Crafting/Training: Difference between revisions

Updated and cleaned up guide.
(Converted boost tables to LUA, hesitantly updated version to 1.0.2 (Bags are unlikely to be faster since they require Thieving to acquire))
(Updated and cleaned up guide.)
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{{Otheruses|training the Crafting skill|the skill itself|Crafting}}
{{Otheruses|training the Crafting skill|the skill itself|Crafting}}
{{V|1.0.2}}
{{V|1.0.2}}
==Training==
===Acquiring Materials===
Although it is possible to receive {{ItemIcon|Leather}} and {{ItemIcon|Green Dragonhide|Dragonhides}} from fighting various [[Monsters]], it is much faster to buy them from the [[Shop]]. {{ItemIcon|Leather}} can be purchased directly from the shop for {{GP|100}} per piece, and {{ItemIcon|Green Dragonhide|Dragonhides}} can be purchased for an amount of GP and {{ItemIcon|Leather}} depending on the tier. This guide will assume you are purchasing all materials from the store as gathering them via combat will take substantially longer than it would to make the money through other means.
===Level 1-57===
From {{SkillReq|Crafting|1}} to {{SkillReq|Crafting|57}}, players should make the best {{ItemIcon|Leather}} item they can. Jewelry materials cannot be feasibly acquired in large enough quantities to offer a real alternative, although players who already have {{ItemIcon|Gold Bar|Gold Bars}} and gems on hand may choose to mix them in to speed things up slightly. Once you reach {{SkillReq|Crafting|18}}, you should craft {{ItemIcon|Leather Chaps}} all the way until {{SkillReq|Crafting|57}}. This is the most efficient craft per {{ItemIcon|Leather}}. If you have an abundance of GP or {{ItemIcon|Leather}}, then just continue making the highest level item until {{SkillReq|Crafting|57}}.
===Level 57-71===
From {{SkillReq|Crafting|57}} to {{SkillReq|Crafting|71}}, items made out of {{ItemIcon|Green Dragonhide}} are the most efficient XP/level. Since {{ItemIcon|Green Dragonhide}} can effectively be purchased from the shop for {{GP|200}} per piece and items made from {{ItemIcon|Green Dragonhide}} sell for an amount equal to {{GP|200}} per piece of dragonhide required, making {{ItemIcon|Green Dragonhide}} items is cost neutral as a baseline and will actually turn a small profit thanks to materials saved by the {{Icon|Mastery}} effect.
===Level 71-99===
After reaching {{SkillReq|Crafting|71}}, players have a choice: They can continue training using {{ItemIcon|Green D-hide Body|Green D-hide Bodies}} all the way to {{SkillReq|Crafting|99}} while turning a small profit, or they can begin creating {{ItemIcon|Blue D-hide Body|Blue D-hide bodies}} and gain slightly faster XP in exchange for losing money.


==Boosters==
==Boosters==
===XP===
===XP===
The following things can be used to increase the amount of Crafting XP received.
The following things can be used to increase the amount of Crafting XP received.
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{{ModifierTable|decreasedSkillIntervalPercent,decreasedSkillInterval|Action Interval|false|skill=Crafting}}
{{ModifierTable|decreasedSkillIntervalPercent,decreasedSkillInterval|Action Interval|false|skill=Crafting}}


==Acquiring Materials==
{{SkillGuideMenu}}
 
Although it is possible to receive {{ItemIcon|Leather}} and {{ItemIcon|Green Dragonhide|Dragonhides}} from fighting various [[Monsters]], it is much faster to buy them from the [[Shop]]. Leather can be purchased directly from the shop for {{GP|100}} per piece, and Dragonhides can be purchased for an amount of GP and Leather depending on the tier. This guide will assume you are purchasing all materials from the store as gathering them via combat will take substantially longer than it would to make the money through other means.
 
==Early Training==
 
From level 1 to level 57, players should make the best leather item they can. Jewelry materials cannot be feasibly acquired in large enough quantities to offer a real alternative, although players who already have {{ItemIcon|Gold Bar}}s and gems on hand may choose to mix them in to speed things up slightly.
 
