Beginners Guide: Difference between revisions

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== Skills ==
== Skills ==
For a more in-depth look at these skills and the mechanics associated with them, please visit their respective pages.
This section introduces the non-combat skills. For details, please visit their pages.
===== Woodcutting =====
===== Woodcutting =====


{{Skill|Woodcutting}} is the best way to obtain Wood for {{Skill|Firemaking}} and {{Skill|Fletching}}. You can cut two trees simultaneously by purchasing the {{UpgradeIcon|Multi-Tree}} upgrade from the [[Shop#Miscellaneous|Shop]] for {{GP|1000000}}.
{{Skill|Woodcutting}} is the best way to obtain Wood for {{Skill|Firemaking}} and {{Skill|Fletching}}. You can cut two trees simultaneously by purchasing the {{UpgradeIcon|Multi-Tree}} upgrade from the [[Shop#Miscellaneous|Shop]] for {{GP|1000000}}.


Cutting Logs from {{ItemIcon|Yew Logs|Yew}} and {{ItemIcon|Magic Logs|Magic Trees}} to sell for [[GP]] is a decent early game [[Money Making]] strategy. This will earn you between {{GP|150000}} and {{GP|220000}} per hour with a {{UpgradeIcon|Dragon Axe}} depending on your Tree Mastery Levels. At {{SkillReq|Woodcutting|99}} Woodcutting you can purchase a {{ItemIcon|Woodcutting Skillcape}} from the [[Shop]] to increase your [[Woodcutting]] speed, further increasing your profits.
At {{SkillReq|Woodcutting|99}} Woodcutting you can purchase a {{ItemIcon|Woodcutting Skillcape}} from the [[Shop]] to increase your woodcutting speed significantly.


===== Fishing =====
===== Fishing =====


{{Skill|Fishing}} is a strong choice as a first skill to level first and allows you to catch [[Fishing#Fish|raw fish]] which can be {{Skill|Cooking|Cooked}} for [[food]]. [[Treasure Chest|Treasure Chests]] are special items found randomly through Fishing, {{Skill|Thieving}} {{Icon|type=thieving|Fisherman}}, or killing {{MonsterIcon|Giant Crab|Giant Crabs}}. The {{ItemIcon|Treasure Chest}} will contain an {{ItemIcon|Amulet of Fishing}} 1% of the time, which increases your base fishing speed by +20%. [[Fishing]] is also the only way to obtain the {{ItemIcon|Ancient Ring of Skills}}, which provides a +8% XP bonus to non-combat skills. [[Fishing]] for {{ItemIcon|Raw Whale|Raw Whales}} ({{SkillReq|Fishing|95}} Fishing requirement) is one of the most profitable [[Money Making]] strategies.
{{Skill|Fishing}} is a good skill to level before others. It allows you to catch [[Fishing#Fish|raw fish]] that can be {{Skill|Cooking|Cooked}} for [[food]]. When fishing, you can randomly get [[Treasure Chest|Treasure Chests]] that can contain {{ItemIcon|Amulet of Fishing}} - an item that will help you to fish much faster.  
 
Fishing is also the only way to obtain two rings that are very useful in the long run - {{ItemIcon|Ancient Ring of Skills}} and {{ItemIcon|Ancient Ring of Mastery}}. Fishing for {{ItemIcon|Raw Magic Fish}} is a decent way to earn a lot of {{Icon|Coins|Money}}. For other money-making methods, please check out the [[Money Making]] page.


===== Firemaking =====
===== Firemaking =====


{{Skill|Firemaking}} is leveled to unlock higher tier [[Cooking#Cooking_Fires|Cooking Fires]] and create {{ItemIcon|Coal Ore}}. [[Cooking#Cooking_Fires|Cooking Fires]] are [[Shop#Cooking_Fires|Skill Upgrades]] purchased from the [[Shop]] and are used in {{Skill|Cooking}} to obtain a Cooking Experience Bonus. You will only receive [[Coal Ore]] 40% of the time from burning Logs and other methods - such as {{Skill|Mining}} - are more efficient for gathering coal. The {{ItemIcon|Firemaking Skillcape}} provides a +5% global XP bonus, which is unlocked for purchase at {{SkillReq|Firemaking|99}} Firemaking.
{{Skill|Firemaking}} is leveled to unlock higher tier [[Cooking#Cooking_Fires|Cooking Fires]] and create {{ItemIcon|Coal Ore}}.  
 
