892
edits
(→top: Swapping v0.18.0 to v0.18.2 using AWB, replaced: {{V|0.18.0}} → {{V|0.18.2}}) |
|||
(5 intermediate revisions by 2 users not shown) | |||
Line 3: | Line 3: | ||
[[File:Hitpoints (skill).svg|thumb|right|Hitpoints]] | [[File:Hitpoints (skill).svg|thumb|right|Hitpoints]] | ||
The Hitpoints skill determines the maximum amount of Hitpoints the player can have and their passive regeneration rate | The Hitpoints skill determines the maximum amount of Hitpoints the player can have and their passive regeneration rate. | ||
Hitpoints are passively regenerated once every 10 seconds, with 1 | ==Mechanics== | ||
===Increasing Max Hitpoints=== | |||
For each Hitpoints level the player has, their maximum hitpoints will be increased by 10, to a maximum of 990 at level 99. | |||
There are also several other boosts which can increase the player's maximum hitpoints: | |||
{| class="wikitable" | |||
!Name!!Type!!Boost | |||
|- | |||
|{{ItemIcon|Dragonfire Shield}}||Equipment||+30 Maximum Hitpoints | |||
|- | |||
|{{PetIcon|Hitpoints}}||[[Pets|Pet]]||+10 Maximum Hitpoints | |||
|- | |||
|Mud Dive||{{Skill|Agility}} Obstacle||+20 Maximum Hitpoints | |||
|- | |||
|Cliff Balance||{{Skill|Agility}} Obstacle||+20 Maximum Hitpoints | |||
|- | |||
|Rocky Waters||{{Skill|Agility}} Obstacle||+50 Maximum Hitpoints | |||
|- | |||
|Raft Building||{{Skill|Agility}} Obstacle||+20 Maximum Hitpoints | |||
|- | |||
|Ice Jump||{{Skill|Agility}} Obstacle||+20 Maximum Hitpoints | |||
|- | |||
!colspan="2"|Total | |||
| +170 Maximum Hitpoints | |||
|} | |||
Hitpoints experience can be earned by dealing damage to [[Monsters]]. 0.133 XP is awarded per point of damage done to a monster. This experience can be increased by 7% by equipping the {{ItemIcon|Gold Emerald Ring}}. | |||
===Recovering Hitpoints=== | |||
Hitpoints are passively regenerated once every 10 seconds, with 1% of your max health being gained per interval by default. This can be increased by an additional +1% if the {{ItemIcon|Hitpoints Skillcape}} is equipped. | |||
Equipping the {{ItemIcon|Gold Ruby Ring}} multiplies this amount by 1.1. The {{PrayerIcon|Rapid Heal}} [[Prayer]] further doubles the resulting amount. [[Regeneration Potion|Regeneration Potions]] provide a 3-12% chance to double the amount. These multiplicative bonuses may stack. | |||
Hitpoints may also be replenished by eating [[Food]]. Raising Hitpoints to {{SkillReq|{{PAGENAME}}|99}} will unlock the {{ItemIcon|Hitpoints Skillcape}} for purchase from the [[Shop]]. | Hitpoints may also be replenished by eating [[Food]]. Raising Hitpoints to {{SkillReq|{{PAGENAME}}|99}} will unlock the {{ItemIcon|Hitpoints Skillcape}} for purchase from the [[Shop]]. |
edits