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Dragons Den/Guide: Difference between revisions

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{{V|1.0}}
{{V|1.0.4}}


===Why clear Dragons Den?===
===Why Clear Dragons Den?===
{{ZoneIcon|Dragons Den}} is usually cleared for the {{ItemIcon|Ancient Crossbow}} and optionally {{ItemIcon|(U) Ancient D-hide Shield}} because they are wanted for the {{ZoneIcon|Water God Dungeon}}.  
{{ZoneIcon|Dragons Den}} is usually cleared for the {{ItemIcon|Ancient Crossbow}}, {{ItemIcon|(U) Ancient D-hide Vambraces}}, and {{ItemIcon|(U) Ancient D-hide Shield}} because they are wanted for the {{ZoneIcon|Air God Dungeon|notext=true}} [[Air God Dungeon/Guide|Air]] and {{ZoneIcon|Water God Dungeon|notext=true}} [[Water God Dungeon/Guide|Water]] God Dungeons. The {{ItemIcon|(U) Ancient D-hide Shield}} can be upgraded into the {{ItemIcon|Scaled Shield}}, a bis ranged shield for a very long time.


Other parts of the {{ItemIcon|Ancient D-hide Body|Ancient}} set are of little importance because you will use the {{ItemIcon|Aeris God Helmet|notext=true}} [[Aeris God Armour]] for the {{ZoneIcon|Water God Dungeon}}.
Other parts of the {{ItemIcon|Ancient D-hide Body|Ancient}} set are of little importance because you will use the {{ItemIcon|Aeris God Helmet|notext=true}} [[Aeris God Armour]] for the {{ZoneIcon|Water God Dungeon}}. Keep them only if you didn't already get your {{Skill|Ranged}} to level 85.


===Gear to idle===
===Gear to idle===
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Because all enemies in {{ZoneIcon|Dragons Den}} are {{Icon|Melee}}, it is advised to use a {{Skill|Magic}} or {{Icon|Melee}} build due to the [[Combat Triangle]].
Because all enemies in {{ZoneIcon|Dragons Den}} are {{Icon|Melee}}, it is advised to use a {{Skill|Magic}} or {{Icon|Melee}} build due to the [[Combat Triangle]].


This guide assumes that you have {{UpgradeIcon|Auto Eat - Tier III}}.
This guide assumes that you have {{UpgradeIcon|Auto Eat - Tier III}}. {{ItemIcon|Crab|Crabs}} were used as a food of choice to reflect the approximate cooking level at the time of clearing the dungeon.


The simulations are run on a character with lvl 80 in all combat skills except {{Skill|Hitpoints}}.
The simulations are run on a character with lvl 80 in all combat skills except {{Skill|Hitpoints}}.
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Due to the wide range of cases, it is recommended to use the [[Combat Simulator]] to compare the options tailored for your situation.
Due to the wide range of cases, it is recommended to use the [[Combat Simulator]] to compare the options tailored for your situation.


The ring slot in the given builds is free. It is suggested to put {{ItemIcon|Ring of Wealth}} here if you have it or {{ItemIcon|Aorpheat's Signet Ring}} otherwise.
The ring slot in the given builds is free. It is suggested to use {{ItemIcon|Ring of Wealth}} if you have it or {{ItemIcon|Aorpheat's Signet Ring}} otherwise.


====Magic====
According to the [https://github.com/hm0809/MelvorProbDist/blob/main/main.py simulation] - it takes, on average, 506 Elder Chest opens to obtain all items from the {{ZoneIcon|Dragons Den}}. It takes 657 opens to obtain all items from the {{ZoneIcon|Dragons Den}} with a 75% probability and 1165 opens to obtain all items with a 95% probability.


Below is a basic build that needs {{SkillReq|Runecrafting|90}} to create, {{SkillReq|Magic|78}} to wear, and {{Icon|Hitpoints|qty=830|type=skill|HP}} to idle.


