HCCO/Guide: Difference between revisions

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The event is quite similar to the experience on a main account with a three main differences. As such, the [[Impending Darkness Event/Guide]] for standard accounts is a good resource to also check, and one can just ignore any recommendations regarding inaccessible items or skills. Where this guide will branch out will be with the CO-specific considerations, which are:
The event is quite similar to the experience on a main account with a three main differences. As such, the [[Impending Darkness Event/Guide]] for standard accounts is a good resource to also check, and one can just ignore any recommendations regarding inaccessible items or skills. Where this guide will branch out will be with the CO-specific considerations, which are:


1) {{ZoneIcon|Unhallowed Wasteland}} is the most demanding part of the run, due to the 5% heal these enemies have without access to {{Skill|Agility}} passive pillars. This heal has the potential to completely brick wall the run if the modifiers are not handled correctly, as the enemies can very easily outheal your DPS if they are the slightest bit stronger. The minibosses at the end of this zone dictate the whole event.
# {{ZoneIcon|Unhallowed Wasteland}} is the most demanding part of the run, due to the 5% heal these enemies have without access to {{Skill|Agility}} passive pillars. This heal has the potential to completely brick wall the run if the modifiers are not handled correctly, as the enemies can very easily outheal your DPS if they are the slightest bit stronger. The minibosses at the end of this zone dictate the whole event.
 
# Rerolls are absolutely crucial. Out of the 12 possible modifiers, over half of them (7/12) make {{ZoneIcon|Unhallowed Wasteland}} enemies out-heal your DPS. The chances of not rolling any of the impossible modifiers at some point in the event is extremely unlikely, so rerolling is an essential mechanic for COs.
2) Rerolls are absolutely crucial. Out of the 12 possible modifiers, over half of them (7/12) make {{ZoneIcon|Unhallowed Wasteland}} enemies out-heal your DPS. The chances of not rolling any of the impossible modifiers at some point in the event is extremely unlikely, so rerolling is an essential mechanic for COs.
# {{Icon|Melee}} {{MonsterIcon|Bane}} is impossible. Reroll every time. {{Icon|Melee}} is only viable with stuns and {{MonsterIcon|Bane}} is stun immune.
 
3) {{Icon|Melee}} {{MonsterIcon|Bane}} is impossible. Reroll every time. {{Icon|Melee}} is only viable with stuns and {{MonsterIcon|Bane}} is stun immune.


Remember, this event is a '''safe death for Hardcore characters''', as dying inside the event will '''NOT''' delete your account. Instead, you suffer the standard [[death]] penalties, where a random item will be deleted if the {{PrayerIcon|Protect Item}} prayer is not active when you die.  
Remember, this event is a '''safe death for Hardcore characters''', as dying inside the event will '''NOT''' delete your account. Instead, you suffer the standard [[death]] penalties, where a random item will be deleted if the {{PrayerIcon|Protect Item}} prayer is not active when you die.