{|class="wikitable"
|-
! Levels
! XP Needed
! Item
! XP/Item
! Profit/Item
! Count
! Total Profit
!Time
|-
| 1-7 || {{#vardefineecho:XPneeded|650}} || {{ItemIcon|Leather Gloves}} || {{#vardefineecho:XP|13}} || {{GP|-25}} || {{#vardefineecho:Count|{{#expr:ceil({{#var:XPneeded}}/{{#var:XP}})}}}} || {{GP|{{#expr:{{#var:Count}} * -25}}}} || {{Time|{{#expr:ceil({{#var:Count}}) * 3}}}}
|-
| 7-9 || {{#vardefineecho:XPneeded|319}} || {{ItemIcon|Leather Boots}} || {{#vardefineecho:XP|16}} || {{GP|-25}} || {{#vardefineecho:Count|{{#expr:ceil({{#var:XPneeded}}/{{#var:XP}})}}}} || {{GP|{{#expr:{{#var:Count}} * -25}}}} || {{Time|{{#expr:ceil({{#var:Count}}) * 3}}}}
|-
| 9-11 || {{#vardefineecho:XPneeded|389}} || {{ItemIcon|Leather Cowl}} || {{#vardefineecho:XP|18}} || {{GP|-25}} || {{#vardefineecho:Count|{{#expr:ceil({{#var:XPneeded}}/{{#var:XP}})}}}} || {{GP|{{#expr:{{#var:Count}} * -25}}}} || {{Time|{{#expr:ceil({{#var:Count}}) * 3}}}}
|-
| 11-14 || {{#vardefineecho:XPneeded|749}} || {{ItemIcon|Leather Vambraces}} || {{#vardefineecho:XP|22}} || {{GP|-25}} || {{#vardefineecho:Count|{{#expr:ceil({{#var:XPneeded}}/{{#var:XP}})}}}} || {{GP|{{#expr:{{#var:Count}} * -25}}}} || {{Time|{{#expr:ceil({{#var:Count}}) * 3}}}}
|-
| 14-18 || {{formatnum:{{#vardefineecho:XPneeded|1416}}}} || {{ItemIcon|Leather Body}} || {{#vardefineecho:XP|25}} || {{GP|-25}} || {{formatnum:{{#vardefineecho:Count|{{#expr:ceil({{#var:XPneeded}}/{{#var:XP}})}}}}}} || {{GP|{{#expr:{{#var:Count}} * -25}}}} || {{Time|{{#expr:ceil({{#var:Count}}) * 3}}}}
|-
| 18-57 || {{formatnum:{{#vardefineecho:XPneeded|199731}}}} || {{ItemIcon|Leather Chaps}} || {{#vardefineecho:XP|27}} || {{GP|-25}} || {{#vardefineecho:Count|{{#expr:ceil({{#var:XPneeded}}/{{#var:XP}})}}}} || {{GP|{{#expr:{{#var:Count}} * -25}}}} || {{Time|{{#expr:ceil({{#var:Count}}) * 3}}}}
|-
! colspan="10" style="text-align:left" | Totals
|-
|1-57 || 203,254 || || || || 7,582 || {{GP|-189,550}} || {{Time|{{#expr:7582 * 3}}}}
|}
 
==Green Dragonhide==
 
From levels 57 to 71, items made out of {{ItemIcon|Green Dragonhide}} are the most efficient XP/level. Since Green Dragonhide can effectively be purchased from the shop for {{GP|200}} per piece and items made from Green Dragonhide sell for an amount equal to {{GP|200}} per piece of dragonhide required, making Green Dragonhide items is cost neutral as a baseline and will actually turn a small profit thanks to materials saved by the {{Icon|Mastery}} effect.
 
{|class="wikitable"
|-
! Levels
! XP Needed
! Item
! XP/Item
! Count
! Time
|-
| 57-60 || {{formatnum:{{#vardefineecho:XPneeded|70488}}}} || {{ItemIcon|Green D-hide Vambraces}} || {{#vardefineecho:XP|50}} || {{formatnum:{{#vardefineecho:Count|{{#expr:ceil({{#var:XPneeded}}/{{#var:XP}})}}}}}} || {{Time|{{#expr:ceil({{#var:Count}}) * 3}}}}
|-
| 60-63 || {{formatnum:{{#vardefineecho:XPneeded|94857}}}} || {{ItemIcon|Green D-hide Chaps}} || {{#vardefineecho:XP|99}} || {{formatnum:{{#vardefineecho:Count|{{#expr:ceil({{#var:XPneeded}}/{{#var:XP}})}}}}}} || {{Time|{{#expr:ceil({{#var:Count}}) * 3}}}}
|-
| 63-71 || {{formatnum:{{#vardefineecho:XPneeded|445846}}}} || {{ItemIcon|Green D-hide Body}} || {{#vardefineecho:XP|148}} || {{formatnum:{{#vardefineecho:Count|{{#expr:ceil({{#var:XPneeded}}/{{#var:XP}})}}}}}} || {{Time|{{#expr:ceil({{#var:Count}}) * 3}}}}
|-
! colspan="10" style="text-align:left" | Totals
|-
|57-71 || 611,191 || || || 5,382 || {{Time|{{#expr:5382 * 3}}}}
|}
 
