Golden Cloud Mountains/Guide: Difference between revisions

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====Potions====
====Potions====
For all combat styles, use {{ItemIcon|Damage Reduction Potion IV}}.
While fighting {{MonsterIcon|Torvair}} or {{MonsterIcon|Arctair}}, use {{ItemIcon|Damage Reduction Potion IV}}.
 
For {{MonsterIcon|Harkair}}, the [[Damage Reduction]] requirement is lower such that potions such as the {{ItemIcon|Penetration Potion}} or {{ItemIcon|Ranged Strength Potion}} may be used instead in order to improve the kill rate.


====Summoning====
====Summoning====
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====Pets====
====Pets====
In order to meet {{Skill|Hitpoints}} and [[Damage Reduction]] requirements, it is assumed that the player has unlocked {{PetIcon|Finn, the Cat}}, {{PetIcon|Leonardo}}, and {{PetIcon|Erran}}.
In order to meet {{Skill|Hitpoints}} and [[Damage Reduction]] requirements, it is assumed that the player has unlocked {{PetIcon|Finn, the Cat}}, {{PetIcon|Leonardo}}, and {{PetIcon|Erran}}.
====Consumables====
For all equipment suggestions, [[Consumables|Consumable]] items such as the {{ItemIcon|Explorers Map II}} are suggested, but are by no means required in order to safely idle these monsters. Therefore, this slot can be swapped for any other consumable item, or no consumable at all. The {{ItemIcon|Slayer Deterer}} From {{Skill|Township}} can help reach the tight DR thresholds required provided the monster is only fought while on a slayer task.


===Notes===
===Notes===
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===Before Millennium Gate===
===Before Millennium Gate===
To be able to safely idle {{MonsterIcon|Torvair}} with {{Skill|Magic}}, the following build assumes the player has at least {{Skill|Hitpoints|HP|qty=1200}} and 98% out of combat [[Damage Reduction|DR]] (76% in combat). This equipment recommendation is suitable for all [[Game Mode]]s.
To be able to safely idle {{MonsterIcon|Torvair}} with {{Skill|Magic}}, the following build assumes the player has at least {{Skill|Hitpoints|HP|qty=1200}} and 98% out of combat [[Damage Reduction|DR]] (76% in combat). This equipment recommendation is suitable for all official [[Game Mode]]s.


The {{ItemIcon|Witch}} + {{ItemIcon|Yak}} [[Synergy]] and {{PrayerIcon|Holy Aegis}} are required to meet this damage reduction threshold. Note that this equipment leaves a very thin margin of safety, and therefore any deviation from the recommendation which reduces the player's damage reduction is not advised.
The {{ItemIcon|Witch}} + {{ItemIcon|Yak}} [[Synergy]] and {{PrayerIcon|Holy Aegis}} are required to meet this damage reduction threshold. Note that this equipment leaves a very thin margin of safety, and therefore any deviation from the recommendation which reduces the player's damage reduction is not advised.
For the platebody slot, {{ItemIcon|Bundled Protection Body}} can be used in a pinch if either {{ItemIcon|Freezing Touch Body}} or {{ItemIcon|Slayer Wizard Robes (Mythical)}} are not available, however doing so is a significant decrease to the kill rate so is not suggested unless absolutely necessary.


{{Equipment/Recommended
{{Equipment/Recommended
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|helm1=Mask of Despair
|helm1=Mask of Despair
|body1=Freezing Touch Body
|body1=Freezing Touch Body
|body2=Slayer Wizard Robes (Mythical)
|body3=Bundled Protection Body
|legs1=Infernal Mythical Wizard Bottoms
|legs1=Infernal Mythical Wizard Bottoms
|boots1=Frostspark Boots
|boots1=Frostspark Boots
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===After Millennium Gate/T-120s===
===After Millennium Gate/T-120s===
To be able to safely idle {{MonsterIcon|Torvair}} with {{Skill|Magic}}, the following build assumes the player has at least {{Skill|Hitpoints|HP|qty=1200}} and 100% out of combat [[Damage Reduction|DR]] (76% in combat). This equipment recommendation is suitable for all [[Game Mode]]s.
To be able to safely idle {{MonsterIcon|Torvair}} with {{Skill|Magic}}, the following build assumes the player has at least {{Skill|Hitpoints|HP|qty=1200}} and 100% out of combat [[Damage Reduction|DR]] (76% in combat). This equipment recommendation is suitable for all official [[Game Mode]]s.


