Adventure/Guide: Difference between revisions

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(→‎Skills Pros/Cons: Update to 1.0)
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===== {{Skill|Magic}} =====
===== {{Skill|Magic}} =====
Pros: Very strong, especially in the end game. Ancient magic is high damage and perfect accuracy. Strong against melee, most enemies are melee. {{Skill|Alternative magic|Alt magic}} lets you gain prayer points easily, plus some idle xp. Can craft good weapons/armor with runecrafting easily.
Pros: Very strong, especially in the end game. Ancient magic is high damage and perfect accuracy. Strong against melee, most enemies are melee. {{Skill|Alternative Magic|Alt magic}} lets you gain prayer points easily, plus some idle xp. Can craft good weapons/armor with runecrafting easily.


Cons: Need mining + runecrafting before you can start. Takes time to craft runes, best runes are locked behind a high runecrafting level. You need woodcutting or thieving to make elemental staves, otherwise they are monster drops. Prayer points can come from fishing instead. Needs ancient magic to reach full potential. Bad against ranged enemies.
Cons: Need mining + runecrafting before you can start. Takes time to craft runes, best runes are locked behind a high runecrafting level. You need woodcutting or thieving to make elemental staves, otherwise they are monster drops. Prayer points can come from fishing instead. Needs ancient magic to reach full potential. Bad against ranged enemies.
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