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===General===
===General===


Q: When can I farm for [[Amulet of Looting]]?
Q: When can I farm for {{ItemIcon|Amulet of Looting}}?


:A: ''Full mithril armor and mithril weapons will do if you are in a hurry. Just make sure you have auto-eat and lots and lots of food. However, adamant to rune armour will make it much easier.''
:A: ''Full mithril armor and mithril weapons will do if you are in a hurry. Just make sure you have auto-eat and lots and lots of food. However, adamant to rune armour will make it much easier.''


Q: Does [[Chapeau Noir]] and [[Aorpheats Signet Ring]] work on dungeon chests? Do these items stack?
Q: Does {{ItemIcon|Chapeau Noir}} and {{ItemIcon|Aorpheats Signet Ring}} work on dungeon chests? Do these items stack?


:A: ''Yes. You have a chance to obtain 2 chests from a single [[dungeon]] completion with either [[Chapeau Noir]] or [[Aorpheats Signet Ring]] equipped. The double loot drop chance from [[Chapeau Noir]] and [[Aorpheats Signet Ring]] stacks additively for a total of 15% chance to earn double loot.''
:A: ''Yes. You have a chance to obtain 2 chests from a single [[dungeon]] completion with either {{ItemIcon|Chapeau Noir}} or {{ItemIcon|Aorpheats Signet Ring}} equipped. The double loot drop chance from [[Chapeau Noir]] and [[Aorpheats Signet Ring]] stacks additively for a total of 15% chance to earn double loot.''


Q: What happens if you die?
Q: What happens if you die?
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Q: What does X Combat Skill do?
Q: What does X Combat Skill do?


:A: ''Check out the [[Beginners_Guide#Combat_Skills|beginner's guide]] for an overview of the combat skills. More detailed information about [[Combat]] mechanics can be found on the [[Combat]] page.''
:A: ''Check out the [[Beginners_Guide#Combat_Skills|beginner's guide]] for an overview of the combat skills. More detailed information about [[Combat]] mechanics can be found on the {{Icon|Combat}} page.''


Q: Can I fight [[monsters]] offline?
Q: Can I fight [[monsters]] offline?


:A: ''Combat is currently online only. Only non-combat skills allow [[Offline Progression]].''
:A: ''Combat is currently online only. Only non-combat skills allow [[Offline Progression]]. However, Offline Combat is planned for the future. See [https://melvoridle.com/roadmap/ the planned roadmap of development] here''


Q: How does upgrading/trimming work?
Q: How does upgrading/trimming work?
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:A: ''Some items can be upgraded to improve their stats or to create new equipment. For more information visit the [[Upgrading Items]] page.''
:A: ''Some items can be upgraded to improve their stats or to create new equipment. For more information visit the [[Upgrading Items]] page.''


===Melee ([[Attack]], [[Strength]], [[Defence]])===
Q: How is exp for [[Combat]] skills calculated?
 
:A: ''Exp is gained for [[Combat]] based on damage you do. Some skills like [[Prayer]] have exp that varies, so be sure to check their respective pages and see exactly how much exp it gives.''
 
===Melee ({{Skill|Attack}}, {{Skill|Strength}}, {{Skill|Defence}})===


Q: How do I level these and what do they do?
Q: How do I level these and what do they do?


:A: ''Check out the [[Beginners_Guide#Combat_Skills|beginner's guide]] for an overview of the combat skills. More detailed information about [[Combat]] mechanics can be found on the [[Combat]] page. Basically, [[Attack]] level increases your accuracy and chance to hit, [[Strength]] increases your Max Hit, and [[Defence]] increases your melee evasion rating.''
:A: ''Check out the [[Beginners_Guide#Combat_Skills|beginner's guide]] for an overview of the combat skills. More detailed information about Combat mechanics can be found on the {{Icon|Combat}} page. Basically, {{Skill|Attack}} level increases your accuracy and chance to hit, {{Skill|Strength}} increases your Max Hit, and {{Skill|Defence}} increases your melee evasion rating.''
 
Q: Does [[Skill|Defence]] also increase your [[Skill|Ranged]] Evasion?”


