Infernal Stronghold/Guide: Difference between revisions

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The {{ItemIcon|Ancient Claw}} can be substituted for the {{ItemIcon|Sunset Rapier}} at a push, but due to the boss stun attack being very powerful, the faster you can attack after stun, the better your overall chances.
* The {{ItemIcon|Ancient Claw}} can be substituted for the {{ItemIcon|Sunset Rapier}} at a push, but due to the boss stun attack being very powerful, the faster you can attack after stun, the better your overall chances.
* Use prayers to increase your accuracy, as without your hit chance against {{MonsterIcon|Malcs, the Leader of Dragons|Malcs}} will be very low e.g. ~25% without prayers, compared to ~40% with. Using {{ItemIcon|Diamond Luck Potion}} (any level) will give you a significant advantage.
* Equip the {{ItemIcon|Infernal Cape}} after the first clear to further increase DR, and will make it easier to get the {{ItemIcon|Infernal Claw|qty=10}} needed to get the {{ItemIcon|Infernal Claw}}.
* Replace the {{ItemIcon|Ancient Shield}} with {{ItemIcon|Dragonfire Shield}} (DFS) for a good defence against {{MonsterIcon|Malcs, the Leader of Dragons|Malcs}}.
* Consider equipping {{ItemIcon|Silver Diamond Ring}} to furthe increase DR. This may reduce your Dungeon clear time, but also increases your chances of survival.


Use prayers to increase your accuracy, as without your hit chance against {{MonsterIcon|Malcs, the Leader of Dragons|Malcs}} will be very low e.g. ~25% without prayers, compared to ~40% with. Using {{ItemIcon|Diamond Luck Potion}} (any level) will give you a significant advantage.
At {{SkillReq|Hitpoints|99}}, and with the {{ItemIcon|Dragonfire Shield}} equipped, allows the dungeon to be completed with ease.
 
Equipping the {{ItemIcon|Infernal Cape}} after the first clear as this will increase DR, and will make it easier to get the {{ItemIcon|Infernal Claw|qty=10}} needed for upgrading.
 
The {{ItemIcon|Dragonfire Shield}} (DFS) which can be obtained from the {{ZoneIcon|Volcanic Cave}} is another good option, and can be paired with {{SpellIcon|Icicle Volley}} and {{ItemIcon|Witch}}. This combination is very effective against the {{MonsterIcon|Green Dragon}}. Similarly, with at least 20,000 Accuracy {{SpellIcon|Slicing Winds|type=spell}} is another good option.
 
The {{ItemIcon|Dragonfire Shield|DFS}} is one of the best defences against {{MonsterIcon|Malcs, the Leader of Dragons|Malcs}}. However, for an extra increase in DR, consider equipping {{ItemIcon|Silver Diamond Ring}}. Doing so will reduce your Dungeon clear time, but may increase your chances of survival. With {{ItemIcon|Dragonfire Shield|DFS}} equipped as well as 990 HP it should be sufficient to clear this dungeon with ease.


====Malcs Special Moves====
====Malcs Special Moves====


Pay attention to the following special moves from {{MonsterIcon|Malcs, the Leader of Dragons|Malcs}}:
When manual eating, pay special attention to the following special moves from {{MonsterIcon|Malcs, the Leader of Dragons|Malcs}}:


* '''Sealing + Penetrating Claws''': do not underestimate this combo. The [[Spam Eating]] kicks in with a delay after you push a keyboard button, so it is important that you start before the Penetrating Claws hit you. This special move has two instances of damage separated by a short gap, so a good idea to use [[Spam Eating]]. The damage from Penetrating Claws is calculated as <math>640 \times (1-\text{DR}) \times 1.3 \times 2</math>.
* '''Sealing + Penetrating Claws''': do not underestimate this combo. The [[Spam Eating]] kicks in with a delay after you push a keyboard button, so it is important that you start before the Penetrating Claws hit you. This special move has two instances of damage separated by a short gap, so a good idea to use [[Spam Eating]]. The damage from Penetrating Claws is calculated as <math>640 \times (1-\text{DR}) \times 1.3 \times 2</math>.
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|helm1=(G) Ancient Helmet
|helm1=(G) Ancient Helmet
|neck1=Elite Amulet of Defence
|neck1=Elite Amulet of Defence
|cape1=Fire Cape
|cape1=Infernal Cape
|body1=(G) Ancient Platebody
|body1=(G) Ancient Platebody
|legs1=(G) Ancient Platelegs
|legs1=(G) Ancient Platelegs
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| Armour/weapons (as above)
| Armour/weapons (as above)
| {{Skill|Melee}}
| {{Skill|Melee}}
| 46%
| 48%
|-
|-
| {{PrayerIcon|Safeguard}}
| {{PrayerIcon|Safeguard}}
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|-
|-
! scope="row" colspan="2" | Total
! scope="row" colspan="2" | Total
| 59% (58%)
| 61% (60%)
|}
|}


The {{ItemIcon|Prayer Scroll}} or {{ItemIcon|Alchemist's Bag}} can be used to reduce prayer costs and the number of potions needed to idle the Infernal Stronghold.
The {{ItemIcon|Prayer Scroll}} or {{ItemIcon|Alchemist's Bag}} can be used to reduce prayer costs and the number of potions needed to idle the Infernal Stronghold.


Alternative options are available if the {{ZoneIcon|Air God Dungeon}} has been completed. The {{ItemIcon|Aeris God Gloves}} and {{ItemIcon|Aeris God Boots}} each give an additional 2% DR. Similarly, once the {{ZoneIcon|Infernal Stronghold}} has been completed the {{ItemIcon|Infernal Cape}} can give another 2% DR. In {{Skill|Agility}} the {{AgilityIcon|Lake Swim}} can be used to give an extra +1% DR.
Alternative options are available if the {{ZoneIcon|Air God Dungeon}} has been completed. The {{ItemIcon|Aeris God Gloves}} and {{ItemIcon|Aeris God Boots}} each give an additional 2% DR. The {{ItemIcon|Infernal Cape}} can be swapped for the {{ItemIcon|Fire Cape}} but this will lose 2% DR. In {{Skill|Agility}} the {{AgilityIcon|Lake Swim}} can be used to give an extra +1% DR.


Once you have sufficient DR to idle comfortable, you can also consider wearing the {{ItemIcon|Chapeau Noir}} for a 10% chance of doubling the items received, which can reduce the number of dungeons needed.
Once you have sufficient DR to idle comfortable, you can also consider wearing the {{ItemIcon|Chapeau Noir}} for a 10% chance of doubling the items received, which can reduce the number of dungeons needed.
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