Infernal Stronghold/Guide: Difference between revisions

Line 117: Line 117:
===Agility===
===Agility===
Bonuses from Agility Obstacles can reduce the amount of DR required considerably by increasing your Maximum Hitpoints.
Bonuses from Agility Obstacles can reduce the amount of DR required considerably by increasing your Maximum Hitpoints.
====Requirements====
 
* {{SkillReq|Attack|20}}
* {{SkillReq|Attack|20}}
* {{SkillReq|Strength|70}}
* {{SkillReq|Strength|70}}
Line 155: Line 155:
| +140
| +140
|}
|}
For instance, assuming the same {{SkillReq|Hitpoints|90}} as before, after these HP bonuses, the DR required to AFK has dropped to only 54%. If you're lucky enough to have {{PetIcon|Finn, the Cat}}, hitting only {{SkillReq|Hitpoints|91}} for a total of 1060 HP would let you drop as far as 53%, eliminating the need for either DR potions, or Prayers and Witch Summoning Tablets, or when combined with the equipment improvements mentioned above, both. Or used with everything above to lower minimum HP to {{SkillReq|Hitpoints|76}}, though using {{Skill|Agility|Cliff Balance}} and prayers together is costly.
 
For example, for an idle build with {{SkillReq|Hitpoints|90}}, the DR required would drop from 59% down to 54%. Similarly, {{PetIcon|Finn, the Cat}} increases your HP, and so an build with {{SkillReq|Hitpoints|91}} (with a total HP of 1060) would only need 53% DR. Lower DP also can reduce the need for potions, Prayers and the {{ItemIcon|Witch}} summon. When combined with all of the equipment improvements mentioned earlier results in a lower minimum HP of around {{SkillReq|Hitpoints|76}}. The use of {{AgilityIcon|Cliff Balance}} will use +2 extra prayers, but carries a lot of benefits.


===After Water God Dungeon===
===After Water God Dungeon===
432

edits