===[[Hitpoints]]===
:A: ''Yes, increasing [[Skill|Defence]] level will also improve your [[Skill|Ranged]] evasion
 
==={{Skill|Hitpoints}}===


Q: I had auto-eat on, how did I die?
Q: I had auto-eat on, how did I die?
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:A: ''You died because you either ran out of food, or the max hit of the enemy exceeded the threshold for auto-eat. (Ex: T1 auto-eat, 20% health threshold and you have 100 hp. As the threshold for auto-eat to trigger would be =<20 hp, an enemy with a max hit >21 could kill you without ever triggering auto-eat.)''
:A: ''You died because you either ran out of food, or the max hit of the enemy exceeded the threshold for auto-eat. (Ex: T1 auto-eat, 20% health threshold and you have 100 hp. As the threshold for auto-eat to trigger would be =<20 hp, an enemy with a max hit >21 could kill you without ever triggering auto-eat.)''


===[[Ranged]]===
Q: Is it possible to get above 990 [[Hitpoints]]?
 
:A: ''Yes. {{PetIcon|Finn}} provides +10 maximum hp, and {{ItemIcon|Dragonfire Shield}} provides +30 maximum hp.''
 
==={{Skill|Ranged}}===


Q: Is ranged worth doing/levelling?
Q: Is ranged worth doing/levelling?


:A: ''Yes. [[Ranged]] has better clear times than melee for many different [[combat]] scenarios. However, you will need to craft ammo.''
:A: ''Yes. {{Skill|Ranged}} has better clear times than melee for many different [[combat]] scenarios. However, you will need to craft ammo.''


===[[Magic]]===
Q: What is the best way to level up [[Skill|Ranged]]?
 
:A: ''Longbows are generally recommended for [[Ranged]]. [[ItemIcon|Ice Arrows]] are a good ammo to use, as they are stronger than [[Adamant Arrows]] and can be farmed easily. Endgame players may want to farm [[ItemIcon|Ancient Arrows]] as they are the best arrows, and they can be farmed alongside [[ItemIcon|Large Horns]].''
 
==={{Skill|Magic}}===


Q: Is magic worth doing/levelling?
Q: Is magic worth doing/levelling?


:A: ''Yes, in the upcoming v0.16 update, this combat style will be revised, improved, and balanced, making it a viable option for combat. It is suggested that you wait until the update though it might be a good idea to level it early on.''
:A: ''Yes, magic is extremely effective at killing melee [[monsters]], the majority of monsters. It has high accuracy, which makes it a skill that is worth it to train. Most monsters have low [[Magic]] evasion, so you can easily hit them. Also, [[Magic#Ancient Magiks|Ancient Magiks]] can provide the highest dps out of anything in the game.''


Q: How do I make a staff to train [[Magic]]?
:''In addition to the combat benefits, there are a variety of useful non-Combat spells that can be used via [[Alternative Magic]], including {{Icon|type=spell|Blessed Offering}} (the most efficient way to generate {{Skill|Prayer}} points) and {{Icon|Superheat}} spells which generate multiple bars per set of ores used and at the highest tier allow you to smelt bars without needing any coal.''


:A: ''Upgrade 100 of an elemental rune (air, earth, water, and fire).''
Q: How do I make [[Magic]] weapons and armor?
 
:A: ''In addition to runes, the {{Skill|Runecrafting}} skill allows you to craft weapons and armor similar to how the {{Skill|Smithing}} skill works for melee combat.''


Q: Do staves make spells require less runes?
Q: Do staves make spells require less runes?


:A: ''Yes. When equipped, staves remove the need to use [[Air Rune|Air]], [[Water Rune|Water]], [[Earth Rune|Earth]], or [[Fire Rune|Fire]] runes, depending on the staff type.''
:A: ''Yes. When equipped, staves remove the need to use a certain number of [[Air Rune|Air]], [[Water Rune|Water]], [[Earth Rune|Earth]], or [[Fire Rune|Fire]] runes, depending on the staff type.''
 
Q: What is the best way to level up [[Magic]]?
 
