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Fishing/Training: Difference between revisions

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The {{ItemIcon|Firemaking Skillcape}} provides an additional 5% experience to all skills.<br>
The {{ItemIcon|Firemaking Skillcape}} provides an additional 5% experience to all skills.<br>
The {{PetIcon|Pyro}} provides an additional 1% experience to all skills.<br>
The {{ItemIcon|Pirates Lost Ring}} provides 15% bonus fishing experience when equipped (This can be found while fishing).<br>
The {{ItemIcon|Pirates Lost Ring}} provides 15% bonus fishing experience when equipped (This can be found while fishing).<br>
The {{ItemIcon|Amulet of Fishing}} provides 15% decreased [[Fishing]] interval (This can be found from opening {{ItemIcon|Treasure Chest|Treasure Chests}}).<br>
The {{ItemIcon|Amulet of Fishing}} provides 15% decreased [[Fishing]] interval (This can be found from opening {{ItemIcon|Treasure Chest|Treasure Chests}}).<br>
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The {{ItemIcon|Fishermans Potion I|Fishermans Potion}} provides an additional 3% chance to catch double items in fishing . The chance increases based on the level of {{ItemIcon|Fishermans Potion I|Fishermans Potion}}. A level of 40 [[Herblore]] is required to synthesize. <br>
The {{ItemIcon|Fishermans Potion I|Fishermans Potion}} provides an additional 3% chance to catch double items in fishing . The chance increases based on the level of {{ItemIcon|Fishermans Potion I|Fishermans Potion}}. A level of 40 [[Herblore]] is required to synthesize. <br>
The {{PetIcon|Pudding Duckie}} pet provides an additional 5% chance to double items in fishing.
The {{PetIcon|Pudding Duckie}} pet provides an additional 5% chance to double items in fishing.
== Training ==
== Training ==
In general, it is recommended to always fish the highest level fish that your level currently allow. Selling the fish should result in enough gold to upgrade to the best available [[Shop#Fishing_Rods|Fishing Rod]] in the [[Shop]]. <br>
In general, it is recommended to always fish the highest level fish that your level currently allow. Selling the fish should result in enough gold to upgrade to the best available [[Shop#Fishing_Rods|Fishing Rod]] in the [[Shop]]. <br>
It should be noted that the fishes that can not be cooked through [[Cooking]] are usually worse in terms of xp/hr or gp/hr or both. <br>
It should be noted that the fishes that can not be cooked are generally worse in both terms of xp/hr or gp/hr. <br>
 
1-5 {{ItemIcon|Raw Shrimp}}<br>
5-10 {{ItemIcon|Raw Sardine}}<br>
10-20 {{ItemIcon|Raw Herring}}<br>
20-30 {{ItemIcon|Raw Trout}}<br>
30-40 {{ItemIcon|Raw Salmon}}<br>
40-50 {{ItemIcon|Raw Lobster}}<br>
50-55 {{ItemIcon|Raw Swordfish}}<br>
55-75 {{ItemIcon|Raw Fanfish}}<br>
75-85 {{ItemIcon|Raw Cave Fish}}<br>
85-95 {{ItemIcon|Raw Manta Ray}}<br>
95-99 {{ItemIcon|Raw Whale}}<br>


There are notable fishes that are usually efficient for xp/h while taking the [[Shop#Fishing_Rods|Fishing Rod]] cost into consideration, although you may not quite have enough so extra fishes wouldn't hurt.<br>
*Fish {{ItemIcon|Raw Shrimp}} until lv 20. <br>
*Then {{ItemIcon|Raw Trout}} until lv 35. <br>
*Followed with {{ItemIcon|Raw Salmon}} until lv 50/55. <br>
*Leading to either {{ItemIcon|Raw Swordfish}} or {{ItemIcon|Raw Fanfish}} respectively, fish until lv 70/80. <br>
*Then again leading to either {{ItemIcon|Raw Shark}} and {{ItemIcon|Raw Manta Ray}} respectively. The former can be used for farming gp early, the latter is better for farming gp but it's 15 levels above. One may farm these until lv 95 and finish the remaining levels with {{ItemIcon|Raw Whale}}.
=== Junk ===
=== Junk ===


Changing fishing targets too often has one downside, and that is Junk. Junk provides 1 xp when received, greatly reducing both xp/hr and gp/hr received while fishing. Players will receive Junk at a fairly high rate (10-29%, depending on location) while fishing until their total mastery progression is at 25% (2,875,000 Mastery Experience) or when the mastery level for an individual fish reaches 65. <br>
Changing fishing targets too often has one downside, and that is Junk. Junk provides 1 xp when received, greatly reducing both xp/hr and gp/hr received while fishing. Players will receive Junk at a fairly high rate (10-29%, depending on location) while fishing until their total mastery progression is at 25% (2,875,000 Mastery Experience) or when the mastery level for an individual fish reaches 65. <br>
For fish a player may want to fish for long periods of time, like {{ItemIcon|Shark|Sharks}}, {{ItemIcon|Manta Ray|Manta Rays}} or {{ItemIcon|Whale|Whales}}, it is valuable for the player to spend experience from their mastery pool to level the fish to 65, in order to remove the chance of receiving Junk.
For fishing a player may want to fish for long periods of time, like {{ItemIcon|Fanfish|Fanfish}}, {{ItemIcon|Manta Ray|Manta Rays}} or {{ItemIcon|Whale|Whales}}, it is valuable for the player to spend experience from their mastery pool to level the fish to 65, in order to remove the chance of receiving Junk.
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