Archaeology: Difference between revisions

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{{V|1.2}}
{{RequiresAoD}}
{{MessageBox|img=[[File:Melvor Logo.svg|60x60px|center|link=]]
{{V|1.2.2}}
| This page is currently a work in progress following the release of the Atlas of Discovery expansion|This page is currently incomplete and may contain some inaccurate information until it is fully updated.}}
[[File:Archaeology (skill).svg|thumb|right|Archaeology]]
[[File:Archaeology (skill).svg|thumb|right|Archaeology]]
{{Otheruses|the {{PAGENAME}} skill|a guide to leveling the skill|{{PAGENAME}}/Training}}


'''{{PAGENAME}}''' is a skill where dig sites located in {{Skill|Cartography}} can be excavated to discover an assortment of rare and unique items, which provide assistance for progression of many other skills.
'''{{PAGENAME}}''' is a skill where dig sites located in {{Skill|Cartography}} can be excavated to discover an assortment of rare and unique items, which provide assistance for progression of many other skills.


__TOC__
__TOC__
== Dig Sites ==
[[File:Undisc dig site.png|10px|frameless|left]]
Dig sites are found all over the map of Melvor in {{Skill|Cartography}}. Dig site hexes (tiles) must be surveyed up to Level 5 before they unlock in the Archaeology skill. Some dig sites also require certain map items to be obtained before they can be surveyed. Obtaining a map item will mark the respective dig site on the map with a "{{Icon|Undisc dig site|notext=true|nolink=true}}" icon.
=== Dig Site Map Items ===
{{DigSiteMaps}}
== All Dig Site Items ==
{{DigSiteItems}}
== Excavating Artefacts ==
The primary action for Archaeology is Excavating. The default interval per Excavation action is 4 seconds.
In order to begin Excavating a Dig Site, the player must select a Dig Site Map. Dig Site Maps are created using {{Skill|Cartography}}. Players receive an Excellent quality map when they first discover a Dig Site, although future maps will start at Poor quality. Please see [[Cartography#Creating Maps|the Cartography page]] for more information on creating maps.
In addition to selecting a map, players will also have to select which tools they wish to use. The tools selected determine which sizes of Artefacts can be found. Multiple tools can be selected, but doing so will divide the chance to find a given size of artefact by the total number of tools selected. (For example, if you had a 12% chance to find a Tiny artefact with only the Sieve selected, selecting another tool will reduce the chance of finding a Tiny artefact to 6%)
===Artefact Values===
Each map has four Artefact values, one for each size. The lower the value is, the higher the chance of finding an Artefact of a given size. Created maps will start at Poor quality with an Artefact value of 69 for each of the four sizes. Maps found from Discovering a Dig Site start at Excellent quality with an Artefact value of 33 for each of the four sizes.
When a map is upgraded to the next tier using [[Cartography#Upgrade_Dig_Site_Map|Map Creation]] in Cartography, each of the four Artefact values will be reduced by a random number from 13-23. This means a map created at Poor quality and then fully upgraded to Perfect will be reduced by 39-69, resulting in Artefact values ranging from 30-1. Note that the minimum Artefact value that can be reached is 1.
Two of the [[Cartography#Dig_Site_Map_Refinement|Refinements]] that can be added to maps further reduce Artefact values for a chosen size by 5. The player can choose whether to apply both of these to the same size or to split them between two different sizes. The minimum Artefact value of 1 can not be circumvented by Refinements.
===Map Level===
Each map has a level associated with it. The level is calculated based on the Artefact values of a map as follows:
<math>\text{Map Level} = \frac{19300}{\text{Sum of Artefact Values} + 124}</math>
Although the Map level is purely a reflection of the Artefact Values and does not convey any additional information it can be used to quickly evaluate how strong a given map is. The level of Perfect maps can range from 79-151 with an average of 105. A Poor map starts out at level 48 and an automatically provided Excellent map starts out at level 75.
===Tool Level===
Each of the Archaeology tools starts at level 0. This level can be increased in several ways:
* Each Tool can be upgraded in the {{Icon|Shop}}, receiving +1 Tool level per upgrade purchased, up to a maximum of +11
* Every 50 donations to the {{Icon|Museum}} will provide +1 Tool level for all tools, up to a maximum of +5 (at 250 donations)
* The 50% Mastery Pool checkpoint for Archaeology provides +3 Tool level for all tools
* The {{ItemIcon|Archaeology Skillcape}} provides +1 Tool level for all tools
* The {{ItemIcon|Superior Archaeology Skillcape}} provides +3 Tool level for all tools
This makes the maximum Tool level that can be reached 22 (since the Skillcape and Superior Skillcape can't be equipped simultaneously).
===Artefact Chance===
The base chance to discover an Artefact of a given size is as follows:
<math>\text{% Chance} = \frac{5 \times (1 + (\text{Tool Level} + 1) \times 0.25)}{\text{Artefact Value} + 31}</math>
This chance is divided by the number of tools selected to determine the actual chance to discover an artefact of a given size.
===Excavation Actions===
Each map has a limited number of actions before it is depleted. Poor maps have a random number of actions ranging from 2,000-4,000. Every tier upgrade randomly adds an additional 2,000-4,000 actions to the map. Newly created Perfect maps may be used 8,000-12,000 times.
Preservation chance for dig site map actions is separate from the preservation chance for other skills; items like the [[Crown of Rhaelyx]] and [[Peasant Shirt]] do not affect Archaeology.
== Museum Rewards ==
{{MuseumRewards}}
== Tools ==
===Sieves===
{{ArchUpgradeTable|Sieve}}
===Trowels===
{{ArchUpgradeTable|Trowel}}
===Brushes===
{{ArchUpgradeTable|Brush}}
===Shovels===
{{ArchUpgradeTable|Shovel}}


