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[[File:Adventure.png|thumb|right]] | [[File:Adventure.png|thumb|right]] | ||
== Preface == | |||
Adventure mode takes what you know about Melvor and turns it on its head! You start with only melee combat unlocked and must pay an increasing GP cost to unlock each skill. It means that the skills you choose will greatly affect the route you take through the game. Your non-combat skills will be locked to your combat level, so the skilling you can do is very limited at first. | |||
This mode requires you to do more combat than the other modes, especially at the beginning. On one hand, it may be hard for new players to get a grasp of how all skills are connected without using them first. On the other hand, the Adventure mode reduces the number of early-game choices, which can help new players to get a feel of the game. It's all about tradeoffs! | |||
Speaking of tradeoffs, that is the name of the game in this mode. You can save time on one grind by picking another skill or targeting a different enemy, but it will likely cost you more time somewhere else. The trick is to pick aspects of the game that you like the most and focus your time and attention to those areas, then you can apply the time-reduction strategies to the areas you don't like as much. It's all about tradeoffs! We'll get into this more later. That said, there really are ways to hamper yourself pretty badly, so this guide is all about helping you dodge the big mistakes and apply your time where you want to spend it. | |||
A rough strategy is given below, but don't let anyone dictate your <s>suffering</s> adventure! | A rough strategy is given below, but don't let anyone dictate your <s>suffering</s> adventure! | ||
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== Starting out == | == Starting out == | ||
First you need to do some basic melee combat to get some combat levels and cash for a first skill. | First you need to do some basic melee combat to get some combat levels and cash for a first skill. During the tutorial, you made a {{ItemIcon|Bronze Dagger|Bronze Dagger}}. This will be the strongest weapon you need until steel. Equip that and your {{ItemIcon|Shrimp}} and start whacking some {{MonsterIcon|Plant|Plants}}. Remember to press the Loot All button to keep your potatoes! Use different fighting styles (Stab, Slash, Block) to keep your stats somewhat equal. | ||
After getting | After getting about about 10|10|10 (Attack, Strength, Defense), try killing a {{MonsterIcon|Cow}}. If it hits too hard, level up a bit more with {{MonsterIcon|Plant|Plants}}. | ||
After that, follow the [[HCCO/Guide]] for a smooth enemy progression, but note that some mobs require you to unlock {{Skill|Slayer}} first. | After that, follow the [[HCCO/Guide]] for a smooth enemy progression, but note that some mobs require you to unlock {{Skill|Slayer}} first. Do note that this guide may be somewhat outdated, so I'll try to catch some of the basic changes below. | ||
=== Early money making === | === Early money making === | ||
Your first money maker will be fighting {{MonsterIcon|Cow|Cows}}. Collect their {{ItemIcon|Leather}}, and then go to the shop and purchase as many {{ItemIcon|Green Dragonhide}} as you can, then sell the green hides. This gives an extra {{GP|50}} compared to just selling the plain leather. | Your first money maker will be fighting {{MonsterIcon|Cow|Cows}}. Collect their {{ItemIcon|Leather}}, and then go to the shop and purchase as many {{ItemIcon|Green Dragonhide}} as you can, then sell the green hides. This gives an extra {{GP|50}} compared to just selling the plain leather. | ||
Historically, the {{ItemIcon|Amulet of Looting}} was a critical upgrade in this mode, but since thieving was updated and the combat loot box expanded, that can be your main money-maker very early (within a few hours of starting your character). I'll discuss more advanced tactics below (~4-6 hours to idle woman instead of 8+ for man), but if you just keep thieving from [[Man]], you will eventually reach a 100% success rate and be able to idle him without losing food. Before about 93% success, you will have to keep manually eating to prevent death in this phase. | |||
=== Planning Ahead === | === Planning Ahead === | ||
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[[Combat Level|Read the wiki page on Combat Level.]] | [[Combat Level|Read the wiki page on Combat Level.]] | ||
Your non-combat skills are gated behind your combat level, greatly restricting what you can do. Getting to 99 combat level is an important goal of this mode. Combat level factors in HP, defence, prayer, plus your highest style of combat: magic, ranged, or attack/strength. It's easier to get combat lvl 99 through attack/strength. | Your non-combat skills are gated behind your combat level, greatly restricting what you can do. Getting to 99 combat level is an important early goal of this mode. Combat level factors in HP, defence, prayer, plus your highest style of combat: magic, ranged, or attack/strength. It's easier to get combat lvl 99 through attack/strength. | ||
The combat level formula means that if you have a high level in one combat style, picking up another one won’t raise your combat level until you surpass your other combat style’s level. | The combat level formula means that if you have a high level in one combat style, picking up another one won’t raise your combat level until you surpass your other combat style’s level. | ||