The spell of choice is {{Icon|Fire Surge|type=spell}}.
====Basic Magic====
{| class="wikitable"
|-
! Item
! Slot
! DR%
|-
| {{ItemIcon|Fire Expert Wizard Hat}}
| Head
| 5%
|-
| {{ItemIcon|Fire Expert Wizard Robes}}
| Body
| 5%
|-
| {{ItemIcon|Fire Expert Wizard Bottoms}}
| Leggings
| 5%
|-
| {{ItemIcon|Fire Expert Wizard Boots}}
| Boots
| 5%
|-
| {{ItemIcon|Paladin Gloves}}
| Hands
| 4%
|-
| {{ItemIcon|Magic Wand (Powerful)}}
| Weapon
| 0%
|-
! scope="row" colspan="2" | Total
| 24%
|}


This build's clear speed is 16 dungeons per hour with 1060 {{ItemIcon|Crab|Crabs}} and 1205 {{ItemIcon|Ancient Rune|Ancient}} runes.
Below is a basic build that needs {{SkillReq|Runecrafting|90}} to create, {{SkillReq|Magic|78}} to wear, and {{Icon|Hitpoints|qty=870|type=skill|HP}} to idle.


The adjusted clear time is 841 seconds per dungeon.
The spell of choice is {{Icon|Fire Surge|type=spell}} with combination runes.
{{Equipment/Recommended
|style=Magic
|showDR=true
|helm1=Fire Expert Wizard Hat
|neck1=Amulet of Magic
|body1=Fire Expert Wizard Robes
|legs1=Fire Expert Wizard Bottoms
|weapon1=Magic Wand (Powerful)
|shield1=Miolite Shield
|gloves1=Paladin Gloves
|boots1=Fire Expert Wizard Boots
}}


====Melee====
====Melee====


The following build needs {{SkillReq|Smithing|99}} to create, {{SkillReq|Attack|70}} to wear, and {{Icon|Hitpoints|qty=780|type=skill|HP}} to idle.
The following build needs {{SkillReq|Smithing|99}} to create, {{SkillReq|Attack|70}} to wear, and {{Icon|Hitpoints|qty=780|type=skill|HP}} to idle.
{{Equipment/Recommended
|style=Melee
|showDR=true
|helm1=(G) Dragon Helmet
|neck1=!{{ItemIcon|Amulet of Calculated Promotion|Promotion}} or {{ItemIcon|Amulet of Glory|Glory}}
|body1=(G) Dragon Platebody
|legs1=(G) Dragon Platelegs
|weapon1=!{{ItemIcon|Sunset Rapier}} or {{ItemIcon|Ancient Claw}}
|shield1=(G) Dragon Shield
|gloves1=Paladin Gloves
|boots1=(G) Dragon Boots
}}
====Advanced Magic====
For comparison, here's the magic build that takes less time to acquire than the {{ItemIcon|Ancient Claw}} and needs {{Icon|Hitpoints|qty=860|type=skill|HP}} to idle.
{{Equipment/Recommended
|style=Magic
|showDR=true
|helm1=Fire Expert Wizard Hat
|neck1=Elite Amulet of Defence
|cape1=Skull Cape
|body1=Fire Expert Wizard Robes
|legs1=Fire Expert Wizard Bottoms
|weapon1=Magic Wand (Powerful)
|shield1=Book of Eli
|gloves1=Elementalist Gloves
|boots1=Fire Expert Wizard Boots
}}


===Adjusted Clear Time===
Adjusted clear time is the time it takes to prepare all needed food and runes plus the time of the clear itself.
{| class="wikitable"  
{| class="wikitable"  
! Build
! Adjusted clears per hour
|-
|-
! Item
| {{ItemIcon|Sunset Rapier}}
! Slot
| 3.7
! DR%
|-
| {{ItemIcon|(G) Dragon Helmet}}
| Head
| 6%
|-
| {{ItemIcon|(G) Dragon Platebody}}
| Body
| 6%
|-
| {{ItemIcon|(G) Dragon Platelegs}}
| Leggings
| 6%
|-
| {{ItemIcon|(G) Dragon Boots}}
| Boots
| 6%
|-
| {{ItemIcon|(G) Dragon Shield}}
| Off-hand
| 6%
|-
| {{ItemIcon|Paladin Gloves}}
| Hands
| 4%
|-
|-
| {{ItemIcon|Amulet of Calculated Promotion}}
| Basic Magic
| Neck
| 4.1
| 0%
|-
|-
| {{ItemIcon|Sunset Rapier}}
| {{ItemIcon|Ancient Claw}}
| Weapon
| 4.1
| 0%
|-
|-
! scope="row" colspan="2" | Total
| Advanced Magic
| 34%
| 5.8
|}
|}


The clear speed of this build is 9.8 dungeons per hour with 655 {{ItemIcon|Crab|Crabs}}.
{{SpoilerBox|text=
 
The adjusted clear time is 835 seconds per dungeon.
 
