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Cooking: Difference between revisions

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{{V0.16.3}}
[[File:Cooking (skill).svg|thumb|right|Cooking]]
[[File:Cooking (skill).svg|thumb|right|Cooking]]


Cooking makes your inedible raw fish into edible non-raw fish or non-edible non-raw fish... Simple, right?
Cooking is used to turn [[Fishing#Fish|raw fish]] into edible [[food]]. Although produce such as {{ItemIcon|Potatoes}} harvested while {{Skill|Farming}} can be used as food, cooked fish are substantially stronger, with even relatively low level fish such as {{ItemIcon|Lobster}}s healing more than {{ItemIcon|Carrot}}s, the strongest crops.
 
The amount of food created per action can be increased in several ways: The [[Generous Cook Potion]] gives a 10-50% chance to double the amount of food gained, depending on tier, {{ItemIcon|Aorpheat's Signet Ring}} gives a 10% chance to double the amount of food created, and and {{PetIcon|Cooking}} gives a 5% chance to double the amount of food created. Each of these chances is rolled separately, and are added rather than multiplied. Meaning 2 doubling effects will give 3 fish, not 4
Cooking food normally takes 3 seconds. Purchasing the [[Art of Control]] god upgrade reduces this time by 20% to 2.4 seconds.
 
==Burning Food==
There are two chances to burn food while cooking: The first is a 30% chance to burn food which can be reduced via Mastery. The second is a 1% chance that can only be removed by the {{ItemIcon|Cooking Skillcape}} or {{ItemIcon|Cooking Gloves}}.
 
If food is burnt during cooking, the player will only receive 1XP. The {{ItemIcon|Crown of Rhaelyx}} can still save materials from being consumed if food is burned, but the amount of burnt food cannot be doubled by {{PetIcon|Cooking}}, {{ItemIcon|Aorpheat's Signet Ring}}, or [[Generous Cook Potion]]s.
 
Burnt food is inedible and can be sold from the [[bank]] for 1[[GP]]. Reaching cooking level 99 will unlock the [[Cooking Skillcape]] for purchase from the [[Shop]]. Food will never burn when the [[Cooking Skillcape]] is equipped.


When you cook fish, there is a 30% chance for it to burn. When food burns you only receive 1 XP.
==Mastery Unlocks==
==Mastery Unlocks==
Cooking has a couple of [[Mastery]] unlocks associated with it.


* Level 10: Unlocks x10 cooking.
===Item Mastery Unlocks===
* Level 20: Unlocks x50 cooking.
{{MasteryUnlocks}}
* Level 30: Unlocks xAll cooking.
The cap of 99% success is reached at level 50 Mastery


All of these unlocks give you a bigger cooking queue. So instead of cooking one fish with a click, if you have level 10 mastery, you can cook 10. But they still take the same amount of time clicking the cook 1 button ten times would take.
===Mastery Pool Checkpoints===
{{MasteryCheckpoints}}


Additionally each level of mastery reduces the burn chance by 0.6%. At level 50 mastery food has a 0% chance to burn.
== Skillcape ==


== Cooking Items ==
The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}.
{{SkillcapeInfo}}
 
