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Q: Can I fight [[monsters]] offline? | Q: Can I fight [[monsters]] offline? | ||
:A: ''Combat is currently online only. Only non-combat skills allow [[Offline Progression]].'' | :A: ''Combat is currently online only. Only non-combat skills allow [[Offline Progression]]. However, Offline Combat is planned for the future. See [https://melvoridle.com/roadmap/ the planned roadmap of development] here'' | ||
Q: How does upgrading/trimming work? | Q: How does upgrading/trimming work? | ||
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:A: ''Check out the [[Beginners_Guide#Combat_Skills|beginner's guide]] for an overview of the combat skills. More detailed information about Combat mechanics can be found on the {{Icon|Combat}} page. Basically, {{Skill|Attack}} level increases your accuracy and chance to hit, {{Skill|Strength}} increases your Max Hit, and {{Skill|Defence}} increases your melee evasion rating.'' | :A: ''Check out the [[Beginners_Guide#Combat_Skills|beginner's guide]] for an overview of the combat skills. More detailed information about Combat mechanics can be found on the {{Icon|Combat}} page. Basically, {{Skill|Attack}} level increases your accuracy and chance to hit, {{Skill|Strength}} increases your Max Hit, and {{Skill|Defence}} increases your melee evasion rating.'' | ||
Q: Does [[Skill|Defence]] also increase your [[Skill|Ranged]] Evasion?” | |||
:A: ''Yes, increasing [[Skill|Defence]] level will also improve your [[Skill|Ranged]] evasion | |||
==={{Skill|Hitpoints}}=== | ==={{Skill|Hitpoints}}=== | ||
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:A: ''Yes. {{Skill|Ranged}} has better clear times than melee for many different [[combat]] scenarios. However, you will need to craft ammo.'' | :A: ''Yes. {{Skill|Ranged}} has better clear times than melee for many different [[combat]] scenarios. However, you will need to craft ammo.'' | ||
Q: What is the best way to level up [[Ranged]]? | Q: What is the best way to level up [[Skill|Ranged]]? | ||
:A: ''Longbows are generally recommended for [[Ranged]]. [[Ice Arrows]] are a good ammo to use, as they are stronger than [[Adamant Arrows]] and can be farmed easily.'' | :A: ''Longbows are generally recommended for [[Ranged]]. [[ItemIcon|Ice Arrows]] are a good ammo to use, as they are stronger than [[Adamant Arrows]] and can be farmed easily. Endgame players may want to farm [[ItemIcon|Ancient Arrows]] as they are the best arrows, and they can be farmed alongside [[ItemIcon|Large Horns]].'' | ||
==={{Skill|Magic}}=== | ==={{Skill|Magic}}=== | ||
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:A: ''Yes, magic is extremely effective at killing melee [[monsters]], the majority of monsters. It has high accuracy, which makes it a skill that is worth it to train. Most monsters have low [[Magic]] evasion, so you can easily hit them. Also, [[Magic#Ancient Magiks|Ancient Magiks]] can provide the highest dps out of anything in the game.'' | :A: ''Yes, magic is extremely effective at killing melee [[monsters]], the majority of monsters. It has high accuracy, which makes it a skill that is worth it to train. Most monsters have low [[Magic]] evasion, so you can easily hit them. Also, [[Magic#Ancient Magiks|Ancient Magiks]] can provide the highest dps out of anything in the game.'' | ||
:''In addition to the combat benefits, there are a variety of useful non-Combat spells that can be used via [[Alternative Magic]], including {{Icon|type=spell|Blessed Offering}} (the most efficient way to generate {{Skill|Prayer}} points) and {{Icon | :''In addition to the combat benefits, there are a variety of useful non-Combat spells that can be used via [[Alternative Magic]], including {{Icon|type=spell|Blessed Offering}} (the most efficient way to generate {{Skill|Prayer}} points) and {{Icon|Superheat}} spells which generate multiple bars per set of ores used and at the highest tier allow you to smelt bars without needing any coal.'' | ||
