Anonymous

Defence: Difference between revisions

From Melvor Idle
4,116 bytes added ,  17 March 2022
m
Update for v1.0.3
No edit summary
m (Update for v1.0.3)
(47 intermediate revisions by 16 users not shown)
Line 1: Line 1:
Defence determines what armour materials you can use. Higher levels of Defence increase your melee evasion rating.
{{V|1.0.3}}
== Amour Materials ==
[[File:Defence (skill).svg|thumb|right|Defence]]
Each armour material requires a certain defence level to be equipped. Below is a table detailing which defence level is required for which armour material.
 
'''{{PAGENAME}}''' is one of the seven {{Icon|Combat}} skills in Melvor Idle. It is one of three skills (along with {{Skill|Hitpoints}} and {{Skill|Prayer}}) that is always used when determining a player or monster's [[Combat Level]] regardless of what combat style they are strongest with.
 
Training Defence increases the player's evasion ratings, which in turn lowers monsters' chance to hit when in combat. However, a higher player Defence level does not reduce the maximum damage dealt by a successful monster attack, instead see: [[Combat#Damage Reduction|Damage Reduction]].
 
==Mechanics==
 
The Defence skill increases the player's melee, ranged, and magic evasion rating. For details on how Evasion Rating is calculated, refer to the [[Combat#Evasion Rating|Evasion Rating section]] on the {{Icon|Combat}} page.
 
==Gaining Defence XP==
 
Defence experience can be earned while using any Combat Style by selecting the appropriate Attack Style:
 
* While using {{Icon|Melee}}, select the Block Attack Style
* While using {{Skill|Ranged}}, select the Longrange Attack Style
* While using {{Skill|Magic}}, select the Defensive Attack Style
 
XP gained is based on damage dealt. When using the Block Attack Style, 0.4 Defence XP will be received per point of damage done. When using the Longrange or Defensive Attack Styles, 0.2 Defence XP will be received per point of damage done, with another 0.2 XP going to Ranged or Magic respectively.
 
The {{ItemIcon|Gold Emerald Ring}} increases all combat XP gained by 4%.
 
==Armour Materials ==
Each armour material requires a certain Defence level to be equipped. Below is a table detailing which Defence level is required for which armour material.
{| class="wikitable"
{| class="wikitable"
!Level Requirement
!{{Skill|{{PAGENAME}}|notext=true}} Level
!Material
!Material
|-
|-
|1
|rowspan="3" |1
|Bronze
|{{ItemIcon|Bronze Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Bronze+incategory:Armour Bronze]
|-
|-
|1
|{{ItemIcon|Iron Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Iron+incategory:Armour Iron]
|Iron
|-
|{{ItemIcon|Slayer Helmet (Basic)|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle%3ASlayer+intitle%3A(Basic) Slayer (Basic)]
|-
|-
|5
|5
|Steel
|{{ItemIcon|Steel Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Steel+incategory:Armour Steel]
|-
|-
|10
|10
|Black
|{{ItemIcon|Black Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Black+incategory:Armour Black]
|-
|-
|20
|20
|Mithril
|{{ItemIcon|Mithril Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Mithril+incategory:Armour Mithril]
|-
|rowspan="2" |30
|{{ItemIcon|Adamant Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Adamant+incategory:Armour Adamant]
|-
|{{ItemIcon|Slayer Helmet (Strong)|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle%3ASlayer+intitle%3A(Strong) Slayer (Strong)]
|-
|rowspan="3" |40
|{{ItemIcon|Rune Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Rune+incategory:Armour Rune]
|-
|{{ItemIcon|Ice Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Ice+incategory:Armour Ice]
|-
|{{ItemIcon|Miolite Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Miolite+incategory:Armour Miolite]
|-
|rowspan="4" |60
|{{ItemIcon|Dragon Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Dragon+incategory:Armour Dragon]
|-
|{{ItemIcon|Slayer Helmet (Elite)|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle%3ASlayer+intitle%3A(Elite) Slayer (Elite)]
|-
|{{ItemIcon|Sand Treaders}}
|-
|{{ItemIcon|Recoil Shield}}
|-
|-
|30
|rowspan="2" |70
|Adamant
|{{ItemIcon|Ancient Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Ancient+incategory:Armour Ancient]
|-
|-
|40
|{{ItemIcon|Dragonfire Shield}}
|Rune
|-
|-
|40
|80
|Ice
|{{ItemIcon|Slayer Helmet (Master)|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle%3ASlayer+intitle%3A(Master) Slayer (Master)]
|-
|-
|60
|rowspan="2" |85
|Dragon
|{{ItemIcon|Terran God Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Terran+incategory:Armour Terran]
|-
|-
|70
|{{ItemIcon|Ragnar God Helmet|notext=true}} [https://wiki.melvoridle.com/index.php?search=intitle:Ragnar+incategory:Armour Ragnar]
|Ancient
|}
|}
== Skillcape ==
The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}.
{{SkillcapeInfo}}
== Pet ==
The [[Pets|pet]] can be unlocked by doing any action that provides Defence XP.
{{PetSkillInfo}}
[[Category:Skills]]
[[Category:Skills]]