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Cooking: Difference between revisions

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(Updated for v0.11.2)
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{{V|0.18.2}}


[[File:Cooking (skill).svg|thumb|right|Cooking]]
[[File:Cooking (skill).svg|thumb|right|Cooking]]


Cooking makes your inedible raw fish into edible non-raw fish or non-edible non-raw fish... Simple, right?
Cooking is used to turn [[Fishing#Fish|raw fish]] into edible [[food]]. Although produce such as {{ItemIcon|Potatoes}} harvested while {{Skill|Farming}} can be used as food, cooked fish are substantially stronger, with even relatively low level fish such as {{ItemIcon|Lobster|Lobsters}} healing more than {{ItemIcon|Carrot|Carrots}}, the strongest crops.
 
==Mechanics==
 
Cooking food normally takes 3 seconds. Purchasing the {{UpgradeIcon|Art of Control}} god upgrade reduces this time by 20% to 2.4 seconds.
 
By default, you will receive one cooked fish for each successful cooking action. The chance to double the amount of food cooked starts at 0% and can be increased in several ways:
 
* The [[Generous Cook Potion]] increases the chance to double food by +10-50%, depending on tier.
* {{ItemIcon|Aorpheat's Signet Ring}} increases the chance to double food by +10%.
* {{PetIcon|Cooking}} increases the chance to double food by +5%.
* The 25% Mastery Pool Checkpoint increases the chance to double food by +5%.
 
The bonuses stack additively. For example, a player wearing {{ItemIcon|Aorpheat's Signet Ring}} and using {{ItemIcon|Generous Cook Potion IV}} with {{PetIcon|Cooking}} unlocked while the 25% Mastery Pool Checkpoint is active will have a 70% chance to receive two fish instead of one.
 
===Burning Food===
There are two chances to burn food while cooking: The first is a 30% chance to burn food which can be reduced via Mastery. The second is a 1% chance that can only be removed by the {{ItemIcon|Cooking Skillcape}} or {{ItemIcon|Cooking Gloves}}.
 
If food is burnt during cooking, the player will only receive 1XP. The {{ItemIcon|Crown of Rhaelyx}} can still save materials from being consumed if food is burned, but the amount of burnt food cannot be doubled by {{PetIcon|Cooking}}, {{ItemIcon|Aorpheat's Signet Ring}}, or [[Generous Cook Potion]]s.
 
Burnt food is inedible and can be sold from the [[bank]] for {{GP|1}}. Reaching {{PAGENAME}} {{SkillReq|{{PAGENAME}}|99}} will unlock the {{ItemIcon|Cooking Skillcape}} for purchase from the [[Shop]]. Food will never burn when the Cooking Skillcape is equipped.


When you cook fish, there are two chances that it will burn. There is a primary, 30%, chance that can be reduced by mastery, and a secondary 99% chance that is removed by the [[Cooking Skillcape]] and [[Cooking Gloves]]. If either of these result in failure, your food burns and you only receive 1 XP.
==Mastery Unlocks==
==Mastery Unlocks==
Cooking has a couple of [[Mastery]] unlocks associated with it.


* Level 15: Unlocks x50 cooking.
===Item Mastery Unlocks===
* Level 30: Unlocks xAll cooking.
{{MasteryUnlocks}}
The cap of 99% success is reached at level 50 Mastery
 
===Mastery Pool Checkpoints===
{{MasteryCheckpoints}}
 
The heal bonuses from the per-item Mastery and the 95% Checkpoint bonus stack additively. If a player has 99 Mastery for a given fish and has the 95% Mastery Checkpoint unlocked, the fish will heal 130% of the normal amount.
 
The Mastery Checkpoint bonus also applies to uncooked [[Food]] such as crops grown via {{Skill|Farming}}.
 
== Skillcape ==
 
The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}.
{{SkillcapeInfo}}


All of these unlocks give you a bigger cooking queue. So instead of cooking one fish with a click, if you have level 15 mastery, you can cook 50. But they still take the same amount of time clicking the cook 1 button fifty times would take.
== Pet ==
The [[Pets|pet]] can be unlocked by doing any Cooking action.
{{PetSkillInfo}}


Additionally each level of mastery reduces the primary burn chance by 0.6%. At level 50 mastery food has a 0% chance to burn.
== Cooking Fires ==
Cooking fires can be purchased from the [[Shop]] if the player has the required {{Skill|Firemaking}} level. Their purpose is to increase the amount of Cooking experience gained.
{{CookingFireUpgradeTable}}


