Attack: Difference between revisions

77 bytes added ,  18 May 2020
Updated for v0.15, added new equipment tiers
(Removed old information on wands/staves. This requirement was removed in v0.14)
(Updated for v0.15, added new equipment tiers)
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{{V0.14}}
{{V0.15}}
[[File:Attack (skill).svg|thumb|right|Attack]]
[[File:Attack (skill).svg|thumb|right|Attack]]
The Attack skill determines what weapon materials the player can use. Attack experience can be earned by using the Stab attack style in the combat section. 0.4 XP is awarded per point of damage done to enemies. Higher levels of Attack will increase the player's accuracy rating with melee weapons. Raising attack to level 99 will unlock the [[Attack Skillcape]] for purchase from the [[Shop]]. Equipping the skillcape raises melee attack by 10.
The Attack skill determines what weapon materials the player can use. Attack experience can be earned by using the Stab attack style in the combat section. 0.4 XP is awarded per point of damage done to enemies. Higher levels of Attack will increase the player's accuracy rating with melee weapons. Raising attack to level 99 will unlock the [[Attack Skillcape]] for purchase from the [[Shop]]. Equipping the skillcape raises melee attack by 10.
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|-
|70
|70
|Ancient
|Ancient, [[Sunset Rapier]], [[Twin Exiles]]
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|80
|[[Big ol Ron]]
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|85
|Godswords
|}
|}