It is meaningfully easier to reach 99 combat through melee than other means, and prayer can further speed this up. You will be aiming for stats (Attack, Strength, Defense, HP, Prayer) something around 79/79/76/78/75 to reach your goal, though feel free to play around with those numbers- they're very flexible. | |||
==== Long Term goals ==== | ==== Long Term goals ==== | ||
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For instance: | For instance: | ||
# Unlock | # Unlock Cooking. | ||
# Get your combat level to | # Kill cows and cook beef. | ||
# | # Unlock Thieving. | ||
# Get your combat level to 30. | |||
# Thieve from Man, sustaining by manually eating Beef | |||
# Progress through items that improve thieving- Thiever's cape from Bandit Thug or Marauder, Golbin Mask from Golbin Chief, Sneakers from anyone | |||
# Unlock the skills needed for the production of {{ItemIcon|Jadestone Bolts|Jadestone Bolts}} (Note: There are several viable late and endgame money-making setups. Jade Bolts is currently the strongest endgame. Focus progression on things that improve global thieving first, as they improve any money-making build) | |||
== Potential Skill Order == | |||
Choosing a skill order will greatly change your path through the Adventure Mode.<br> | |||
Many skills are interconnected, so you will be limited by your combat level and the items you can't get. | |||
If your goal is the 100% completion, then it is about getting the best money-making method as fast as possible.<br> | |||
This section presents routes from zero to making money with some of the best methods in the game. | |||
==== Example: Thieving ==== | |||
Unlock route: Cooking > Slayer > Fishing > Thieving > Mining > Smithing > Prayer > Combat level 99 | |||
Get {{ItemIcon|Potatoes}} from {{MonsterIcon|Plant|Plants}}. When you have 100 {{ItemIcon|Potatoes}}, switch to {{MonsterIcon|Cow|Cows}}. | |||
Kill {{MonsterIcon|Cow|Cows}}, loot all including {{ItemIcon|Leather}}, buy {{ItemIcon|Green Dragonhide}} and then sell it. | |||
Unlock {{Skill|Cooking}} to stop relying on {{ItemIcon|Potatoes}}. Use {{ItemIcon|Beef}} instead. | |||
Unlock {{Skill|Slayer}} and get {{ItemIcon|Amulet of Strength}} and {{ItemIcon|Gold Emerald Ring}} from {{MonsterIcon|Mummy}}. | |||
Unlock {{Skill|Fishing}}. It will be the source of material for {{Skill|Cooking}}. | |||
Sell fish to unlock {{Skill|Thieving}}. | |||
It is not easy to figure out whom to pickpocket with {{Skill|Thieving}} to get the most of money. Use Nomeru's sheet on Thieving from [[Spreadsheets and Theorycrafting]] to decide whom to target. Keep in mind that the results in early game are ''drastically'' different from what is given on the sheet - you need to copy the sheet and enter your current situation. | |||
Unlock {{Skill|Mining}} and {{Skill|Smithing}}. With them you can create your own armor and weapons. | |||
Transition into {{ItemIcon|Mithril Helmet|Mithril}} and then {{ItemIcon|Adamant Helmet|Adamant}} armor. Trim your resulting armor up to Gold (G). | |||
After that, you might want to get to Combat level 99 to upgrade your {{Skill|Thieving}} options. For that, unlock {{Skill|Prayer}} and level Melee together with prayers. Use the most expensive and relevant prayers you have. Chivalry and Piety are the best options to level up {{Skill|Prayer}}: the options that spend fewer prayer points have lower rate of prayer-xp-per-point and will slow down your combat. | |||
Level up your Combat.<br> | |||
Fight the following monsters: | |||
* Attack Level 1-9 {{Icon|Cow|type=monster}}. | |||
* Attack Level 10-49 {{Icon|Frozen Archer|type=monster}}. | |||
* Attack Level 50-99 {{Icon|Giant Crab|type=monster}}. | |||
You can check out the [[Combat Simulator]] to see which monster is the best for your situation. Don't forget to consider the food expenditure. | |||
As an example of Combat Level 99, the following combination was enough: Attack 77, Strength 75, Defence 79, Hitpoints 77, Prayer 91. | |||
The later upgrades of money-making with {{Skill|Thieving}} consist of {{Skill|Herblore}}, {{Skill|Agility}}, and {{Skill|Summoning}}. It's up to you to decide in which order to unlock them and the other skills they need. Nomeru's sheet on Thieving from [[Spreadsheets and Theorycrafting]] will come in handy to compare the improvements. | |||
==== Example: Dragon Javelins ==== | |||
Unlock route: Cooking > Slayer > Fishing > Mining > Smithing > Rune > Magic > Prayer > Combat level 99 > Woodcutting > Fletching. | |||
Most of the things are the same as in the ''Example: Thieving'', but we don't unlock {{Skill|Thieving}}, and we use {{Skill|Alt. Magic}} to get prayer points. | |||
After you unlocked {{Skill|Smithing}}, unlock {{Skill|Runecrafting}}, {{Skill|Magic}}, and {{Skill|Prayer}}. | |||
Get prayer points through {{Icon|Blessed Offering|type=spell}} from {{Skill|Alt. Magic}}. | |||
Get your combat up to level 99. | |||
Unlock {{Skill|Woodcutting}} and {{Skill|Fletching}}. | |||
Level up the unlocked skills to start earning money with {{ItemIcon|Dragon Javelin|Dragon Javelins}}. | |||
== Skills Pros/Cons == | == Skills Pros/Cons == | ||
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Recommended to unlock: Late to End game, when you have unlocked one of the best money-making methods. | Recommended to unlock: Late to End game, when you have unlocked one of the best money-making methods. | ||
{{Menu}} | {{Menu}} | ||
[[Category:Guides]] | [[Category:Guides]] |
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