With the {{ItemIcon|Ancient Claw}}, it is 10.7 dungeons per hour with 626 Crabs and the adjusted clear time being 746 seconds per dungeon.
 
===Adjusted clear time===
Adjusted clear time <math>A</math> is calculated by dividing the overall time <math>T_{all}</math> by the number of dungeons <math>D_h</math> cleared per one hour.
Adjusted clear time <math>A</math> is calculated by dividing the overall time <math>T_{all}</math> by the number of dungeons <math>D_h</math> cleared per one hour.


The overall time <math>T_{all}</math> is calculated by the sum of one hour plus the time required to produce the {{ItemIcon|Crab|Crabs}} <math>T_c</math>, mine essence <math>T_m</math>, and create runes <math>T_r</math>. All measured in seconds. The number of spent {{ItemIcon|Ancient Rune|Ancient}} runes is noted as <math>N</math>.
The overall time <math>T_{all}</math> is calculated by the sum of one hour plus the time required to produce the {{ItemIcon|Crab|Crabs}} <math>T_c</math>, mine essence <math>T_m</math>, and create runes <math>T_r</math>. All measured in seconds. The number of spent {{ItemIcon|Ancient Rune|Ancient}} runes is noted as <math>N</math>.


The {{ItemIcon|Crab|Crabs}} cooking time is 7 seconds. The {{Icon|Fire Surge|type=spell}} with the combination runes is used.
The {{ItemIcon|Crab}} total preparation time is 6.9 seconds per Crab.


The approximate {{Icon|Adventure}} mode situation is taken for Runecrafting. In particular, {{ItemIcon|Mining Gloves}} and {{ItemIcon|Elemental Potion IV|Elemental Potion}} are not used. The Runecrafting 95% milestone of the mastery pool is active, and the runes have 99 mastery, meaning that 16 runes are produced per two seconds. No rune preservation or doubling.
The {{Icon|Fire Surge|type=spell}} with the combination runes is used.


The mining time is the one with the {{UpgradeIcon|Dragon Pickaxe}} upgrade - 1.3 seconds. The number of essence needed to mine considers all runes used in crafting: {{ItemIcon|Rune Essence|Essence}}, {{ItemIcon|Air Rune|Air}}, {{ItemIcon|Fire Rune|Fire}}, {{ItemIcon|Smoke Rune|Smoke}} and {{ItemIcon|Ancient Rune|Ancient}} runes.
The approximate {{Icon|Adventure}} situation is taken for Runecrafting. In particular, {{ItemIcon|Mining Gloves}} and {{ItemIcon|Elemental Potion IV|Elemental Potion}} are not used. The Runecrafting 95% milestone of the mastery pool is active, and the runes have 99 mastery, meaning that 16 runes are produced per two seconds. No rune preservation or doubling.


<math>T_m = (N * 7 * (1 + 2/16 + 2/16) / 16 + N / 16) * 1.3 = N / 16 * (8.75 + 1) * 1.3 = N * 12.675 / 16</math>
The mining time is the one with the {{UpgradeIcon|Dragon Pickaxe}} upgrade - 1.3 seconds. The number of needed essence considers all runes used in crafting: {{ItemIcon|Rune Essence|Essence}}, {{ItemIcon|Air Rune|Air}}, {{ItemIcon|Fire Rune|Fire}}, {{ItemIcon|Smoke Rune|Smoke}} and {{ItemIcon|Ancient Rune|Ancient}} runes.


For <math>T_r</math> compared to <math>T_m</math>, the only difference is that the number of mined essence is multiplied by 2 instead of 1.3.
<math>T_m = N * (7 * (2/16 + 2/16) / 16 + 1 / 16 + 7 / 16) * 1.3 = N * (7 * (2/16 + 2/16) + 1) / 16 * 1.3 + 7 / 16 * 1.3</math>


<math>T_r = N * 9.75 * 2 / 16 = N * 9.75 / 8</math>
For <math>T_r</math> compared to <math>T_m</math>, the difference is that we don't account for one rune essence in the {{ItemIcon|Smoke Rune}} because we don't need to runecraft it separately unlike all other parts of the formula.


<math>T_r = N * (7 * (2/16 + 2/16) + 1) / 16 * 2</math>


The {{ItemIcon|Magic Wand (Powerful)|magic}} build, <math>A_{magic}</math>:
You can check out the intermediate steps with the following Google Sheet ([https://docs.google.com/spreadsheets/d/1Wkic1HnSjkvFuq78UhuIe4BUTxc1EcedhRIcKsXRq0I/edit#gid=0 link]).
|title=Details|color=default}}


<math>T_c = 1060 * 7 = 7420</math>
Advanced Magic is the clear leader, therefore it is recommended to farm the Dragons Den dungeon with the Advanced Magic build.
 