:A: ''Many players use [[Air Rune|Air]] spells to level up [[Magic]], as it removes the need to use more than one [[Runecrafting|Rune]] when attacking. However, some [[Magic#Ancient Magiks|Ancient Magiks]] such as [[Gust]] and [[Incinerate]] provide the highest exp/second of any skill in the game, and providing a high pet chance too. ''


===[[Prayer]]===
Training via [[Alternative Magic]] also allows players to train Magic through non-combat means while also helping them with other skills, for example by smelting bars with {{Icon|Superheat}} or making {{ItemIcon|Holy Dust}} to bury for {{Skill|Prayer}} points via {{Icon|type=spell|Blessed Offering}} ''
 
==={{Skill|Prayer}}===


Q: Does burying [[Prayer#Bones|bones]] give [[Prayer]] XP?
Q: Does burying [[Prayer#Bones|bones]] give [[Prayer]] XP?
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:A: ''No, they give you prayer points, used to activate [[Prayer#Prayers|prayers]] during [[Combat]]. Most prayers will give you Prayer XP while active, unless specified. You also get a much smaller passive XP gain if you have no prayers active.''
:A: ''No, they give you prayer points, used to activate [[Prayer#Prayers|prayers]] during [[Combat]]. Most prayers will give you Prayer XP while active, unless specified. You also get a much smaller passive XP gain if you have no prayers active.''


Q: Why did my prayer not unlock when I reached the level needed?
Q: What is the number next to [[Prayer]] in the sidebar?


:A: ''This is a known bug, to be fixed in v0.15.''
:A: That is your [[Prayer|Prayer Points]]. Prayer Points are used to cast Highly useful [[Prayer|Prayers]] in [[Combat]].''


===[[Slayer]]===
Q: Why am I gaining [[Skill|Prayer]] experience when I’m not using a prayer?
 
:A: You automatically gain [[Skill|Prayer]] exp even when not using prayers. This is planned to be removed in the next update, Alpha 0.17. ''
 
 
==={{Skill|Slayer}}===


Q: How do I get [[Slayer]] exp?
Q: How do I get [[Slayer]] exp?


:A: ''Completing [[Slayer#Slayer_Tasks|Slayer Tasks]] will give you Slayer xp. Alternatively, defeating any [[monsters|monster]] in any [[slayer area]] will give you exp equal to 5% of that [[monster|monster's]] hitpoints.''
:A: ''Completing [[Slayer#Slayer_Tasks|Slayer Tasks]] will give you Slayer xp equal to 15% of that monster’s Hitpoints. Alternatively, defeating any [[monsters|monster]] in any [[slayer area]] will give you exp equal to 5% of that [[monster|monster's]] hitpoints.''


Q: How do I get [[Slayer Coins]]? What is the number next to [[Slayer]] in the sidebar?
Q: How do I get [[Slayer Coins]]? What is the number next to [[Slayer]] in the sidebar?
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:A: ''[[Slayer Coins]] are displayed in the sidebar next to the [[Slayer]] skill and in the [[Shop]] next to total [[GP]]. [[Slayer Coins]] can only be earned by completing [[Slayer#Slayer_Tasks|Slayer Tasks]]. [[Monsters]] killed for [[Slayer#Slayer_Tasks|Slayer Tasks]] earn [[Slayer Coins]] and [[Slayer]] experience points equal to 10% of the slain [[monster|monster's]] hitpoints.''
:A: ''[[Slayer Coins]] are displayed in the sidebar next to the [[Slayer]] skill and in the [[Shop]] next to total [[GP]]. [[Slayer Coins]] can only be earned by completing [[Slayer#Slayer_Tasks|Slayer Tasks]]. [[Monsters]] killed for [[Slayer#Slayer_Tasks|Slayer Tasks]] earn [[Slayer Coins]] and [[Slayer]] experience points equal to 10% of the slain [[monster|monster's]] hitpoints.''


==Skills==
==Non-Combat Skills==
===[[Woodcutting]]===
==={{Skill|Woodcutting}}===


Q: How did I get a [[Bird Nest]]?
Q: How did I get a {{ItemIcon|Bird Nest}}?


:A: ''[[Bird Nest|Bird Nests]] have a 0.5% chance to drop every time a tree is cut.''
:A: ''[[Bird Nest|Bird Nests]] have a 0.5% chance to drop every time a tree is cut.''
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:A: ''Cutting the Redwood Tree compared to the Magic Tree trades money for exp. Redwood Tree gives exp, and Magic Tree gives money.''
:A: ''Cutting the Redwood Tree compared to the Magic Tree trades money for exp. Redwood Tree gives exp, and Magic Tree gives money.''


===[[Fishing]]===
==={{Skill|Fishing}}===


Q: Do I need to keep the [[Message in a Bottle]]?
Q: Do I need to keep the {{ItemIcon|Message in a Bottle}}?


