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(Players no longer gain prayer experience without using prayers.) |
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== Loot and Rewards == | == Loot and Rewards == | ||
''See also [[Thieving#Loot]] | - ''See also [[Thieving#Loot]]'' | ||
All [[monsters]] killed in combat and slayer areas will drop [[Prayer#Bones|bones]] upon death, with a chance for additional [[Monster Loot Tables|loot]] based on the [[Monsters|monster's]] type. The "Drops" option will display the [[Monster Loot Tables|possible loot drops]] a monster can give. | All [[monsters]] killed in combat and slayer areas will drop [[Prayer#Bones|bones]] upon death, with a chance for additional [[Monster Loot Tables|loot]] based on the [[Monsters|monster's]] type. The "Drops" option will display the [[Monster Loot Tables|possible loot drops]] a monster can give. | ||
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== Combat Triangle == | == Combat Triangle == | ||
''See [[Combat Triangle]] | - ''See [[Combat Triangle]]'' | ||
== Special Attacks == | == Special Attacks == | ||
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No additional {{Skill|Magic}} experience is directly generated for using [[Magic#Curses|Curses]] or [[Magic#Auroras|Auroras]], although they may indirectly generate additional experience by increasing the amount of damage the player deals. | No additional {{Skill|Magic}} experience is directly generated for using [[Magic#Curses|Curses]] or [[Magic#Auroras|Auroras]], although they may indirectly generate additional experience by increasing the amount of damage the player deals. | ||
{{Skill|Prayer}} | Players gain 0.2 {{Skill|Prayer}} experience per damage dealt per prayer point spent on prayers that affected the attack. For example, if {{PrayerIcon|Piety}} (7 prayer point cost) is active, each attack made will generate 1.4 extra experience per damage dealt. Only prayers such as {{PrayerIcon|Thick Skin}} that say 'Provides extra Prayer XP based on damage dealt to the enemy' in their description will generate experience this way - Prayers such as {{PrayerIcon|Protect from Magic}} that say 'Provides no extra Prayer XP' will not contribute towards this experience bonus. | ||
All of the above experience will be multiplied by 1.07 while a {{ItemIcon|Gold Emerald Ring}} is equipped. | All of the above experience will be multiplied by 1.07 while a {{ItemIcon|Gold Emerald Ring}} is equipped. |
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