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Golbin Raid: Difference between revisions

From Melvor Idle
480 bytes added ,  17 September 2022
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(Adding some v1.0.2. info)
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{{V|1.0.1}}
{{V|1.0.5}}
{{Otheruses|the {{PAGENAME}} minigame|a guide to progressing through the minigame|{{PAGENAME}}/Guide}}
{{Otheruses|the {{PAGENAME}} minigame|a guide to progressing through the minigame|{{PAGENAME}}/Guide}}


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** You gain 1 positive modifier and 2 negative modifiers at the start and every 10 waves.
** You gain 1 positive modifier and 2 negative modifiers at the start and every 10 waves.
** Golbins have 1.1x Accuracy Rating, Maximum Hit and Evasion
** Golbins have 1.1x Accuracy Rating, Maximum Hit and Evasion
== Modifiers ==
On Medium and Hard difficulties, you will select a set of modifiers at the start, and every 10 waves. A '''Positive''' modifier will globally boost your stats, or globally reduce the stats of all Golbins. A '''Negative''' modifier will do the opposite. Below is a list of all modifiers and their ranges. Modifiers will stack additively with one another.
{{GolbinRaidModifiers}}


== Gear Unlocks ==
== Gear Unlocks ==
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=== Golbin Crate ===
=== Golbin Crate ===
{{#vardefine:CratePurchLimit|{{#invoke:Shop|getPurchaseBuyLimit|Golbin Crate|true}}}}
{{#vardefine:CratePurchLimit|{{PurchaseStat|Golbin Crate|buyLimit}}}}
The Golbin Crate contains {{#var:CratePurchLimit}} items of equipment unique to raids, with one item unlocked each time the upgrade is purchased. The first purchase costs {{RC|1000}} with the cost increasing by {{RC|1000}} each time the crate is purchased, therefore purchasing the crate {{#var:CratePurchLimit}} times costs a total of {{RC|{{#expr:{{#var:CratePurchLimit}} / 2 * ({{#var:CratePurchLimit}} + 1) * 1000}}}}.
The Golbin Crate contains {{#var:CratePurchLimit}} items of equipment unique to raids, with one item unlocked each time the upgrade is purchased. The first purchase costs {{RC|1000}} with the cost increasing by {{RC|1000}} each time the crate is purchased, therefore purchasing the crate {{#var:CratePurchLimit}} times costs a total of {{RC|{{#expr:{{#var:CratePurchLimit}} / 2 * ({{#var:CratePurchLimit}} + 1) * 1000}}}}.


The item unlocked with each purchase is random, and the same item cannot be unlocked more than once.
The item unlocked with each purchase is random, and the same item cannot be unlocked more than once.
{{GolbinRaidCrate}}
{{GolbinRaidCrate}}
== Wave Length ==
The total number of Golbins within a wave is <math> \lfloor 2 + \frac{\text{wave}}{4} \rfloor </math>.


== Raid Coins ==
== Raid Coins ==
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** 1.5 on Hard
** 1.5 on Hard
* <math>\text{wave}</math> is the number of waves cleared
* <math>\text{wave}</math> is the number of waves cleared


{| class="wikitable"
{| class="wikitable"
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The cost of skipping waves also increases with the number of waves, where the cost of skipping wave number <math>\text{wave}</math> is given by:
The cost of skipping waves also increases with the number of waves, where the cost of skipping wave number <math>\text{wave}</math> is given by:
<math>\text{Skip Cost} = \left \lfloor 100 \times \left ( \text{wave} + 1 \right ) \times \left ( 1 - \text{Skip Cost Reduction} \right ) \right \rfloor</math>
<math>\text{Skip Cost} = \left \lfloor 100 \times \text{wave} \times \left ( 1 - \text{Skip Cost Reduction} \right ) \right \rfloor</math>


where: <math> \left \lfloor x \right \rfloor </math> is the [https://en.wikipedia.org/wiki/Floor_and_ceiling_functions floor function].
where: <math> \left \lfloor x \right \rfloor </math> is the [https://en.wikipedia.org/wiki/Floor_and_ceiling_functions floor function].
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