Hardcore Adventure Speedrun: Difference between revisions

m
Formatting
m (Formatting)
Line 14: Line 14:
</onlyinclude>
</onlyinclude>


==== Combat notes ====
==== Combat Notes ====
The base respawn timer is 1 second, unlike the usual 3s waiting interval. Base intervals for different weapons is as follows, which can be lowered even more with other passives from other [[Combat/Interval|Attack Interval bonuses]].
The base respawn timer is 1 second, unlike the usual 3s waiting interval. Base intervals for different weapons is as follows, which can be lowered even more with other passives from other [[Combat/Interval|Attack Interval bonuses]].


Line 30: Line 30:
|}
|}


==== Skill notes ====
==== Skill Notes ====
While the experience per action does not appear to get the full bonus from the game mode, this is due to how mastery scales over its interval. The experience gained per action seems to be slightly above the usual experience, but the experience per time is greatly increased!
While the experience per action does not appear to get the full bonus from the game mode, this is due to how mastery scales over its interval. The experience gained per action seems to be slightly above the usual experience, but the experience per time is greatly increased!


The +800% bonus essentially implies a 9x multiplier to mastery xp over time.
The +800% bonus essentially implies a 9x multiplier to {{Icon|Mastery}} XP over time.


{{Menu}}[[Category:Game Mode]]
{{Menu}}[[Category:Game Mode]]