==Final Levels==
 
After reaching level 71, players have a choice: They can continue training using {{ItemIcon|Green D-hide Body|Green D-hide Bodies}} all the way to 99 while turning a small profit or they can begin creating {{ItemIcon|Blue D-hide Body|Blue D-hide bodies}} and gain slightly faster XP in exchange for losing money. There are three routes from 71 to 99:
 
===All Green Dragonhide===
 
{|class="wikitable"
|-
! Levels
! XP Needed
! Item
! XP/Item
! Count
! Time
|-
| 71-99 || {{formatnum:{{#vardefineecho:XPneeded|12219986}}}} || {{ItemIcon|Green D-hide Body}} || {{#vardefineecho:XP|148}} || {{formatnum:{{#vardefineecho:Count|{{#expr:ceil({{#var:XPneeded}}/{{#var:XP}})}}}}}} || {{Time|{{#vardefineecho:GreenTime|{{#expr:ceil({{#var:Count}}) * 3}}}}}}
|}
 
===All Blue Dragonhide===
 
{|class="wikitable"
|-
! Levels
! XP Needed
! Item
! XP/Item
! Profit/Item
! Count
! Total Profit
! Time
|-
| 71-99 || {{formatnum:{{#vardefineecho:XPneeded|12219986}}}} || {{ItemIcon|Blue D-hide Body}} || {{#vardefineecho:XP|168}} || {{GP|-150}} || {{formatnum:{{#vardefineecho:Count|{{#expr:ceil({{#var:XPneeded}}/{{#var:XP}})}}}}}} || {{GP|{{#expr:{{#var:Count}} * -150}}}} || {{Time|{{#vardefineecho:BlueTime|{{#expr:ceil({{#var:Count}}) * 3}}}}}}
|}
 
===Blue Dragonhide into Red Dragonhide===
 
{|class="wikitable"
|-
! Levels
! XP Needed
! Item
! XP/Item
! Profit/Item
! Count
! Total Profit
! Time
|-
| 71-77 || {{formatnum:{{#vardefineecho:XPneeded|661136}}}} || {{ItemIcon|Blue D-hide Body}} || {{#vardefineecho:XP|168}} || {{GP|-150}} || {{formatnum:{{#vardefineecho:Count|{{#expr:ceil({{#var:XPneeded}}/{{#var:XP}})}}}}}} || {{GP|{{#expr:{{#var:Count}} * -150}}}} || {{Time|{{#expr:ceil({{#var:Count}}) * 3}}}}
|-
| 77-99 || {{formatnum:{{#vardefineecho:XPneeded|11558850}}}} || {{ItemIcon|Red D-hide Body}} || {{#vardefineecho:XP|187}} || {{GP|-450}} || {{formatnum:{{#vardefineecho:Count|{{#expr:ceil({{#var:XPneeded}}/{{#var:XP}})}}}}}} || {{GP|{{#expr:{{#var:Count}} * -450}}}} || {{Time|{{#expr:ceil({{#var:Count}}) * 3}}}}
|-
! colspan="10" style="text-align:left" | Totals
|-
|71-99 || 12,219,986 || || || || 65,749 || {{GP|-28406250}} || {{Time|{{#vardefineecho:RedTime|{{#expr:65749 * 3}}}}}}
|}
 
===Comparisons===
 
Using Green Dragonhide all the way to level 99 takes {{Time|{{#expr:{{#var:GreenTime}} - {{#var:BlueTime}}}}}} longer than swapping to Blue Dragonhide.
 
Using Blue Dragonhide all the way to level 99 takes {{Time|{{#expr:{{#var:BlueTime}} - {{#var:RedTime}}}}}} longer than swapping to Red Dragonhide.
 
{{Menu}}
{{Menu}}
[[Category:Guides]]
[[Category:Guides]]
[[Category:Skill Training]]
[[Category:Skill Training]]
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