== Cooking Items ==
== Cooking Items ==
{| class="wikitable sortable"
Below is a table of all the items that can currently be cooked.
!Item
{{CookingTable}}
!Name
!Cooking Level
!Experience
!Healing
!Price
!Ingredients
|-
| style ="text-align: left;" |[[File:Shrimp (item).svg|50px|center]]
| style ="text-align: left;" |[[Shrimp]]
| style ="text-align: right;" |1
| style ="text-align: right;" |5
| style ="text-align: right;" |30
| style ="text-align: right;" |2
| style ="text-align: right;" |1 [[File:Raw Shrimp (item).svg|25px|middle|link=Raw Shrimp]]
|-
| style ="text-align: left;" |[[File:Sardine (item).svg|50px|center]]
| style ="text-align: left;" |[[Sardine]]
| style ="text-align: right;" |5
| style ="text-align: right;" |10
| style ="text-align: right;" |40
| style ="text-align: right;" |5
| style ="text-align: right;" |1 [[File:Raw Sardine (item).svg|25px|middle|link=Raw Sardine]]
|-
| style ="text-align: left;" |[[File:Herring (item).svg|50px|center]]
| style ="text-align: left;" |[[Herring]]
| style ="text-align: right;" |10
| style ="text-align: right;" |15
| style ="text-align: right;" |50
| style ="text-align: right;" |10
| style ="text-align: right;" |1 [[File:Raw Herring (item).svg|25px|middle|link=Raw Herring]]
|-
| style ="text-align: left;" |[[File:Trout (item).svg|50px|center]]
| style ="text-align: left;" |[[Trout]]
| style ="text-align: right;" |20
| style ="text-align: right;" |25
| style ="text-align: right;" |70
| style ="text-align: right;" |20
| style ="text-align: right;" |1 [[File:Raw Trout (item).svg|25px|middle|link=Raw Trout]]
|-
| style ="text-align: left;" |[[File:Salmon (item).svg|50px|center]]
| style ="text-align: left;" |[[Salmon]]
| style ="text-align: right;" |35
| style ="text-align: right;" |30
| style ="text-align: right;" |90
| style ="text-align: right;" |30
| style ="text-align: right;" |1 [[File:Raw Salmon (item).svg|25px|middle|link=Raw Salmon]]
|-
| style ="text-align: left;" |[[File:Lobster (item).svg|50px|center]]
| style ="text-align: left;" |[[Lobster]]
| style ="text-align: right;" |40
| style ="text-align: right;" |40
| style ="text-align: right;" |120
| style ="text-align: right;" |50
| style ="text-align: right;" |1 [[File:Raw Lobster (item).svg|25px|middle|link=Raw Lobster]]
|-
| style ="text-align: left;" |[[File:Swordfish (item).svg|50px|center]]
| style ="text-align: left;" |[[Swordfish]]
| style ="text-align: right;" |50
| style ="text-align: right;" |50
| style ="text-align: right;" |140
| style ="text-align: right;" |55
| style ="text-align: right;" |1 [[File:Raw Swordfish (item).svg|25px|middle|link=Raw Swordfish]]
|-
| style ="text-align: left;" |[[File:Crab (item).svg|50px|center]]
| style ="text-align: left;" |[[Crab]]
| style ="text-align: right;" |60
| style ="text-align: right;" |70
| style ="text-align: right;" |160
| style ="text-align: right;" |70
| style ="text-align: right;" |1 [[File:Raw Crab (item).svg|25px|middle|link=Raw Crab]]
|-
| style ="text-align: left;" |[[File:Shark (item).svg|50px|center]]
| style ="text-align: left;" |[[Shark]]
| style ="text-align: right;" |70
| style ="text-align: right;" |80
| style ="text-align: right;" |200
| style ="text-align: right;" |140
| style ="text-align: right;" |1 [[File:Raw Shark (item).svg|25px|middle|link=Raw Shark]]
|-
| style ="text-align: left;" |[[File:Cave Fish (item).svg|50px|center]]
| style ="text-align: left;" |[[Cave Fish]]
| style ="text-align: right;" |75
| style ="text-align: right;" |100
| style ="text-align: right;" |220
| style ="text-align: right;" |180
| style ="text-align: right;" |1 [[File:Raw Cave Fish (item).svg|25px|middle|link=Raw Cave Fish]]
|-
| style ="text-align: left;" |[[File:Manta Ray (item).svg|50px|center]]
| style ="text-align: left;" |[[Manta Ray]]
| style ="text-align: right;" |85
| style ="text-align: right;" |125
| style ="text-align: right;" |240
| style ="text-align: right;" |225
| style ="text-align: right;" |1 [[File:Raw Manta Ray (item).svg|25px|middle|link=Raw Manta Ray]]
|-
| style ="text-align: left;" |[[File:Whale (item).svg|50px|center]]
| style ="text-align: left;" |[[Whale]]
| style ="text-align: right;" |95
| style ="text-align: right;" |150
| style ="text-align: right;" |260
| style ="text-align: right;" |300
| style ="text-align: right;" |1 [[File:Raw Whale (item).svg|25px|middle|link=Raw Whale]]
|}
[[Category:Skills]]
 


== Potion ==
The [[Generous Cook Potion]] has a chance to double food created. Charges are not used when burning food.
{{PotionTable|Generous Cook Potion}}


[[Category:Skills]]
{{Menu}}
{{Menu}}
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