Air God Dungeon/Guide: Difference between revisions

m
→‎Gear: FEZ DR update
(Seems like there was no damage changes from 0.22 to 1.0 regarding Air God. Thus, I bump the page version to 1.0.)
m (→‎Gear: FEZ DR update)
Line 39: Line 39:
| {{ItemIcon|Fury of the Elemental Zodiacs}}
| {{ItemIcon|Fury of the Elemental Zodiacs}}
| Neck
| Neck
| 2%
| 3%
|-
|-
| {{ItemIcon|Silver Diamond Ring}}
| {{ItemIcon|Silver Diamond Ring}}
Line 50: Line 50:
|-
|-
! scope="row" colspan="2" | Total
! scope="row" colspan="2" | Total
| 46%
| 47%
|}
|}


With 46% you can do the whole thing with less {{Skill|Hitpoints|HP}} required, and you should have access to all these items by now. It's widely recommended to use {{ItemIcon|Infernal Claw}}, {{ItemIcon|Sunset Rapier}}, or {{ItemIcon|Ancient Claw}} as your main weapon, however a weaker weapon will only make dungeon clears slower, not harder(As long as the weapon is classified as Melee).
With the best possible DR, you can do the whole thing with less {{Skill|Hitpoints|HP}} required, and you should have access to all these items by now. It's widely recommended to use {{ItemIcon|Infernal Claw}}, {{ItemIcon|Sunset Rapier}}, or {{ItemIcon|Ancient Claw}} as your main weapon, however a weaker weapon will only make dungeon clears slower, not harder(As long as the weapon is classified as Melee).


Also note you might be interested in using {{ItemIcon|Aorpheat's Signet Ring}} for higher drop chances. If you haven't grinded {{ItemIcon|Fury of the Elemental Zodiacs}} yet, you could use {{ItemIcon|Silver Diamond Necklace}} instead, with the same DR% stat.
Also note you might be interested in using {{ItemIcon|Aorpheat's Signet Ring}} for higher drop chances. If you haven't grinded {{ItemIcon|Fury of the Elemental Zodiacs}} yet, you could use {{ItemIcon|Silver Diamond Necklace}} instead, with the same DR% stat.


[[Category:Guides]]
[[Category:Guides]]
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