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Impending Darkness Event: Difference between revisions

From Melvor Idle
→‎Event Mechanics: added that bane is immune to non-matching attacks
(Re-add note for lore book)
(→‎Event Mechanics: added that bane is immune to non-matching attacks)
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'''{{PAGENAME}}''' is the final [[Dungeon]] in Melvor Idle.  
'''{{PAGENAME}}''' is the final [[Dungeon]] in Melvor Idle.  
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'''This is a safe death for hardcore characters.''' Hardcore characters will have normal [[death]] penalties, except for the permanent deletion.  
'''This is a safe death for hardcore characters.''' Hardcore characters will have normal [[death]] penalties, except for the permanent deletion.  


The event has 5 stages. At the beginning of each stage, you select a random modifier that applies to all monsters of the current stage and future stages. A random number of 5-8 monsters must be defeated per slayer area, with a harder, "Boss" version being the final monster per area. The final monster of the final slayer area cleared each stage will be {{MonsterIcon|Bane}}. On the 5th and last stage, the final boss will be {{MonsterIcon|Bane, Instrument of Fear}}.
The event has 5 stages. At the beginning of each stage, you select a random modifier that applies to all monsters of the current stage and future stages. A random number of 5-8 monsters must be defeated per slayer area, with a harder, "Boss" version being the final monster per area. The Mist Boss enemy passive gives the enemy +20% Maximum Hitpoints, +20% Damage Reduction, -20% Attack Interval, +20% Accuracy Rating, and +20% Global Evasion. The final monster of the final slayer area cleared each stage will be {{MonsterIcon|Bane}}. On the 5th and last stage, the final boss will be {{MonsterIcon|Bane, Instrument of Fear}}. Whenever any Bane spawns, his combat style randomly rolls. Similar to [[Into the Mist]], you ''must'' fight him with the SAME combat style as he is immune to all attacks from other combat styles. If you don't want to fight with a particular style, you can run - do not Stop the event as this will reset all progress - and reclear the last slayer area to roll a new {{MonsterIcon|Bane|nolink=true}} spawn. Bane has the same abilities no matter his combat style.


== Slayer Areas ==
== Slayer Areas ==
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