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Combat Triangle: Difference between revisions

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{{V|1.0.1}}
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The Combat Triangle is a modifier applied to your Character when fighting [[Monsters]] based on their Attack Type compared to yours. This modifier includes a Damage Modifier and a [[Combat|Damage Reduction]] Modifier. This is only applied to you, and not the [[Monsters|Monster]].
The Combat Triangle is a modifier applied to your Character when fighting [[Monsters]] based on their Attack Type compared to yours. This modifier includes a Damage Modifier and a [[Combat|Damage Reduction]] Modifier. This is only applied to you, and not the [[Monsters|Monster]].
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Each combat type is strong against one of the other two combat types and weak against the other:
Each combat type is strong against one of the other two combat types and weak against the other:


{{Skill|Attack|Melee}} is strong against {{Skill|Ranged}}.</br>
{{Skill|Attack|Melee}} is strong against {{Skill|Ranged}}.


{{Skill|Ranged}} is strong against {{Skill|Magic}}.</br>
{{Skill|Ranged}} is strong against {{Skill|Magic}}.


{{Skill|Magic}} is strong against {{Skill|Attack|Melee}}.</br>
{{Skill|Magic}} is strong against {{Skill|Attack|Melee}}.


When the player uses the combat style that is strong against the monster's combat style, they receive a bonus to their maximum hit and damage reduction.  
When the player uses the combat style that is strong against the monster's combat style, they receive a bonus to their maximum hit and damage reduction.  
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==Bonuses==
==Bonuses==
Note that if your DR is reduced by the Intimidation passive by all {{TotH}} enemies, the combat triangle is applied last.
{{CombatTriangleAdjustmentTable}}
{{CombatTriangleAdjustmentTable}}


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