Acquiring some pieces of the armour dropped by the {{MonsterIcon|Vorloran Devastator}} provides some much needed [[Damage Reduction]] increases, allowing for more [[Glossary|DPS]]-focused choices to be made. Using the {{ItemIcon|Slicing Maelstrom Wand}} provides a very significant improvement to the kill rate, so is highly recommended.
Acquiring some pieces of the armour dropped by the {{MonsterIcon|Vorloran Devastator}} provides some much needed [[Damage Reduction]] increases, allowing for more [[Glossary|DPS]]-focused choices to be made. Using the {{ItemIcon|Slicing Maelstrom Wand}} provides a very significant improvement to the kill rate, so is highly recommended.
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|familiar11=Spectre
|familiar11=Spectre
|familiar21=Occultist
|familiar21=Occultist
|familiar12=Dragon
|familiar22=Fox
|prayer11=Divination
|prayer11=Divination
|prayer12=Holy Aegis
|prayer12=Holy Aegis
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===Before Millennium Gate===
===Before Millennium Gate===
To be able to safely idle {{MonsterIcon|Arctair}} with {{Skill|Melee}}, the following build assumes the player has at least {{Skill|Hitpoints|HP|qty=1200}} and 100% out of combat [[Damage Reduction|DR]] (83% in combat). This equipment recommendation is suitable for all [[Game Mode]]s.
To be able to safely idle {{MonsterIcon|Arctair}} with {{Skill|Melee}}, the following build assumes the player has at least {{Skill|Hitpoints|HP|qty=1200}} and 100% out of combat [[Damage Reduction|DR]] (82% in combat). This equipment recommendation is suitable for all official [[Game Mode]]s.


The {{ItemIcon|Minotaur}} + {{ItemIcon|Yak}} [[Synergy]] and {{PrayerIcon|Holy Aegis}} are required to meet this damage reduction threshold. Note that this equipment leaves a very thin margin of safety, and therefore any deviation from the recommendation which reduces the player's damage reduction is not advised.
The {{ItemIcon|Minotaur}} + {{ItemIcon|Yak}} [[Synergy]] and {{PrayerIcon|Holy Aegis}} are required to meet this damage reduction threshold. Note that this equipment leaves a very thin margin of safety, and therefore any deviation from the recommendation which reduces the player's damage reduction is not advised.
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===After Millennium Gate/T-120s===
===After Millennium Gate/T-120s===
To be able to safely idle {{MonsterIcon|Arctair}} with {{Skill|Melee}}, the following build assumes the player has at least {{Skill|Hitpoints|HP|qty=1200}} and 101% out of combat [[Damage Reduction|DR]] (82% in combat). This equipment recommendation is suitable for all [[Game Mode]]s.
To be able to safely idle {{MonsterIcon|Arctair}} with {{Skill|Melee}}, the following build assumes the player has at least {{Skill|Hitpoints|HP|qty=1200}} and 101% out of combat [[Damage Reduction|DR]] (82% in combat). This equipment recommendation is suitable for all official [[Game Mode]]s.


Acquiring some pieces of the armour dropped by the {{MonsterIcon|Vorloran Protector}} provides some much needed [[Damage Reduction]] increases, allowing for more [[Glossary|DPS]]-focused choices to be made. Using the {{ItemIcon|Agile Wings Rapier}} near doubles the kill rate when compared to {{ItemIcon|FrostSpark 1H Sword}}, so is highly recommended.
Acquiring some pieces of the armour dropped by the {{MonsterIcon|Vorloran Protector}} provides some much needed [[Damage Reduction]] increases, allowing for more [[Glossary|DPS]]-focused choices to be made. Using the {{ItemIcon|Agile Wings Rapier}} near doubles the kill rate when compared to {{ItemIcon|FrostSpark 1H Sword}}, so is highly recommended.
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|familiar11=Spectre
|familiar11=Spectre
|familiar21=Occultist
|familiar21=Occultist
|familiar12=Dragon
|familiar22=Fox
|prayer11=Valor
|prayer11=Valor
|prayer21=Battleborn
|prayer21=Battleborn
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==Harkair==
==Harkair==
{{MonsterIcon|Harkair}} drops {{ItemIcon|Slicing Maelstrom Wand Shard}} used to create the {{ItemIcon|Slicing Maelstrom Wand}}.
{{MonsterIcon|Harkair}} drops {{ItemIcon|Slicing Maelstrom Wand Shard}} used to create the {{ItemIcon|Slicing Maelstrom Wand}}.
Compared to other monsters within the {{ZoneIcon|Golden Cloud Mountains}}, Harkair has a much lower maximum hit which allows for more [[Glossary|DPS]]-focused equipment choices to be made. Notably, using the {{ItemIcon|Damage Reduction Potion IV}} is not necessary, and so a potion which improves the player's kill rate such as the {{ItemIcon|Penetration Potion}} or {{ItemIcon|Ranged Strength Potion}} may be used instead.


