Farming: Difference between revisions

96 bytes added ,  14 April 2020
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[[File:Farming (skill).svg|thumb|right|Farming]]
[[File:Farming (skill).svg|thumb|right|Farming]]


Farming lets you grow seeds into food, herbs and logs. Raising farming to level 99 will unlock the [[Farming Skillcape]] for purchase from the [[Shop]]. Equipping the skillcape will allow you to add [[compost]] to allotments, herbs and trees for free. [[Aorpheats Signet Ring]], [[Weird Gloop]], and [[Generous Harvest Potion IV|Generous Harvest Potions]], can increase the amount of Herbs, Crops, and Logs received when harvested. Items which increase crop and herb yields, also increase the farming skill and [[mastery]] experience received.
Farming is used to grow seeds into [[food]], herbs and logs. [[Aorpheats Signet Ring]], [[Weird Gloop]], and [[Generous Harvest Potion IV|Generous Harvest Potions]], can increase the amount of Herbs, Crops, and Logs received when harvested. Items which increase crop and herb yields, also increase the farming skill and [[mastery]] experience received. Raising farming to level 99 will unlock the [[Farming Skillcape]] for purchase from the [[Shop]]. Equipping the skillcape will allow the player to add [[compost]] to allotments, herbs, and trees for free.


==Mastery Unlocks==
==Mastery Unlocks==
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== Farming Plots ==
== Farming Plots ==
At the start, you only have access to a single allotment plot. Additional plots are unlocked as you level up farming that must be purchased with [[GP]]. Below are tables outlining the level requirements and costs for the plots:
The player will originally only have access to a single allotment plot. Additional plots are unlocked by levelling up farming and must be purchased with [[GP]]. Below are tables outlining the level requirements and costs for the plots:
=== Allotments ===
=== Allotments ===
{{FarmingAllotmentPlotTable}}
{{FarmingAllotmentPlotTable}}
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{{FarmingTreePlotTable}}
{{FarmingTreePlotTable}}
== Seeds ==
== Seeds ==
Seeds are required to farm and can be acquired from several sources. Allotments require three seeds to plant, herbs require two, and trees require one. Seeds planted without [[Compost|fertiliser]] have a 50% chance to yield crops after growing. To increase the chance above 50% you must fertilise the seeds using [[Compost]]. Each [[Compost]] used on a seed will increase its survival chance by 10%, raising your [[Compost]] Level to 5 will guarantee your crops survive. [[Compost]] must be used every time a seed is planted to have an effect. As an alternative to compost players may use [[Weird Gloop]]. Only 1 Gloop is required to fill the compost bar and prevent crops from dying. In addition it provides a bonus 10% to harvest quantity.
Seeds are required to start farming and can be acquired from several sources, such as [[Farmer|Thieving]], [[Combat]], or [[Bird Nest|Woodcutting]]. Allotments require three seeds to plant, herbs require two, and trees require one. Seeds planted without [[Compost|fertiliser]] have a 50% chance to yield crops after growing. To increase the chance above 50% seeds must be fertilised using [[Compost]]. Each [[Compost]] used on a seed will increase its survival chance by 10%, raising the [[Compost]] Level to 5 will guarantee the crops survive. [[Compost]] must be used every time a seed is planted to have an effect. As an alternative to compost players may use [[Weird Gloop]]. Only 1 Gloop is required to fill the compost bar and prevent crops from dying. In addition it provides a bonus 10% to harvest quantity.
=== Allotments ===
=== Allotments ===
{{FarmingAllotmentTable}}
{{FarmingAllotmentTable}}
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