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Falterfire (talk | contribs) (Updated the page to include Agility) |
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==Mechanics== | ==Mechanics== | ||
===Increasing Max | ===Increasing Max Hitpoints=== | ||
For each Hitpoints level the player has, their maximum hitpoints will be increased by 10, to a maximum of 990 at level 99. | For each Hitpoints level the player has, their maximum hitpoints will be increased by 10, to a maximum of 990 at level 99. | ||
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!colspan="2"|Total | !colspan="2"|Total | ||
|+170 Maximum Hitpoints | | +170 Maximum Hitpoints | ||
|} | |} | ||
Hitpoints experience can be earned by dealing damage to [[Monsters]]. 0.133 XP is awarded per point of damage done to a monster. This experience can be increased by 7% by equipping the {{ItemIcon|Gold Emerald Ring}}. | Hitpoints experience can be earned by dealing damage to [[Monsters]]. 0.133 XP is awarded per point of damage done to a monster. This experience can be increased by 7% by equipping the {{ItemIcon|Gold Emerald Ring}}. | ||
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===Recovering Hitpoints=== | ===Recovering Hitpoints=== | ||
Hitpoints are passively regenerated once every 10 seconds, with 1 | Hitpoints are passively regenerated once every 10 seconds, with 1% of your max health being gained per interval by default. This can be increased by an additional +1% if the {{ItemIcon|Hitpoints Skillcape}} is equipped. | ||
Equipping the {{ItemIcon|Gold Ruby Ring}} multiplies this amount by 1.1. The {{PrayerIcon|Rapid Heal}} [[Prayer]] further doubles the resulting amount. [[Regeneration Potion|Regeneration Potions]] provide a 3-12% chance to double the amount. These multiplicative bonuses may stack. | |||
Hitpoints may also be replenished by eating [[Food]]. Raising Hitpoints to {{SkillReq|{{PAGENAME}}|99}} will unlock the {{ItemIcon|Hitpoints Skillcape}} for purchase from the [[Shop]]. | Hitpoints may also be replenished by eating [[Food]]. Raising Hitpoints to {{SkillReq|{{PAGENAME}}|99}} will unlock the {{ItemIcon|Hitpoints Skillcape}} for purchase from the [[Shop]]. |
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