<math>T_m = 1205 * 12.675 / 16 = 955</math>
 
<math>T_r = 1205 * 9.75 / 8 = 1469</math>
 
<math>T_{all} = 3600 + T_c + T_m + T_r = 3600 + 7420 + 955 + 1469 = 13444</math>
 
<math>D_h = 16</math>
 
<math>A_{magic} = T_{all} / D_h = 13444 / 16 = 841</math>
 
 
The {{ItemIcon|Sunset Rapier|rapier}} build, <math>A_{rapier}</math>:
 
<math>T_c = 655 * 7 = 4585</math>
 
<math>T_{all} = 3600 + T_c + T_m + T_r = 3600 + 4585 + 0 + 0 = 8185</math>
 
<math>D_h = 9.8</math>
 
<math>A_{rapier} = T_{all} / D_h = 8185 / 9.8 = 835</math>
 
 
The {{ItemIcon|Ancient Claw|claw}} build, <math>A_{claw}</math>:
 
<math>T_c = 626 * 7 = 4382</math>
 
<math>T_{all} = 3600 + T_c + T_m + T_r = 3600 + 4382 + 0 + 0 = 7982</math>
 
<math>D_h = 10.7</math>
 
<math>A_{claw} = T_{all} / D_h = 7982 / 10.7 = 746</math>
 
<math></math>
 
 
For comparison, here's the magic build that takes less time to acquire than the {{ItemIcon|Ancient Claw}}. It needs {{Icon|Hitpoints|qty=860|type=skill|HP}} to idle.


====Food Expenditure====
The bulk of time is spent on preparing food, so it's heavily recommended to level your food-producing methods when possible. As an example, with some upgrades ({{ItemIcon|Fishing Skillcape}}, {{ItemIcon|Cooking Skillcape}}, 99 mastery, top fishing rod, {{ItemIcon|Amulet of Fishing}}), the fishing and cooking times are the following:
{| class="wikitable"  
{| class="wikitable"  
|-
|-
! Item
! Food
! Slot
! Fishing time (s)
! DR%
! Cooking time (s)
! HP
! HP per second
|-
|-
| {{ItemIcon|Fire Expert Wizard Hat}}
| {{ItemIcon|Whale (Perfect)}}
| Head
| 1.97
| 5%
| 9.35
| 580
| 51.2
|-
|-
| {{ItemIcon|Fire Expert Wizard Robes}}
| {{ItemIcon|Crab}}
| Body
| 0.96
| 5%
| 5.95
|-
| 150
| {{ItemIcon|Fire Expert Wizard Bottoms}}
| 21.7
| Leggings
| 5%
|-
| {{ItemIcon|Fire Expert Wizard Boots}}
| Boots
| 5%
|-
| {{ItemIcon|Magic Wand (Powerful)}}
| Weapon
| 0%
|-
| {{ItemIcon|Enchanted Cape}}
| Cape
| 0%
|-
| {{ItemIcon|Elite Amulet of Defence}}
| Neck
| 2%
|-
| {{ItemIcon|Book of Eli}}
| Off-hand
| 0%
|-
| {{ItemIcon|Elementalist Gloves}}
| Hands
| 0%
|-
! scope="row" colspan="2" | Total
| 22%
|}
|}


The clear speed of this build is 20 dungeons per hour with 1000 {{ItemIcon|Crab|Crabs}} and 1170 {{ItemIcon|Ancient Rune|Ancient}} runes.
In other words, if you prepare Whales instead of Crabs, you would more than double your speed of food preparation, which is a huge boost to the clear time.
 
<math>A_{MidMagic}</math>:
 
<math>T_c = 1000 * 7 = 7000</math>
 
<math>T_m = 1170 * 12.675 / 16 = 927</math>
 
<math>T_r = 1170 * 9.75 / 8 = 1426</math>
 
<math>T_{all} = 3600 + T_c + T_m + T_r = 3600 + 7000 + 927 + 1426 = 12953</math>
 
<math>D_h = 20</math>
 
<math>A_{MidMagic} = T_{all} / D_h = 12953 / 20 = 648</math>
 
As you see, the MidMagic build clears faster than the Claw build by 13% and has many options to be improved further.
 
Therefore, the magic build is suggested.


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