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HP Skillcape: Difference between revisions

From Melvor Idle
135 bytes removed ,  13 November 2021
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{{V0.12.2}}{{Item|name=Hitpoints Skillcape|description=+10 HP Regen per interval|id=452|category=Combat|type=Armour|sellsfor=250000|customData={{ItemEquipSlot|equipmentSlot=Cape}}|itemSources=*[[Shop]]|itemUses=*[[File:Combat.svg|25px|middle|link=Combat]] [[Combat]]}}
{{V}}{{ItemBox}}
{{ArmourStats|stabAttackBonus=0|slashAttackBonus=0|blockAttackBonus=0|rangedAttackBonus=0|magicAttackBonus=0|strengthBonus=0|rangedStrengthBonus=0|magicDamageBonus=0|defenceBonus=9|rangedDefenceBonus=9|magicDefenceBonus=9|damageReduction=0|defenceLevelRequired=0|rangedLevelRequired=0|magicLevelRequired=0}}
Hitpoints are usually passively regenerated in intervals of 10 seconds.
[[Category:Items]]
 
Note that the regeneration effect is not applied in {{Icon|Hardcore}}, since regeneration effects are disabled in that [[Gamemode]].
 
The effect is ten-folded in {{Icon|Adventure}}, since all {{Skill|Hitpoints}} values there also are granted a 10 multiplier.
==Stats==
{{AutoArmourStats}}
 
==Item Sources==
{{ItemSources}}
{{ItemUses}}[[Category:Items]]
{{SkillcapeNav}}
{{Menu}}
{{Menu}}