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Agility: Difference between revisions

From Melvor Idle
106 bytes added ,  15 March 2022
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Update for v1.0.3
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{{HasMMG}}
{{V|1.0.3}}{{HasMMG}}
{{V|1.0.1}}
[[File:Agility (skill).svg|thumb|right|Agility]]
[[File:Agility (skill).svg|thumb|right|Agility]]
{{Otheruses|the {{PAGENAME}} skill|a guide to leveling the skill|{{PAGENAME}}/Training}}
{{Otheruses|the {{PAGENAME}} skill|a guide to leveling the skill|{{PAGENAME}}/Training}}
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== Passive Pillars ==
== Passive Pillars ==
Passive pillars provide global bonuses and can be purchased upon reaching {{SkillReq|{{PAGENAME}}|99}}. In order to receive the bonuses from their Passive Pillar, the player must also have an obstacle built in each of the 10 obstacle slots.
Passive pillars provide global bonuses and can be purchased upon reaching {{SkillReq|{{PAGENAME}}|99}}. In order to receive the bonuses from their Passive Pillar, the player must also have an obstacle built in each of the 10 obstacle slots. Only one pillar can be active at a time, and the cost must be paid each time the active pillar is changed.
{{AgilityPillarTable}}
{{AgilityPillarTable}}