== Skillcape ==
== Skillcape ==
The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}.
The {{ItemIcon|Archaeology Skillcape}} can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}.


The [[Skillcapes|superior skillcape]] can be purchased from the store for {{GP|10000000}} after the player reaches {{SkillReq|{{PAGENAME}}|120}}.
The {{ItemIcon|Superior Archaeology Skillcape}} can be purchased from the store for {{GP|10000000}} after the player reaches {{SkillReq|{{PAGENAME}}|120}}.
{{SkillcapeInfo}}
{{SkillcapeInfo}}


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== Skill Boosts ==
== Skill Boosts ==
This table lists most sources of {{PAGENAME}}-specific modifier boosts. For a list of boosts that apply to all skills, see the [[Skill Boosts]] page. This list does not contain boosts provided from {{Icon|Mastery}} rewards.
This table lists most sources of {{PAGENAME}}-specific modifier boosts. For a list of boosts that apply to all skills, see the [[Skill Boosts]] page. This list does not contain boosts provided from {{Icon|Mastery}} rewards.
{{ModifierTable|increasedSkillXP,decreasedSkillIntervalPercent,increasedSkillPreservationChance,decreasedSkillInterval,increasedChanceToDoubleItemsSkill,increasedChanceAdditionalSkillResource,increasedMasteryXP,increasedArchaeologyCommonItemSkillXP,archaeologyVeryRareMapPreservation,increasedBrushToolLevel,doubleConsumablesArchaeology,increasedGPPerArchaeologyLevelNoArtefact,increasedLargeArtefactChance,increasedLargeArtefactValue,increasedMediumArtefactChance,increasedMediumArtefactValue,increasedMinimumItemsFoundInArchaeology,increasedShovelToolLevel,increasedSieveToolLevel,increasedSmallArtefactChance,increasedSmallArtefactValue,increasedTinyArtefactChance,increasedTinyArtefactValue,increasedTrowelToolLevel|{{PAGENAME}} Boosts|false|skill={{PAGENAME}}}}
{{ModifierTable|increasedSkillXP,decreasedSkillIntervalPercent,increasedSkillPreservationChance,decreasedSkillInterval,increasedChanceToDoubleItemsSkill,increasedChanceAdditionalSkillResource,increasedMasteryXP,increasedArchaeologyCommonItemSkillXP,archaeologyVeryRareMapPreservation,increasedBrushToolLevel,doubleConsumablesArchaeology,increasedGPPerArchaeologyLevelNoArtefact,increasedLargeArtefactChance,increasedLargeArtefactValue,increasedMediumArtefactChance,increasedMediumArtefactValue,increasedMinimumItemsFoundInArchaeology,increasedShovelToolLevel,increasedSieveToolLevel,increasedSmallArtefactChance,increasedSmallArtefactValue,increasedTinyArtefactChance,increasedTinyArtefactValue,increasedTrowelToolLevel,increasedChanceToPreserveMapCharges,increasedNonCombatSkillXP,decreasedGlobalSkillIntervalPercent,increasedMasteryPoolCap,doubleItemsSkill|{{PAGENAME}} Boosts|false|skill={{PAGENAME}}}}
[[Category:Skills]]
[[Category:Skills]]
{{Menu}}
{{Menu}}
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