[[Cooking#Cooking_Fires|Cooking Fires]] are [[Shop#Cooking_Fires|Skill Upgrades]] purchased from the [[Shop]] and are used in {{Skill|Cooking}} to obtain a Cooking Experience Bonus. You will only receive [[Coal Ore]] 40% of the time from burning Logs and other methods - such as {{Skill|Mining}} - are more efficient for gathering coal. The {{ItemIcon|Firemaking Skillcape}} provides a +5% global XP bonus, which is unlocked for purchase at {{SkillReq|Firemaking|99}} Firemaking.


Lighting [[Firemaking#Bonfires|Bonfires]] will only give an Experience Bonus to [[Firemaking]] while active.
Lighting [[Firemaking#Bonfires|Bonfires]] will only give an Experience Bonus to Firemaking while active.


===== Cooking =====
===== Cooking =====
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{{Skill|Cooking}} is used to turn your [[Fishing#Fish|raw fish]] into edible [[food]]. [[Cooking#Cooking_Fires|Cooking Fires]] can be purchased from the [[Shop]] and are unlocked by raising your [[Firemaking]] skill. [[Cooking#Cooking_Fires|Cooking Fires]] let you cook without manually lighting a fire and grant an Experience Bonus to [[Cooking]].
{{Skill|Cooking}} is used to turn your [[Fishing#Fish|raw fish]] into edible [[food]]. [[Cooking#Cooking_Fires|Cooking Fires]] can be purchased from the [[Shop]] and are unlocked by raising your [[Firemaking]] skill. [[Cooking#Cooking_Fires|Cooking Fires]] let you cook without manually lighting a fire and grant an Experience Bonus to [[Cooking]].


Food burns 30% of the time until 50 [[Mastery|Mastery Level]] when food will burn 1% of the time. Burnt food is inedible and can be sold from the [[Bank]]. {{ItemIcon|Cooking Gloves}} can be purchased from the [[Shop]] will prevent food from burning when worn.
The chance to successfully cook is not 100% from the start. Increasing the mastery of a particular food item increases its chances to be cooked. {{ItemIcon|Cooking Gloves}} can be purchased from the [[Shop]] to increase the chance of successfully cooking food.


===== Mining =====
===== Mining =====


{{Skill|Mining}} is another strong option to level first. Mining is used for mining ore, rune essence, and gems.  The [[Mastery|Mastery Level]] of each [[Mining#Ores|ore]] affects how many times you can mine it before it's depleted and needs to respawn. The more valuable the [[Mining#Ores|ore]] is the longer the respawn time will be, with durations ranging from 1 to 120 seconds. Every time you mine there's a 1% chance you will find a random [[Mining#Gems|Gem]] in addition to your [[Mining#Ores|ore]].
{{Skill|Mining}} is another good skill to level first. It is used for mining ore, rune essence, and gems.  The [[Mastery|Mastery Level]] of each [[Mining#Ores|ore]] affects how many times you can mine it before it's depleted and needs to respawn. The more valuable the [[Mining#Ores|ore]] is the longer the respawn time will be, with durations ranging from 1 to 120 seconds. Every time you mine there is a 1% chance you will find a random [[Mining#Gems|Gem]] in addition to your [[Mining#Ores|ore]].