Q: How do I make Magic weapons and armor? | Q: How do I make [[Magic]] weapons and armor? | ||
:A: ''In addition to runes, the {{Skill|Runecrafting}} skill allows you to craft weapons and armor similar to how the {{Skill|Smithing}} skill works for melee combat.'' | :A: ''In addition to runes, the {{Skill|Runecrafting}} skill allows you to craft weapons and armor similar to how the {{Skill|Smithing}} skill works for melee combat.'' | ||
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Q: What is the best way to level up [[Magic]]? | Q: What is the best way to level up [[Magic]]? | ||
:A: ''Many players use [[Air Rune|Air]] spells to level up [[Magic]], as it removes the need to use more than one [[Runecrafting|Rune]] when attacking. However, some [[Magic#Ancient Magiks|Ancient Magiks]] such as [[Gust]] and [[Incinerate]] provide the highest exp/second of any skill in the game. | :A: ''Many players use [[Air Rune|Air]] spells to level up [[Magic]], as it removes the need to use more than one [[Runecrafting|Rune]] when attacking. However, some [[Magic#Ancient Magiks|Ancient Magiks]] such as [[Gust]] and [[Incinerate]] provide the highest exp/second of any skill in the game, and providing a high pet chance too. '' | ||
Training via [[Alternative Magic]] also allows players to train Magic through non-combat means while also helping them with other skills, for example by smelting bars with {{Icon | Training via [[Alternative Magic]] also allows players to train Magic through non-combat means while also helping them with other skills, for example by smelting bars with {{Icon|Superheat}} or making {{ItemIcon|Holy Dust}} to bury for {{Skill|Prayer}} points via {{Icon|type=spell|Blessed Offering}} '' | ||
==={{Skill|Prayer}}=== | ==={{Skill|Prayer}}=== | ||
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Q: What is the number next to [[Prayer]] in the sidebar? | Q: What is the number next to [[Prayer]] in the sidebar? | ||
:A: That is your [[Prayer|Prayer Points]]. Prayer Points are used to cast [[Prayer|Prayers]] in [[Combat]].'' | :A: That is your [[Prayer|Prayer Points]]. Prayer Points are used to cast Highly useful [[Prayer|Prayers]] in [[Combat]].'' | ||
Q: Why am I gaining [[Skill|Prayer]] experience when I’m not using a prayer? | |||
:A: You automatically gain [[Skill|Prayer]] exp even when not using prayers. This is planned to be removed in the next update, Alpha 0.17. '' | |||
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Q: How do I get [[Slayer]] exp? | Q: How do I get [[Slayer]] exp? | ||
:A: ''Completing [[Slayer#Slayer_Tasks|Slayer Tasks]] will give you Slayer xp. Alternatively, defeating any [[monsters|monster]] in any [[slayer area]] will give you exp equal to 5% of that [[monster|monster's]] hitpoints.'' | :A: ''Completing [[Slayer#Slayer_Tasks|Slayer Tasks]] will give you Slayer xp equal to 15% of that monster’s Hitpoints. Alternatively, defeating any [[monsters|monster]] in any [[slayer area]] will give you exp equal to 5% of that [[monster|monster's]] hitpoints.'' | ||
Q: How do I get [[Slayer Coins]]? What is the number next to [[Slayer]] in the sidebar? | Q: How do I get [[Slayer Coins]]? What is the number next to [[Slayer]] in the sidebar? | ||
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Q: Does junk do anything? | Q: Does junk do anything? | ||
:A: ''{{ItemIcon|Rope}} can be [[Upgrading Items|upgraded]] into {{ItemIcon|Bowstring}}s, and other fishing junk can be turned into [[Gem|gems]] with the use of {{ | :A: ''{{ItemIcon|Rope}} can be [[Upgrading Items|upgraded]] into {{ItemIcon|Bowstring}}s, and other fishing junk can be turned into [[Gem|gems]] with the use of {{Icon|type=spell|Item Alchemy I}}. | ||
Q: What is the best fish to grind a special item? | Q: What is the best fish to grind a special item? | ||