:A: ''Once the [[Message in a Bottle]] has been read, the item no longer has any use and can be sold. Any further bottles found will also have no effect.''
:A: ''Once the [[Message in a Bottle]] has been read, the item no longer has any use and can be sold. Any further bottles found will also have no effect.''
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Q: Does junk do anything?
Q: Does junk do anything?


:A: ''[[Rope]] can be turned into [[Bowstring]], other junk currently has no use.''
:A: ''{{ItemIcon|Rope}} can be [[Upgrading Items|upgraded]] into {{ItemIcon|Bowstring}}s, and other fishing junk can be turned into [[Gem|gems]] with the use of {{Icon|type=spell|Item Alchemy I}}.


Q: What is the best fish to grind a special item?
Q: What is the best fish to grind a special item?


:A: ''[[Raw Seahorse]] is currently the best special item chance for least catch time, although [[Raw Skeleton Fish]] are not that far behind in terms of catch time and are much more useful.''
:A: ''{{ItemIcon|Raw Seahorse}} is currently the best special item chance for least catch time, although {{ItemIcon|Raw Skeleton Fish}} are not that far behind in terms of catch time and are much more useful.''


Q: What is the quickest way to level up [[Fishing]]?
Q: What is the quickest way to level up [[Fishing]]?


:A: ''Usually, it is to just fish the highest fish you have unlocked. However, there are a few exceptions, such as [[Raw Seahorse]] and [[Raw Magic Fish]], which give worse exp per second than their other level unlocked counterparts.''  
:A: ''Usually, it is to just fish the highest fish you have unlocked. However, there are a few exceptions, such as {{ItemIcon|Raw Seahorse}} and {{ItemIcon|Raw Magic Fish}}, which give worse exp per second than their other level unlocked counterparts.''
 
Q: How did I get a {{ItemIcon|Treasure Chest}}?
 
:A: ''When you roll a [[Fishing#Special Items|Special Item]], there is a 3.72% chance to get a {{ItemIcon|Treasure Chest}}.
 
 


===[[Firemaking]]===
==={{Skill|Firemaking}}===


Q: What's the point of this skill?
Q: What's the point of this skill?
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:A: ''Burn the highest log you have unlocked, but use [[Yew Logs]] and [[Magic Logs]] over [[Redwood Logs]]. Controlled Heat Potions decreases the time significantly.''
:A: ''Burn the highest log you have unlocked, but use [[Yew Logs]] and [[Magic Logs]] over [[Redwood Logs]]. Controlled Heat Potions decreases the time significantly.''


===[[Cooking]]===
==={{Skill|Cooking}}===


Q: What are burnt fish used for?
Q: What are burnt fish used for?
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Q: How do you idle cooking? I have to start a fire every few seconds.
Q: How do you idle cooking? I have to start a fire every few seconds.


:A: ''Once you buy the [[Normal Cooking Fire]] from the [[Shop]], you may idle cooking.''
:A: ''Once you buy the {{UpgradeIcon|Normal Cooking Fire}} from the [[Shop]], you may idle cooking.''


Q: What is the fastest way to  level up [[Cooking]]?
Q: What is the fastest way to  level up [[Cooking]]?
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:A: ''Cooking the highest fish you can. Using [[Cooking Gloves]] reduces the time significantly.''
:A: ''Cooking the highest fish you can. Using [[Cooking Gloves]] reduces the time significantly.''


===[[Mining]]===
==={{Skill|Mining}}===


Q: Do [[Gem Gloves]] make a profit?
Q: Do {{ItemIcon|Gem Gloves}} make a profit?


:A: ''Yes. If all the charges from the [[Gem Gloves]] are used and the gems obtained are sold, the expected profit is around 262k [[GP]].''
:A: ''Yes. If all the charges from the {{ItemIcon|Gem Gloves}} are used and the gems obtained are sold, the expected profit is around 262k [[GP]].''


Q: What are gems for? Should I sell them?
Q: What are gems for? Should I sell them?


