference between revisions

Note shop unlock
(Added some notes about the Afflicted Monsters and Affliction)
(Note shop unlock)
 
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{{Dungeon|name=Into the Mist|id=15|rewards={{ItemIcon|New Dawn}}
{{Otheruses|the dungeon|the special attack|Into the Mist (attack)}}
|monsterList=
20x Afflicted Monsters
1x {{MonsterIcon|Mysterious Figure - Phase 1}}<br/>
1x {{MonsterIcon|Mysterious Figure - Phase 2}}<br/>
1x {{MonsterIcon|Ahrenia}}}}


'''{{PAGENAME}}''' is the current hardest [[Dungeon]] in Melvor Idle. It differs from other dungeons in several respects, and presents a serious challenge even to players with max stats and optimal gear.
{{DungeonBox}}


== Afflicted Monsters ==
'''{{PAGENAME}}''' is the penultimate [[Dungeon]] in Melvor Idle. It differs from other dungeons in several respects, and presents a serious challenge even to players with max stats and optimal gear. These differences are outlined in the guide linked at the top of this page.
{{AreaMonsters}}


Completing the dungeon 5 times unlocks both {{PetIcon|Pablo}}, and the {{UpgradeIcon|Agility Item Cost Reduction Enhancement}} within the {{Icon|Shop}}.


The first twenty monsters in the dungeon are Afflicted version of randomly chosen monsters between [[Combat Level]] 165 and 677. Aside from monsters from {{ZoneIcon|Dark Waters}}, any monster in that range can be chosen including boss monsters from other dungeons.
== Monsters ==
 
{{AreaMonsters}}
These monsters have all their normal stats and special attacks, but are stronger in two ways: They gain +20% Damage Reduction, and they become Afflicted, causing their attacks to apply a special status effect on the player.
 
If the monster is originally from a [[Slayer Area]] with an Area Effect, that effect will not apply as combat is not happening in that area.
 
== Affliction ==


Afflicted Monsters and all three final boss phases can apply a special status effect called Affliction when they hit the player. For each attack or special attack that hits the player, there is a 70% chance of applying a stack of Affliction, up to a maximum of 50 stacks. Special attacks that hit more than once will only apply a single stack.
== Rewards ==


For each stack of affliction, the player's max HP is reduced by 1%. When the cap of 50 stacks is reached, this will leave the player at only half max HP. Critically, this will also impact the player's [[Auto-Eat]] threshold, potentially causing them to be in danger while fighting monsters they could normally safely idle.
Into the Mist provides several rewards:


Affliction stacks are cleared after each monster is defeated or when the player leaves combat whether due to death or fleeing.
* The item rewards for completing Into the Mist are a couple of lore books: {{ItemIcon|Beginning of the End}}, and {{ItemIcon|New Dawn}}.
* Completing Into the Mist allows the player to access the {{ZoneIcon|Dark Waters}} Slayer Area (with {{SkillReq|Slayer|90}}) which contains monsters that drop the shards necessary for crafting {{ItemIcon|Tidal Edge}}, {{ItemIcon|Shockwave}}, and {{ItemIcon|Ocean Song}}, one-handed weapons requiring level 90 in {{Skill|Attack}}, {{Skill|Ranged}}, and {{Skill|Magic}} respectively to wield.
* Completing Into the Mist also allows the player to use the [[Combat Passive Slot|Passive equipment slot]].
* {{PetIcon|Pablo}}, obtained by completing the dungeon 5 separate times.
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[[Category:Dungeons]]
[[Category:Dungeons]]
{{CombatNav|Dungeon}}{{Menu}}
{{CombatNav|Dungeon}}{{Menu}}