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| | {{V|0.18.2}} |
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| [[File:Cooking (skill).svg|thumb|right|Cooking]] | | [[File:Cooking (skill).svg|thumb|right|Cooking]] |
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| Cooking makes your inedible raw fish into edible non-raw fish or non-edible non-raw fish... Simple, right? | | Cooking is used to turn [[Fishing#Fish|raw fish]] into edible [[food]]. Although produce such as {{ItemIcon|Potatoes}} harvested while {{Skill|Farming}} can be used as food, cooked fish are substantially stronger, with even relatively low level fish such as {{ItemIcon|Lobster|Lobsters}} healing more than {{ItemIcon|Carrot|Carrots}}, the strongest crops. |
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| | ==Mechanics== |
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| | Cooking food normally takes 3 seconds. Purchasing the {{UpgradeIcon|Art of Control}} god upgrade reduces this time by 20% to 2.4 seconds. |
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| | By default, you will receive one cooked fish for each successful cooking action. The chance to double the amount of food cooked starts at 0% and can be increased in several ways: |
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| | * The [[Generous Cook Potion]] increases the chance to double food by +10-50%, depending on tier. |
| | * {{ItemIcon|Aorpheat's Signet Ring}} increases the chance to double food by +10%. |
| | * {{PetIcon|Cooking}} increases the chance to double food by +5%. |
| | * The 25% Mastery Pool Checkpoint increases the chance to double food by +5%. |
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| | The bonuses stack additively. For example, a player wearing {{ItemIcon|Aorpheat's Signet Ring}} and using {{ItemIcon|Generous Cook Potion IV}} with {{PetIcon|Cooking}} unlocked while the 25% Mastery Pool Checkpoint is active will have a 70% chance to receive two fish instead of one. |
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| | ===Burning Food=== |
| | There are two chances to burn food while cooking: The first is a 30% chance to burn food which can be reduced via Mastery. The second is a 1% chance that can only be removed by the {{ItemIcon|Cooking Skillcape}} or {{ItemIcon|Cooking Gloves}}. |
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| | If food is burnt during cooking, the player will only receive 1XP. The {{ItemIcon|Crown of Rhaelyx}} can still save materials from being consumed if food is burned, but the amount of burnt food cannot be doubled by {{PetIcon|Cooking}}, {{ItemIcon|Aorpheat's Signet Ring}}, or [[Generous Cook Potion]]s. |
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| | Burnt food is inedible and can be sold from the [[bank]] for {{GP|1}}. Reaching {{PAGENAME}} {{SkillReq|{{PAGENAME}}|99}} will unlock the {{ItemIcon|Cooking Skillcape}} for purchase from the [[Shop]]. Food will never burn when the Cooking Skillcape is equipped. |
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| When you cook fish, there is a 30% chance for it to burn. When food burns you only receive 1 XP.
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| ==Mastery Unlocks== | | ==Mastery Unlocks== |
| Cooking has a couple of [[Mastery]] unlocks associated with it.
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| * Level 10: Unlocks x10 cooking.
| | ===Item Mastery Unlocks=== |
| * Level 20: Unlocks x50 cooking.
| | {{MasteryUnlocks}} |
| * Level 30: Unlocks xAll cooking.
| | The cap of 99% success is reached at level 50 Mastery |
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| All of these unlocks give you a bigger cooking queue. So instead of cooking one fish with a click, if you have level 10 mastery, you can cook 10. But they still take the same amount of time clicking the cook 1 button ten times would take.
| | ===Mastery Pool Checkpoints=== |
| | {{MasteryCheckpoints}} |
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| Additionally each level of mastery reduces the burn chance by 0.6%. At level 50 mastery food has a 0% chance to burn.
