Combat: Difference between revisions

884 bytes added ,  28 March 2020
m
Added Ranged Max Hit.
m (Added Combat Level to mechanics.)
m (Added Ranged Max Hit.)
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When your Accuracy Rating and the target's Evasion Rating are the same, the chance to hit is 50%. The higher your Accuracy Rating is above the targets Evasion Rating, the less valuable each point will be. At double you your targets Evasion Rating, you will hit 75% of the time, at triple, you will hit 83.3% of the time.
When your Accuracy Rating and the target's Evasion Rating are the same, the chance to hit is 50%. The higher your Accuracy Rating is above the targets Evasion Rating, the less valuable each point will be. At double you your targets Evasion Rating, you will hit 75% of the time, at triple, you will hit 83.3% of the time.


=== Max Hit ===  
=== Melee Max Hit ===  
The first formula is used to calculate your Effective Strength Level.
The first formula is used to calculate your Effective Strength Level.


  <math> \text{Effective Strength Level = Strength Skill Level + 8 + 1} </math>
  <math> \text{Effective Melee Strength Level} = \text{Strength Skill Level} + 8 + 1 </math>


The second formula is used to calculate your Max Hit. Your Strength Bonus can be found in your Equipment Stats. The potion and prayer bonuses, will be the relevant numbers written in the potion and prayer descriptions.
The second formula is used to calculate your Max Hit. Your Strength Bonus can be found in your Equipment Stats next to the flexed arm icon. The potion and prayer bonuses, will be the relevant numbers written in the potion and prayer descriptions.


  <math> \text{Max Hit} = 10 * ((1.3 + \text{Effective Strength Level} / 10 + \text{Strength Bonus} / 80 + \text{Effective Strength Level} * \text{Strength Bonus} / 640) * (1 + \text{Potion Strength Bonus} / 100) * (1 + \text{Prayer Strength Bonus} / 100)) </math>
  <math> \text{Max Hit} = 10 * ((1.3 + \text{Effective Melee Strength Level} / 10 + \text{Strength Bonus} / 80 + \text{Effective Melee Strength Level} * \text{Strength Bonus} / 640) * (1 + \text{Potion Strength Bonus} / 100) * (1 + \text{Prayer Strength Bonus} / 100)) </math>
 
 
=== Ranged Max Hit ===
The first formula is used to calculate your Effective Ranged Strength Level. The Attack Style Bonus when using the Accurate Attack Style is 4, otherwise it's 1.
 
<math> \text{Effective Strength Level} = \text{Strength Skill Level} + \text{Attack Style Bonus} </math>
 
The second formula is used to calculate your Max Hit. Your Strength Bonus can be found in your Equipment Stats next to the bow and arrow  icon. The potion and prayer bonuses, will be the relevant numbers written in the potion and prayer descriptions.
 
<math> \text{Max Hit} = 10 * ((1.3 + \text{Effective Ranged Strength Level} / 10 + \text{Strength Bonus} / 80 + \text{Effective Ranged Strength Level} * \text{Strength Bonus} / 640) * (1 + \text{Potion Strength Bonus} / 100) * (1 + \text{Prayer Strength Bonus} / 100)) </math>


=== Magic Max Hit ===
=== Magic Max Hit ===
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