Air God Dungeon/Guide: Difference between revisions

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Note that since you only need 42% DR to beat the dungeon with 1020 HP, you can swap out some of the secondary items. With 46% you can do the whole thing with 950 HP instead, and you should have access to all these items by now. It's widely recommended to use {{ItemIcon|Infernal Claw}}, {{ItemIcon|Ancient Claw}} or {{ItemIcon|Sunset Rapier}} as your main weapon, however a weaker weapon will only make dungeon clears slower, not harder(as long as it is something melee)
Note that since you only need 42% DR to beat the dungeon with 1020 HP, you can swap out some of the secondary items. With 46% you can do the whole thing with 950 HP instead, and you should have access to all these items by now. It's widely recommended to use {{ItemIcon|Infernal Claw}}, {{ItemIcon|Sunset Rapier}}, or {{ItemIcon|Ancient Claw}} as your main weapon, however a weaker weapon will only make dungeon clears slower, not harder(As long as the weapon is classified as Melee).


Also note you might be interested in using {{ItemIcon|Aorpheat's Signet Ring}} for higher drop chances. If you haven't grinded {{ItemIcon|Fury of the Elemental Zodiacs}} yet, you could use {{ItemIcon|Silver Diamond Necklace}} instead, with the same DR% stat.
Also note you might be interested in using {{ItemIcon|Aorpheat's Signet Ring}} for higher drop chances. If you haven't grinded {{ItemIcon|Fury of the Elemental Zodiacs}} yet, you could use {{ItemIcon|Silver Diamond Necklace}} instead, with the same DR% stat.
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