Mining with {{ItemIcon|Gem Gloves}} is one of the most effective [[Money Making]] strategies available in the early game. [[Gem Gloves]] will not work when mining {{ItemIcon|Rune Essence}}. At {{SkillReq|Mining|99}} Mining with Gem Gloves and a {{ItemIcon|Mining Skillcape}} you can earn up to {{GP|500000}} an hour while idle mining. Purchasing multiple [[Gem Gloves]] will stack the charges.
Mining with {{ItemIcon|Gem Gloves}} is one of the good [[Money Making]] strategies of the early game. Note that [[Gem Gloves]] don't work when mining {{ItemIcon|Rune Essence}}. Purchasing multiple [[Gem Gloves]] will stack the charges.


===== Smithing =====
===== Smithing =====


{{Skill|Smithing}} is used to turn [[Mining#Ores|ore]] into weapons, armour, headless bolts, arrowtips, and throwing weapons.
{{Skill|Smithing}} is used to turn [[Mining#Ores|ore]] into weapons and armour.  


[[Smithing#Dragon_Gear|Armour]] made with [[Smithing]] is powerful although the best armour in the game can only be obtained using [[File:Slayer_Coins.svg|25px|middle|link=Slayer Coins]] [[Shop#Slayer|Slayer Coins at the Shop]] or by killing [[Monsters|enemies]].
The gear made with it will allow you to fight fearsome enemies that would otherwise kill you instantly.


===== Thieving =====
===== Thieving =====


{{Skill|Thieving}} lets you Pickpocket for [[GP]] and items. {{ItemIcon|Thieving Gloves}} sold at the [[Shop]] give you +10% to your [[Thieving]] success rate when equipped. [[Thieving]] is the only way to find the {{ItemIcon|Chapeau Noir}} hat and is arguably the best way to obtain [[Farming#Seeds|Seeds]]. At {{SkillReq|Thieving|30}} [[Thieving]] the {{Icon|type=thieving|Farmer}} will be unlocked and is a prime target for acquiring seeds early on. You will only earn experience from successful Pickpocket attempts.
{{Skill|Thieving}} lets you pickpocket for money and items. The {{ItemIcon|Thieving Gloves}} sold at the [[Shop]] increase you success rate when equipped. [[Thieving]] can give many useful items and is arguably the best way to obtain [[Farming#Seeds|Seeds]]. You only earn experience from successful Pickpocket attempts.


===== Farming =====
===== Farming =====


You can {{Skill|Farming|Farm}} and complete other tasks simultaneously, Fertilizing, Planting, and Harvesting do not interrupt other skills. [[Farming]] is one of the most time-efficient ways to obtain [[food]], which is used for healing in {{Icon|Combat}}. [[Farming]] is also the only way to obtain the [[Farming#Herbs_2|Herbs]] used in potion brewing with {{Skill|Herblore}}.
You can {{Skill|Farming|Farm}} and complete other tasks simultaneously, Fertilizing, Planting, and Harvesting do not interrupt other skills. Farming is one of the most time-efficient ways to obtain [[food]], which is used for healing in {{Icon|Combat}}. Farming is the main way to obtain the [[Farming#Herbs_2|Herbs]] that are used in potion brewing with {{Skill|Herblore}}.


[[Farming#Seeds|Seeds]] planted without [[Compost| fertilizer]] have a 50% chance to yield crops after growing. To increase the chance above 50% you must fertilize the [[Farming#Seeds|Seeds]] using {{ItemIcon|Compost}}. Each [[Compost]] used on a [[Farming#Seeds|Seed]] will increase its survival chance by 10%, raising your [[Compost]] Level to 5 will guarantee your crops survive. [[Compost]] must be used every time a [[Farming#Seeds|Seed]] is planted to have an effect. Any crop that reaches [[Mastery|Mastery Level]] 50 will always survive without [[Compost]], and any crop that reaches [[Mastery|Mastery Level]] 70, or herb that reaches 50 [[Mastery|Mastery Level]] will yield enough [[Farming#Seeds|Seeds]] on average to be replanted perpetually.
[[Farming#Seeds|Seeds]] planted without [[Compost| fertilizer]] have a 50% chance to yield crops after growing. To increase the chance of their survival, you need to fertilize the them with {{ItemIcon|Compost}}. Each Compost used on a [[Farming#Seeds|Seed]] will increase its survival chance by 10%, raising your [[Compost]] Level to 5 will guarantee your crops survive. Compost must be used every time a seed is planted to have an effect. Any crop that reaches [[Mastery|Mastery Level]] 50 will always survive without [[Compost]], and any crop of Mastery 70 or herb of Mastery 50 will yield enough seeds on average to be replanted endlessly.