== Pet ==
The [[Pets|pet]] can be unlocked by doing any Cooking action.
{| class="wikitable"
{| class="wikitable"
!Item
!Name
!Cooking Level
!Experience
!Healing
!Price
!Ingredients
|-
| [[File:Shrimp (item).svg|50px|center]]
|[[Shrimp]]
| style="text-align:right"; | 1
| style="text-align:right"; | 5
| style="text-align:right"; | 3
| style="text-align:right"; | 2
| style="text-align:right"; | 1  [[File:Raw Shrimp (item).svg|25px|middle|link=Raw Shrimp]]
|-
| [[File:Sardine (item).svg|50px|center]]
|[[Sardine]]
| style="text-align:right"; | 5
| style="text-align:right"; | 10
| style="text-align:right"; | 4
| style="text-align:right"; | 5
| style="text-align:right"; | 1  [[File:Raw Sardine (item).svg|25px|middle|link=Raw Sardine]]
|-
| [[File:Herring (item).svg|50px|center]]
|[[Herring]]
| style="text-align:right"; | 10
| style="text-align:right"; | 15
| style="text-align:right"; | 5
| style="text-align:right"; | 10
| style="text-align:right"; | 1  [[File:Raw Herring (item).svg|25px|middle|link=Raw Herring]]
|-
| [[File:Trout (item).svg|50px|center]]
|[[Trout]]
| style="text-align:right"; | 20
| style="text-align:right"; | 25
| style="text-align:right"; | 7
| style="text-align:right"; | 20
| style="text-align:right"; | 1  [[File:Raw Trout (item).svg|25px|middle|link=Raw Trout]]
|-
| [[File:Salmon (item).svg|50px|center]]
|[[Salmon]]
| style="text-align:right"; | 35
| style="text-align:right"; | 30
| style="text-align:right"; | 9
| style="text-align:right"; | 30
| style="text-align:right"; | 1  [[File:Raw Salmon (item).svg|25px|middle|link=Raw Salmon]]
|-
| [[File:Lobster (item).svg|50px|center]]
|[[Lobster]]
| style="text-align:right"; | 40
| style="text-align:right"; | 40
| style="text-align:right"; | 12
| style="text-align:right"; | 50
| style="text-align:right"; | 1  [[File:Raw Lobster (item).svg|25px|middle|link=Raw Lobster]]
|-
| [[File:Swordfish (item).svg|50px|center]]
|[[Swordfish]]
| style="text-align:right"; | 50
| style="text-align:right"; | 50
| style="text-align:right"; | 14
| style="text-align:right"; | 55
| style="text-align:right"; | 1  [[File:Raw Swordfish (item).svg|25px|middle|link=Raw Swordfish]]
|-
| [[File:Crab (item).svg|50px|center]]
|[[Crab]]
| style="text-align:right"; | 60
| style="text-align:right"; | 70
| style="text-align:right"; | 16
| style="text-align:right"; | 70
| style="text-align:right"; | 1  [[File:Raw Crab (item).svg|25px|middle|link=Raw Crab]]
|-
|-
| [[File:Shark (item).svg|50px|center]]
! Pet !! Name !! Effect
|[[Shark]]
| style="text-align:right"; | 70
| style="text-align:right"; | 80
| style="text-align:right"; | 20
| style="text-align:right"; | 140
| style="text-align:right"; | 1  [[File:Raw Shark (item).svg|25px|middle|link=Raw Shark]]
|-
|-
| [[File:Cave Fish (item).svg|50px|center]]
| [[File:Cris (pet).svg|60px]] || [[Cris]] || 5% Chance to receive 2x Cooked Fish.
|[[Cave Fish]]
| style="text-align:right"; | 75
| style="text-align:right"; | 100
| style="text-align:right"; | 22
| style="text-align:right"; | 180
| style="text-align:right"; | 1  [[File:Raw Cave Fish (item).svg|25px|middle|link=Raw Cave Fish]]
|-
| [[File:Manta Ray (item).svg|50px|center]]
|[[Manta Ray]]
| style="text-align:right"; | 85
| style="text-align:right"; | 125
| style="text-align:right"; | 24
| style="text-align:right"; | 225
| style="text-align:right"; | 1  [[File:Raw Manta Ray (item).svg|25px|middle|link=Raw Manta Ray]]
|-
| [[File:Whale (item).svg|50px|center]]
|[[Whale]]
| style="text-align:right"; | 95
| style="text-align:right"; | 150
| style="text-align:right"; | 26
| style="text-align:right"; | 300
| style="text-align:right"; | 1  [[File:Raw Whale (item).svg|25px|middle|link=Raw Whale]]
|}
|}
[[Category:Skills]]


== Cooking Fires ==
Cooking fires can be purchased from the [[Shop]] if the player has the required [[Firemaking]] level. THeir purpose is to increase the amount of Cooking experience gained.
{{CookingFireUpgradeTable}}
== Cooking Items ==
Below is a table of all the items that can currently be cooked.
{{CookingTable}}
== Potion ==
The [[Generous Cook Potion]] has a chance to double food created. Charges are not used when burning food.


{{PotionTable|Generous Cook Potion}}


[[Category:Skills]]
{{Menu}}
{{Menu}}