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The {{ItemIcon|Firemaking Skillcape}} provides an additional 5% experience to all skills.<br> | The {{ItemIcon|Firemaking Skillcape}} provides an additional 5% experience to all skills.<br> | ||
The {{PetIcon|Pyro}} provides an additional 1% experience to all skills.<br> | |||
The {{ItemIcon|Pirates Lost Ring}} provides 15% bonus fishing experience when equipped (This can be found while fishing).<br> | The {{ItemIcon|Pirates Lost Ring}} provides 15% bonus fishing experience when equipped (This can be found while fishing).<br> | ||
The {{ItemIcon|Amulet of Fishing}} provides 15% decreased [[Fishing]] interval (This can be found from opening {{ItemIcon|Treasure Chest|Treasure Chests}}).<br> | The {{ItemIcon|Amulet of Fishing}} provides 15% decreased [[Fishing]] interval (This can be found from opening {{ItemIcon|Treasure Chest|Treasure Chests}}).<br> | ||
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The {{ItemIcon|Fishermans Potion I|Fishermans Potion}} provides an additional 3% chance to catch double items in fishing . The chance increases based on the level of {{ItemIcon|Fishermans Potion I|Fishermans Potion}}. A level of 40 [[Herblore]] is required to synthesize. <br> | The {{ItemIcon|Fishermans Potion I|Fishermans Potion}} provides an additional 3% chance to catch double items in fishing . The chance increases based on the level of {{ItemIcon|Fishermans Potion I|Fishermans Potion}}. A level of 40 [[Herblore]] is required to synthesize. <br> | ||
The {{PetIcon|Pudding Duckie}} pet provides an additional 5% chance to double items in fishing. | The {{PetIcon|Pudding Duckie}} pet provides an additional 5% chance to double items in fishing. | ||
== Training == | == Training == | ||
In general, it is recommended to always fish the highest level fish that your level currently allow. Selling the fish should result in enough gold to upgrade to the best available [[Shop#Fishing_Rods|Fishing Rod]] in the [[Shop]]. <br> | In general, it is recommended to always fish the highest level fish that your level currently allow. Selling the fish should result in enough gold to upgrade to the best available [[Shop#Fishing_Rods|Fishing Rod]] in the [[Shop]]. <br> | ||
It should be noted that the fishes that can not be cooked | It should be noted that the fishes that can not be cooked are generally worse in both terms of xp/hr or gp/hr. <br> | ||
1-5 {{ItemIcon|Raw Shrimp}}<br> | |||
5-10 {{ItemIcon|Raw Sardine}}<br> | |||
10-20 {{ItemIcon|Raw Herring}}<br> | |||
20-30 {{ItemIcon|Raw Trout}}<br> | |||
30-40 {{ItemIcon|Raw Salmon}}<br> | |||
40-50 {{ItemIcon|Raw Lobster}}<br> | |||
50-55 {{ItemIcon|Raw Swordfish}}<br> | |||
55-75 {{ItemIcon|Raw Fanfish}}<br> | |||
75-85 {{ItemIcon|Raw Cave Fish}}<br> | |||
85-95 {{ItemIcon|Raw Manta Ray}}<br> | |||
95-99 {{ItemIcon|Raw Whale}}<br> | |||
=== Junk === | === Junk === | ||
Changing fishing targets too often has one downside, and that is Junk. Junk provides 1 xp when received, greatly reducing both xp/hr and gp/hr received while fishing. Players will receive Junk at a fairly high rate (10-29%, depending on location) while fishing until their total mastery progression is at 25% (2,875,000 Mastery Experience) or when the mastery level for an individual fish reaches 65. <br> | Changing fishing targets too often has one downside, and that is Junk. Junk provides 1 xp when received, greatly reducing both xp/hr and gp/hr received while fishing. Players will receive Junk at a fairly high rate (10-29%, depending on location) while fishing until their total mastery progression is at 25% (2,875,000 Mastery Experience) or when the mastery level for an individual fish reaches 65. <br> | ||
For | For fishing a player may want to fish for long periods of time, like {{ItemIcon|Fanfish|Fanfish}}, {{ItemIcon|Manta Ray|Manta Rays}} or {{ItemIcon|Whale|Whales}}, it is valuable for the player to spend experience from their mastery pool to level the fish to 65, in order to remove the chance of receiving Junk. | ||
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