To start [[Farming]] you will need [[Farming#Seeds|Seeds]], 3 of which are needed for a single crop allotment, 2 for herbs, and 1 for trees. The most efficient way to gather [[Farming#Seeds|Seeds]] early on is to get to {{SkillReq|Thieving|30}} [[Thieving]] and Pickpocket the {{Icon|type=thieving|Farmer}}. [[Farming#Seeds|Seeds]] can also be found by killing enemies like the {{MonsterIcon|Junior Farmer|Junior}}, {{MonsterIcon|Adult Farmer|Adult}}, and {{MonsterIcon|Master Farmer}}, in the [[Farmlands]], from {{ItemIcon|Bird Nest|Bird Nests}} found during {{Skill|Woodcutting}}, and from [[Chest Drop Tables|Chests]] acquired in [[dungeons|Dungeons]]. It is recommended that you start leveling [[Farming]] early on as the leveling process is fairly active and lengthy.
To start Farming, you will need [[Farming#Seeds|Seeds]]. Three seeds are needed for a single crop, two for herbs, and one for trees. The most efficient way to gather sedds early on is to fight {{MonsterIcon|Junior Farmer|Junior}}, {{MonsterIcon|Adult Farmer|Adult}}, or {{MonsterIcon|Master Farmer}}, in the [[Farmlands]]. You can also get seeds from the {{ItemIcon|Bird Nest|Bird Nests}} found during {{Skill|Woodcutting}}. It is recommended to start leveling Farming early because it's quite lengthy.


===== Fletching =====
===== Fletching =====
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{{Skill|Fletching}} is used to make [[Equipment#Ranged_6|bows]], [[Fletching#Gem-Tipped_Bolts|bolts]] and [[Equipment#Arrows|arrows]].
{{Skill|Fletching}} is used to make [[Equipment#Ranged_6|bows]], [[Fletching#Gem-Tipped_Bolts|bolts]] and [[Equipment#Arrows|arrows]].


[[Fletching]] {{ItemIcon|Magic Longbow|Magic Longbows}} using {{ItemIcon|Magic Logs}} and {{ItemIcon|Bowstring}} is one of the most profitable [[Money Making]] Strategies, although this method requires {{SkillReq|Woodcutting|99}} [[Woodcutting]] and [[Fletching]] to be the most efficient.
Fletching {{ItemIcon|Magic Longbow|Magic Longbows}} is one of the decent [[Money Making]] strategies, although this method requires {{SkillReq|Fletching|99}} to realize its true potential.


===== Crafting =====
===== Crafting =====
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===== Runecrafting =====
===== Runecrafting =====


{{Skill|Runecrafting}} uses {{ItemIcon|Rune Essence}} to create Runes which are used to cast [[Magic#Spells|Magic Spells]] with {{Skill|Magic}} or make [[Elemental Potion|Elemental Potions]] with {{Skill|Herblore}}. It is also used to make [[Magic#Staves|Staves]] and [[Magic#Equipment|Magic Armour.]]
{{Skill|Runecrafting}} uses {{ItemIcon|Rune Essence}} to create Runes that are used to cast [[Magic#Spells|Magic Spells]] with {{Skill|Magic}} or make [[Elemental Potion|Elemental Potions]] with {{Skill|Herblore}}. It is also used to make [[Magic#Staves|Staves]] and [[Magic#Equipment|Magic Armour.]]