With {{ItemIcon|Feather Storm Crossbow}}, use {{ItemIcon|Zephyte Bolts}} or {{ItemIcon|Decay Bolts}}.
With {{ItemIcon|Feather Storm Crossbow}}, use {{ItemIcon|Zephyte Bolts}} or {{ItemIcon|Decay Bolts}}.
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===Before Millennium Gate===
===Before Millennium Gate===
To be able to safely idle {{MonsterIcon|Harkair}} with {{Skill|Ranged}}, the following build assumes the player has at least {{Skill|Hitpoints|HP|qty=1200}} and 93% out of combat [[Damage Reduction|DR]] (67% in combat). This equipment recommendation is suitable for all [[Game Mode]]s.
To be able to safely idle {{MonsterIcon|Harkair}} with {{Skill|Ranged}}, the following build assumes the player has at least {{Skill|Hitpoints|HP|qty=1200}} and 83% out of combat [[Damage Reduction|DR]] (55% in combat). This equipment recommendation is suitable for all official [[Game Mode]]s.
 
Compared to other monsters within the {{ZoneIcon|Golden Cloud Mountains}}, Harkair has a much lower maximum hit which allows for more [[Glossary|DPS]]-focused equipment choices to be made.


{{Equipment/Recommended
{{Equipment/Recommended
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===After Millennium Gate/T-120s===
===After Millennium Gate/T-120s===
To be able to safely idle {{MonsterIcon|Harkair}} with {{Skill|Ranged}}, the following build assumes the player has at least {{Skill|Hitpoints|HP|qty=1200}} and 90% out of combat [[Damage Reduction|DR]] (63% in combat). This equipment recommendation is suitable for all [[Game Mode]]s.
To be able to safely idle {{MonsterIcon|Harkair}} with {{Skill|Ranged}}, the following build assumes the player has at least {{Skill|Hitpoints|HP|qty=1200}} and 90% out of combat [[Damage Reduction|DR]] (63% in combat). This equipment recommendation is suitable for all official [[Game Mode]]s.
 
Acquiring some pieces of the armour dropped by the {{MonsterIcon|Vorloran Watcher}} provides greater freedom for equipment choice, so much so that if the player has three pieces of Vorloran Watcher equipment in use then {{ItemIcon|Damage Reduction Potion|Damage Reduction Potions}} are not required and can instead be substituted for potions such as {{ItemIcon|Penetration Potion|Penetration}} or {{ItemIcon|Ranged Strength Potion|Ranged Strength Potions}} to increase the kill rate.


Vorloran Watcher armour is not so important here, as the [[Damage Reduction]] requirement can be met without it with a negligible impact on kill rate. Further, if using Vorloran armour then only equip the {{ItemIcon|Vorloran Watcher Platebody|Platebody}}, {{ItemIcon|Vorloran Watcher Gauntlets|Gauntlets}}, and {{ItemIcon|Vorloran Watcher Boots|Boots}}, as the {{ItemIcon|Mask of Torment}} and {{ItemIcon|Perfect Sight Legs}} improves the kill rate when compared to the equivalent Vorloran Watcher equipment pieces.
Vorloran Watcher armour is not so important here, as the [[Damage Reduction]] requirement can be met without it with a negligible impact on kill rate. Further, if using Vorloran armour then only equip the {{ItemIcon|Vorloran Watcher Platebody|Platebody}}, {{ItemIcon|Vorloran Watcher Gauntlets|Gauntlets}}, and {{ItemIcon|Vorloran Watcher Boots|Boots}}, as the {{ItemIcon|Mask of Torment}} and {{ItemIcon|Perfect Sight Legs}} improves the kill rate when compared to the equivalent Vorloran Watcher equipment pieces.
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|familiar11=Spectre
|familiar11=Spectre
|familiar21=Occultist
|familiar21=Occultist
|familiar12=Dragon
|familiar22=Fox
|prayer11=Avidity
|prayer11=Avidity
|prayer21=Battleborn
|prayer21=Battleborn
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