:A: ''Gems are used for [[Crafting]] jewellery and brewing some [[Herblore|potions]]. [[Gem Gloves]] give players a reliable way to collect more gems, so it's acceptable to sell them early on for [[GP]].''
:A: ''Gems are used for [[Crafting]] jewelry and brewing some [[Herblore|potions]], as well as [[Fletching]] [[Fletching#Gem-Tipped_Bolts|Gem Tipped Bolts]]. [[Gem Gloves]] give players a reliable way to collect more gems, so it's acceptable to sell them early on for [[GP]].''


===[[Smithing]]===
==={{Skill|Smithing}}===


Q: Do I have to level [[Smithing]] to do [[Combat]]?
Q: Do I have to level [[Smithing]] to do {{Icon|Combat}}?


:A: ''It is possible to find armour as loot when killing [[monsters]] so levelling [[Smithing]] is not technically required.''
:A: ''It is possible to find armour as loot when killing [[monsters]] so leveling [[Smithing]] is not technically required. If you choose to focus on {{Skill|Magic}} rather than Melee, you can focus on {{Skill|Runecrafting}} instead.''


===[[Thieving]]===
==={{Skill|Thieving}}===


Q: Why can’t I thieve offline?
Q: Why can’t I thieve offline?


:A: ''To thieve offline, first you must have a 95% (max) success rate with the NPC you are thieving from. You may bring the success rate up to 95% with thieving gloves, but the progress will stop once the charges run out.''
:A: ''To thieve offline, first you must have a 90% success rate with the NPC you are thieving from. You may bring the success rate up to 90% with thieving gloves, but the progress will stop once the charges run out.''


Q: Does damage reduction from armour work when thieving?
Q: Does damage reduction from armour work when thieving?
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:A: ''Yes. The damage taken when stunned is reduced by any damage reduction you currently have.''
:A: ''Yes. The damage taken when stunned is reduced by any damage reduction you currently have.''


===[[Farming]]===
Q: Is it possible to die offline?
 
:A: ''No. It is not possible, although you may die the moment you enter Melvor Idle, so be careful''
 
==={{Skill|Farming}}===


Q: How do I start farming? Why can't I plant my seeds?
Q: How do I start farming? Why can't I plant my seeds?
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:A: ''This is a known bug, where sometimes if a plant is replanted immediately after the timer finishes, then the plant will grow almost instantly. This also occurs with [[Farming#Herbs_2|herbs]] and [[Farming#Trees_2|trees]].''
:A: ''This is a known bug, where sometimes if a plant is replanted immediately after the timer finishes, then the plant will grow almost instantly. This also occurs with [[Farming#Herbs_2|herbs]] and [[Farming#Trees_2|trees]].''


===[[Fletching]]===
==={{Skill|Fletching}}===


Q: Can I get arrows without [[Fletching]]?
Q: Can I get arrows without [[Fletching]]?
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:A: ''Yes. Some [[monsters]] drop arrows when killed, so it's possible to level [[Ranged]] without [[Fletching]].''
:A: ''Yes. Some [[monsters]] drop arrows when killed, so it's possible to level [[Ranged]] without [[Fletching]].''


===[[Crafting]]===
==={{Skill|Crafting}}===


Q: Why can't I buy [[Black Dragonhide]] from the [[Shop]]?
Q: Why can't I buy [[Black Dragonhide]] from the [[Shop]]?
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:A: ''[[Black Dragonhide]] can only be looted from a [[Black Dragon]].''
:A: ''[[Black Dragonhide]] can only be looted from a [[Black Dragon]].''


===[[Runecrafting]]===
==={{Skill|Runecrafting}}===


Q: How in the world do you get [[Runecrafting]] to a high level? It gives me less than 10 exp!
Q: How in the world do you get [[Runecrafting]] to a high level? It gives me less than 10 exp!


:A: ''There is no workaround to this. Simply switch to the highest rune you can craft each time you unlock a new rune. However, having a higher rune [[mastery]] will get you more exp.''
:A: ''Crafting Combination Runes provides much more XP than regular runes do, and XP is increased for every 20 {{Icon|Mastery}} levels for that Rune. Focusing on creating {{ItemIcon|Lava Rune}}s will make XP fairly quickly.''
 
==={{Skill|Herblore}}===
 
Q: I made a potion, how do I use it?


===[[Herblore]]===
:A: ''To use a potion, go to the skill that the potion is for. If it is a [[Herblore#Combat_Potions|combat potion]], go to the [[Combat]] page. Up the top right of the screen there is a button with an empty potion that you can press, and from there you should be able to select any potions you have in your inventory for that skill. Note the "toggle Auto-Reuse" option, having that active means that when the potion you're using runs out of charges, it automatically starts using another potion of the same type.