| | The heal bonuses from the per-item Mastery and the 95% Checkpoint bonus stack additively. If a player has 99 Mastery for a given fish and has the 95% Mastery Checkpoint unlocked, the fish will heal 130% of the normal amount. |
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| | The Mastery Checkpoint bonus also applies to uncooked [[Food]] such as crops grown via {{Skill|Farming}}. |
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| | == Skillcape == |
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| | The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}. |
| | {{SkillcapeInfo}} |
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| | == Pet == |
| | The [[Pets|pet]] can be unlocked by doing any Cooking action. |
| | {{PetSkillInfo}} |
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| | == Cooking Fires == |
| | Cooking fires can be purchased from the [[Shop]] if the player has the required {{Skill|Firemaking}} level. Their purpose is to increase the amount of Cooking experience gained. |
| | {{CookingFireUpgradeTable}} |
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| == Cooking Items == | | == Cooking Items == |
| {| class="wikitable"
| | Below is a table of all the items that can currently be cooked. |
| !Item
| | {{CookingTable}} |
| !Name
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| !Cooking Level
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| !Experience
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| !Healing
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| !Price
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| !Ingredients
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| | [[File:Shrimp (item).svg|50px|center]]
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| |[[Shrimp]]
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| | style="text-align:right"; | 1
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| | style="text-align:right"; | 5
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| | style="text-align:right"; | 3
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| | style="text-align:right"; | 2
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| | style="text-align:right"; | 1 [[File:Raw Shrimp (item).svg|25px|middle|link=Raw Shrimp]]
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| |-
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| | [[File:Sardine (item).svg|50px|center]]
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| |[[Sardine]]
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| | style="text-align:right"; | 5
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| | style="text-align:right"; | 10
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| | style="text-align:right"; | 4
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| | style="text-align:right"; | 5
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| | style="text-align:right"; | 1 [[File:Raw Sardine (item).svg|25px|middle|link=Raw Sardine]]
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| |-
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| | [[File:Herring (item).svg|50px|center]]
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| |[[Herring]]
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| | style="text-align:right"; | 10
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| | style="text-align:right"; | 15
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| | style="text-align:right"; | 5
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| | style="text-align:right"; | 10
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| | style="text-align:right"; | 1 [[File:Raw Herring (item).svg|25px|middle|link=Raw Herring]]
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| |-
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| | [[File:Trout (item).svg|50px|center]]
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| |[[Trout]]
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| | style="text-align:right"; | 20
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| | style="text-align:right"; | 25
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| | style="text-align:right"; | 7
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| | style="text-align:right"; | 20
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| | style="text-align:right"; | 1 [[File:Raw Trout (item).svg|25px|middle|link=Raw Trout]]
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| |-
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| | [[File:Salmon (item).svg|50px|center]]
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| |[[Salmon]]
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| | style="text-align:right"; | 35
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| | style="text-align:right"; | 30
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| | style="text-align:right"; | 9
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| | style="text-align:right"; | 30
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| | style="text-align:right"; | 1 [[File:Raw Salmon (item).svg|25px|middle|link=Raw Salmon]]
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| |-
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| | [[File:Lobster (item).svg|50px|center]]
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| |[[Lobster]]
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| | style="text-align:right"; | 40
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| | style="text-align:right"; | 40
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| | style="text-align:right"; | 12
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| | style="text-align:right"; | 50
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| | style="text-align:right"; | 1 [[File:Raw Lobster (item).svg|25px|middle|link=Raw Lobster]]
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| |-
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| | [[File:Swordfish (item).svg|50px|center]]
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| |[[Swordfish]]
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| | style="text-align:right"; | 50
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| | style="text-align:right"; | 50
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| | style="text-align:right"; | 14
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| | style="text-align:right"; | 55
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| | style="text-align:right"; | 1 [[File:Raw Swordfish (item).svg|25px|middle|link=Raw Swordfish]]
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| |-
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| | [[File:Crab (item).svg|50px|center]]
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| |[[Crab]]
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| | style="text-align:right"; | 60
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| | style="text-align:right"; | 70
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| | style="text-align:right"; | 16
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| | style="text-align:right"; | 70
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| | style="text-align:right"; | 1 [[File:Raw Crab (item).svg|25px|middle|link=Raw Crab]]
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| |-
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| | [[File:Shark (item).svg|50px|center]]
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| |[[Shark]]
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| | style="text-align:right"; | 70
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| | style="text-align:right"; | 80
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| | style="text-align:right"; | 20
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| | style="text-align:right"; | 140
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| | style="text-align:right"; | 1 [[File:Raw Shark (item).svg|25px|middle|link=Raw Shark]]
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| |-
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| | [[File:Cave Fish (item).svg|50px|center]]
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| |[[Cave Fish]]
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| | style="text-align:right"; | 75
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| | style="text-align:right"; | 100
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| | style="text-align:right"; | 22
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| | style="text-align:right"; | 180
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| | style="text-align:right"; | 1 [[File:Raw Cave Fish (item).svg|25px|middle|link=Raw Cave Fish]]
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| | [[File:Manta Ray (item).svg|50px|center]]
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| |[[Manta Ray]]
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| | style="text-align:right"; | 85
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| | style="text-align:right"; | 125
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| | style="text-align:right"; | 24
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| | style="text-align:right"; | 225
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| | style="text-align:right"; | 1 [[File:Raw Manta Ray (item).svg|25px|middle|link=Raw Manta Ray]]
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| | [[File:Whale (item).svg|50px|center]]
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| |[[Whale]]
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| | style="text-align:right"; | 95
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| | style="text-align:right"; | 150
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| | style="text-align:right"; | 26
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| | style="text-align:right"; | 300
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| | style="text-align:right"; | 1 [[File:Raw Whale (item).svg|25px|middle|link=Raw Whale]]
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| |}
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| [[Category:Skills]]
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| | == Potion == |
| | The [[Generous Cook Potion]] has a chance to double food created. Charges are not used when burning food. |
| | {{PotionTable|Generous Cook Potion}} |
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| | [[Category:Skills]] |
| {{Menu}} | | {{Menu}} |