Template:MagicCurseTable
From Melvor Idle
This template was autogenerated by MelvorWikiBot.
Curse | Name | Magic Level | Effect Chance | Effect | Runes |
---|---|---|---|---|---|
Blinding I | 10 | 10% | Lower Enemy Accuracy by 10% | ||
Soul Split I | 15 | 10% | Lower Enemy Magic Evasion Rating by 10% | ||
Weakening I | 20 | 10% | Lowers Enemy max hit by 10% (Does not effect Special Attacks) | ||
Anguish I | 30 | 10% | Enemy takes 5% more damage. | ||
Blinding II | 30 | 15% | Lower Enemy Accuracy by 20% | ||
Soul Split II | 35 | 15% | Lower Enemy Magic Evasion Rating by 20% | ||
Weakening II | 40 | 15% | Lowers Enemy max hit by 20% (Does not effect Special Attacks) | ||
Confusion | 45 | 10% | When an Enemy successfully hits you, Enemy takes damage equal to 10% of its remaining HP. | ||
Anguish II | 50 | 15% | Enemy takes 10% more damage. | ||
Blinding III | 50 | 25% | Lower Enemy Accuracy by 30% | ||
Soul Split III | 55 | 25% | Lower Enemy Magic Evasion Rating by 30% | ||
Weakening III | 60 | 25% | Lowers Enemy max hit by 30% (Does not effect Special Attacks) | ||
Anguish III | 70 | 25% | Enemy takes 15% more damage. | ||
Decay | 80 | 10% | Enemy takes damage when they attack equal to 2% of their Max HP. They also lose a total of 10% Evasion Rating |