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(→{{Icon|Slicing Winds|type=spell}} magic: added skullcape to ancient magicks, rewrote ancient magicks to include more options) |
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Your first goal with this build is to reach 20k accuracy for {{Icon|Slicing Winds|type=spell}}, which means the spell won't miss at all. Therefore, while the build only requires {{SkillReq|Magic|72}}, you will need at most level {{SkillReq|Magic| | Your first goal with this build is to reach 20k accuracy for {{Icon|Slicing Winds|type=spell}}, which means the spell won't miss at all. Therefore, while the build only requires {{SkillReq|Magic|72}} at minimum, you will need at most level {{SkillReq|Magic|93}} or multiple Accuracy bonuses from various other skills to achieve 20k Accuracy Rating, including: | ||
* {{ItemIcon|Magic Assistance Potion|Magic Assistance Potions}} | * {{ItemIcon|Magic Assistance Potion|Magic Assistance Potions}} | ||
* {{Skill|Astrology}} | * {{Skill|Astrology}} | ||
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* {{Skill|Agility}} | * {{Skill|Agility}} | ||
{{Icon|Surge I|type= | {{Icon|Surge I|type=aurora}} or {{Icon|Surge II|type=aurora}} can be used if you can afford them. | ||
Worth noting that using a {{ItemIcon|Mystic Air Staff}} will ''drastically'' reduce the amount of runes spent - especially while using Surge Auroras. The staff will be slower, and will require more | Worth noting that using a {{ItemIcon|Mystic Air Staff}} will ''drastically'' reduce the amount of runes spent - especially while using Surge Auroras. The staff will be slower, and will require more |
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