Q: How do you get higher tier potions?
Q: How do you get higher tier potions?
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Q: Can gloves stack charges?
Q: Can gloves stack charges?


:A: ''Yes. You can buy them multiple times and all charges will stack into 1 glove (of that type. Ex: 4000 charges on one pair of Gem gloves).''
:A: ''Yes. You can buy them multiple times and all charges will stack into 1 glove (of that type. Ex: 4000 charges on one pair of {{ItemIcon|Gem Gloves}}).''


Q: Do I just use all my [[mastery tokens]]?
Q: Do I just use all my [[mastery tokens]]?
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Q: How many [[Bank]] slots are there?
Q: How many [[Bank]] slots are there?


:A: ''You can get as many as you'd like, but after 124 slots the price maxes out at 4M [[GP]] per slot.''
:A: ''You can get as many as you'd like, but after purchasing 118 slots the price maxes out at 5M [[GP]] per slot. Bank slots can also be gained by using [[Bank Slot Token|Bank Slot Tokens]].''


Q: I lost X item because my [[Bank]] was full/because I died. Can I get it back?
Q: I lost X item because my [[Bank]] was full/because I died. Can I get it back?
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:A: ''Levels only have a mechanical impact up to 99, past that Virtual Levels must be turned on in [[Settings]] to keep track. Virtual Levels are a purely visual change allowing the player to see their experience level past 99. Post [[Changelog#Alpha_v0.15_-_.22Return_of_the_Gods.22_.2816th_May_2020.29|v0.15]] update, mastery levels are hard capped at 99.''
:A: ''Levels only have a mechanical impact up to 99, past that Virtual Levels must be turned on in [[Settings]] to keep track. Virtual Levels are a purely visual change allowing the player to see their experience level past 99. Post [[Changelog#Alpha_v0.15_-_.22Return_of_the_Gods.22_.2816th_May_2020.29|v0.15]] update, mastery levels are hard capped at 99.''


Q: Where did this [[Lemon]] come from?
Q: Where did this [[Gold Topaz Ring] come from?
 
:A: ''[[Gold Topaz Ring]] is an item which is given to the player in place of an [[Aorpheats Signet Ring]] piece, when the requirement of wearing a [[Gold Topaz Ring]] is not met. See [[Signet Ring Half (a)]] and [[Signet Ring Half (b)]] for more details on how to find the [[Aorpheats Signet Ring]].''
 
Q: Do I need to equip a [[Pets|Pet]] for the effect to be active?


:A: ''[[Lemon]] is an [[Easter Egg]] item which is given to the player in place of an [[Aorpheats Signet Ring]] piece, when the requirement of wearing a [[Gold Topaz Ring]] is not met. See [[Signet Ring Half (a)]] and [[Signet Ring Half (b)]] for more details on how to find the [[Aorpheats Signet Ring]].''
:A: ''No. If you have unlocked a [[pets|pet]] then the effect will be forever active, whether you want it to or not.''


===Saving===
===Saving===
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Q: Will there ever be a save reset?
Q: Will there ever be a save reset?


:A: ''There are currently no plans for a reset, although there may be new modes (like Hardcore) or the possibility of leaderboards, which would require voluntary resets.
:A: ''There are currently no plans for a reset, although there are other modes (like Hardcore) or the possibility of leaderboards, which would require voluntary resets.


===Platforms===
===Platforms===
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Q: Where can I find upcoming changes?
Q: Where can I find upcoming changes?


:A: ''Upcoming changes are posted on [https://discord.gg/KNakXTh Discord] and occasionally on [https://reddit.com/r/MelvorIdle/comments/flmxi5/lets_look_at_the_next_3_updates/ Reddit].''
:A: ''Upcoming changes are posted on [https://discord.gg/KNakXTh Discord] and occasionally on [https://reddit.com/r/MelvorIdle/comments/flmxi5/lets_look_at_the_next_3_updates/ Reddit]. Additionally, you can see all of the planned major upcoming changes up tO v1.0 at [https://melvoridle.com/roadmap/].''


Q: Will there be a prestige system?
Q: Will there be a prestige system?
2

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