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Ancient Claw/Guide: Difference between revisions

From Melvor Idle
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(→‎{{Icon|Slicing Winds|type=spell}} magic: added skullcape to ancient magicks, rewrote ancient magicks to include more options)
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Your first goal with this build is to reach 20k accuracy for {{Icon|Slicing Winds|type=spell}}, which means the spell won't miss at all. Therefore, while the build only requires {{SkillReq|Magic|72}}, you will need at most level {{SkillReq|Magic|83}} to achieve this goal or multiple Accuracy bonuses from various other skills, including:
Your first goal with this build is to reach 20k accuracy for {{Icon|Slicing Winds|type=spell}}, which means the spell won't miss at all. Therefore, while the build only requires {{SkillReq|Magic|72}} at minimum, you will need at most level {{SkillReq|Magic|93}} or multiple Accuracy bonuses from various other skills to achieve 20k Accuracy Rating, including:
 
* {{ItemIcon|Magic Assistance Potion|Magic Assistance Potions}}
* {{ItemIcon|Magic Assistance Potion|Magic Assistance Potions}}
* {{Skill|Astrology}}
* {{Skill|Astrology}}
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* {{Skill|Agility}}
* {{Skill|Agility}}


{{Icon|Surge I|type=Aurora}} or {{Icon|Surge II|type=Aurora}} can be used if you can afford them.
{{Icon|Surge I|type=aurora}} or {{Icon|Surge II|type=aurora}} can be used if you can afford them.


Worth noting that using a {{ItemIcon|Mystic Air Staff}} will ''drastically'' reduce the amount of runes spent - especially while using Surge Auroras. The staff will be slower, and will require more  
Worth noting that using a {{ItemIcon|Mystic Air Staff}} will ''drastically'' reduce the amount of runes spent - especially while using Surge Auroras. The staff will be slower, and will require more  
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