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Q: What is the quickest way to level up [[Fishing]]? | Q: What is the quickest way to level up [[Fishing]]? | ||
:A: ''Usually, it is to just fish the highest fish you have unlocked. However, there are a few exceptions, such as {{ItemIcon|Raw Seahorse}} and {{ItemIcon|Raw Magic Fish}}, which give worse exp per second than their other level unlocked counterparts.'' | :A: ''Usually, it is to just fish the highest fish you have unlocked. However, there are a few exceptions, such as {{ItemIcon|Raw Seahorse}} and {{ItemIcon|Raw Magic Fish}}, which give worse exp per second than their other level unlocked counterparts.'' | ||
Q: How did I get a {{ItemIcon|Treasure Chest}}? | |||
:A: ''When you roll a [[Fishing#Special Items|Special Item]], there is a 3.72% chance to get a {{ItemIcon|Treasure Chest}}. | |||
==={{Skill|Firemaking}}=== | ==={{Skill|Firemaking}}=== | ||
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Q: What are gems for? Should I sell them? | Q: What are gems for? Should I sell them? | ||
:A: ''Gems are used for [[Crafting]] | :A: ''Gems are used for [[Crafting]] jewelry and brewing some [[Herblore|potions]], as well as [[Fletching]] [[Fletching#Gem-Tipped_Bolts|Gem Tipped Bolts]]. [[Gem Gloves]] give players a reliable way to collect more gems, so it's acceptable to sell them early on for [[GP]].'' | ||
==={{Skill|Smithing}}=== | ==={{Skill|Smithing}}=== | ||
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:A: ''Levels only have a mechanical impact up to 99, past that Virtual Levels must be turned on in [[Settings]] to keep track. Virtual Levels are a purely visual change allowing the player to see their experience level past 99. Post [[Changelog#Alpha_v0.15_-_.22Return_of_the_Gods.22_.2816th_May_2020.29|v0.15]] update, mastery levels are hard capped at 99.'' | :A: ''Levels only have a mechanical impact up to 99, past that Virtual Levels must be turned on in [[Settings]] to keep track. Virtual Levels are a purely visual change allowing the player to see their experience level past 99. Post [[Changelog#Alpha_v0.15_-_.22Return_of_the_Gods.22_.2816th_May_2020.29|v0.15]] update, mastery levels are hard capped at 99.'' | ||
Q: Where did this [[ | Q: Where did this [[Gold Topaz Ring] come from? | ||
:A: ''[[ | :A: ''[[Gold Topaz Ring]] is an item which is given to the player in place of an [[Aorpheats Signet Ring]] piece, when the requirement of wearing a [[Gold Topaz Ring]] is not met. See [[Signet Ring Half (a)]] and [[Signet Ring Half (b)]] for more details on how to find the [[Aorpheats Signet Ring]].'' | ||
Q: Do I need to equip a [[Pets|Pet]] for the effect to be active? | Q: Do I need to equip a [[Pets|Pet]] for the effect to be active? | ||
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Q: Will there ever be a save reset? | Q: Will there ever be a save reset? | ||
:A: ''There are currently no plans for a reset, although there | :A: ''There are currently no plans for a reset, although there are other modes (like Hardcore) or the possibility of leaderboards, which would require voluntary resets. | ||
===Platforms=== | ===Platforms=== | ||
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Q: Where can I find upcoming changes? | Q: Where can I find upcoming changes? | ||
:A: ''Upcoming changes are posted on [https://discord.gg/KNakXTh Discord] and occasionally on [https://reddit.com/r/MelvorIdle/comments/flmxi5/lets_look_at_the_next_3_updates/ Reddit].'' | :A: ''Upcoming changes are posted on [https://discord.gg/KNakXTh Discord] and occasionally on [https://reddit.com/r/MelvorIdle/comments/flmxi5/lets_look_at_the_next_3_updates/ Reddit]. Additionally, you can see all of the planned major upcoming changes up tO v1.0 at [https://melvoridle.com/roadmap/].'' | ||
Q: Will there be a prestige system? | Q: Will there be a prestige system? |
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