===== Herblore =====
===== Herblore =====
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==== Agility ====
==== Agility ====


{{Skill|Agility}} allows players to build an agility course from a choice of [[Agility#Obstalces|obstacles]], each providing their own [[Player Modifiers|bonuses and penalties]] to improve various aspects of other skills. While the initial cost of creating obstacles is high, there is no ongoing cost, and each completion of an obstacle grants [[GP]]. As a result, Agility is also a reasonable, low maintenance [[Money Making]] method.
{{Skill|Agility}} is a support skill that allows players to build an agility course from a choice of [[Agility#Obstalces|obstacles]], each providing their own [[Player Modifiers|bonuses and penalties]] to improve various aspects of other skills. While the initial cost of creating obstacles is high, there is no ongoing cost, and each completion of an obstacle grants money.
 
At the start, it could seem that the bonuses are not significant, but they begin to be really useful closer to the mid-game.<br>
It is advised to keep level this skill whenever the next obstacle can be bought in a reasonable time.


==== Summoning ====
==== Summoning ====


{{Skill|Summoning}} involves the creation of Summoning tablets for various familiars, with each familiar providing [[Player Modifiers|bonuses]] to various tasks while equipped. Two tablets may be equipped at a time, some combinations of which provide [[Summoning#Synergies|synergies]] which are an added bonus on top of those already provided by each equipped tablet.
{{Skill|Summoning}} is a support skill that involves the creation of Summoning tablets for various familiars, with each familiar providing [[Player Modifiers|bonuses]] to various tasks while equipped. Two tablets may be equipped at a time, some combinations of which provide [[Summoning#Synergies|bonuses]] that are added bonus on top of the already-provided effects by each equipped tablet.
 
Like with {{Skill|Agility}}, it is advised to keep this skill a priority because its synergies can save you days of effort later on.


==== Alt. Magic ====
==== Alt. Magic ====


{{Skill|Alt. Magic}} is an alternative method to train {{Skill|Magic}} using non-combat spells. It is still the same skill as Magic - all XP is shared. Each Alt Magic action takes 2 seconds and can be trained offline.  
{{Skill|Alt. Magic}} is an alternative method to train {{Skill|Magic}} using non-combat spells. It is still the same skill as Magic - all XP is shared. Each action takes 2 seconds and can be trained offline.


All Spells cost {{ItemIcon|Nature Rune|Nature Runes}} but with the addition of the new {{ItemIcon|Nature's Call Staff|Nature's Call Staff}}, you can reduce the cost of the spells by 1 Rune, therefore negating the 1 Nature Rune cost of the lower-tier spells.
Some of the Alt.Magic spells are the cornerstones of the best methods to gather resources or money. For instance, {{Icon|Blessed Offering|type=spell}} is the best source of {{Skill|Prayer}} points through the most part of the game. {{Icon|Superheat IV|type=spell}} is the spell that is used in one of the best [[Money Making]] methods of the game - creating {{ItemIcon|Dragon Javelin|Dragon Javelins}}.


The spells have a variety of utility uses, and some of them can net you a good profit.
In addition, the {{ItemIcon|Nature's Call Staff|Nature's Call Staff}} can help you to reduce the cost of the Alt Magic spells.


==== Astrology ====
==== Astrology ====


{{Skill|Astrology}} is a skill that provides passive buffs to various other skills in the game similar to the Agility skill. Modifiers will be unlocked as you level up your mastery in each constellation and can be re-rolled by spending {{ItemIcon|Stardust}} or {{ItemIcon|Golden Stardust}}.
{{Skill|Astrology}} is a support skill that provides passive buffs to other skills in the game similar to the {{Skill|Agility}}. Modifiers will be unlocked as you level up your mastery in each constellation and can be rerolled by spending {{ItemIcon|Stardust}} or {{ItemIcon|Golden Stardust}}.


The passive buffs you can unlock can give bonuses to every skill with the exception of {{Skill|Astrology}} and {{Skill|Alt. Magic}}
It is recommended to level it a bit for a respective skill that you were going to use and then to level it fully when you get the majority of XP and Mastery buffs.


== Mastery ==
== Mastery ==
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