Hitpoints: Difference between revisions

no edit summary
m (Made sure "Hitpoints" and "HP" were properly capitalised.)
No edit summary
Line 1: Line 1:
{{V0.15.4}}
{{V0.16.1}}


[[File:Hitpoints (skill).svg|thumb|right|Hitpoints]]
[[File:Hitpoints (skill).svg|thumb|right|Hitpoints]]
Line 6: Line 6:


Hitpoints are passively regenerated once every 10 seconds, with 1 Hitpoint (HP) being gained per interval by default. This amount is increased by 1 for every 10 levels in Hitpoints, and by an additional 10 HP if the [[Hitpoints Skillcape]] is equipped. Equipping the [[Gold Ruby Ring]] increases this amount by 10%. The [[Rapid Heal]] [[Prayer]] doubles the amount. [[Herblore#Combat_Potions|Regeneration Potions]] provide a 3-12% chance to double the amount. These effects are multiplicative. Hitpoints may also be replenished by eating [[Food]]. Raising Hitpoints to level 99 will unlock the [[Hitpoints Skillcape]] for purchase from the [[Shop]].
Hitpoints are passively regenerated once every 10 seconds, with 1 Hitpoint (HP) being gained per interval by default. This amount is increased by 1 for every 10 levels in Hitpoints, and by an additional 10 HP if the [[Hitpoints Skillcape]] is equipped. Equipping the [[Gold Ruby Ring]] increases this amount by 10%. The [[Rapid Heal]] [[Prayer]] doubles the amount. [[Herblore#Combat_Potions|Regeneration Potions]] provide a 3-12% chance to double the amount. These effects are multiplicative. Hitpoints may also be replenished by eating [[Food]]. Raising Hitpoints to level 99 will unlock the [[Hitpoints Skillcape]] for purchase from the [[Shop]].
 
== Pet ==
The pet can be unlocked by doing any action that provides Hitpoints XP.
{| class="wikitable"
|-
! Pet !! Name !! Effect
|-
| [[File:Finn,_the_Cat_(pet).png|60px]] || [[Finn, the Cat]] || +10 Maximum Hitpoints.
|}
[[Category:Skills]]
[[Category:Skills]]




{{Menu}}
{{Menu}}