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From Melvor Idle
  • '\r\n|data-sort-value="'..row.name..'"|'..row.icon result = result..'|| data-sort-value="'..row.typeText..'" | '..row.expIcon..row.type..'||data-sort-value="'
    20 KB (2,473 words) - 13:35, 2 May 2024
  • local p = {} local ShopData = mw.loadData('Module:Shop/data') local ConstantData = mw.loadData('Module:Constants/data') -- Data instead of Module:CombatAreas
    28 KB (3,556 words) - 01:04, 4 March 2022
  • end) for i, data in ipairs(dropRows) do table.insert(resultPart, buildRow(data.source, data.type, data.minqty, data.qty, data.weight, data.totalWeight
    42 KB (5,511 words) - 14:45, 22 November 2022
  • end) for i, data in ipairs(dropRows) do table.insert(resultPart, buildRow(data.source, data.type, data.minqty, data.qty, data.weight, data.totalWeight
    50 KB (6,572 words) - 08:55, 24 February 2024
  • i, data in ipairs(dropRows) do table.insert(resultPart, buildRow(data.source, data.level, data.levelNum, data.minqty, data.qty, data.weight, data.totalWeight
    51 KB (6,647 words) - 17:37, 26 March 2024
  • i, data in ipairs(dropRows) do table.insert(resultPart, buildRow(data.source, data.level, data.levelNum, data.minqty, data.qty, data.weight, data.totalWeight
    51 KB (6,636 words) - 22:23, 8 March 2024
  • end) for i, data in ipairs(dropRows) do table.insert(resultPart, buildRow(data.source, data.type, data.minqty, data.qty, data.weight, data.totalWeight
    47 KB (6,075 words) - 00:20, 13 May 2023
  • getSkillID(skillName) for i, skillData in ipairs(GameData.rawData.skillData) do if skillData.data.name == skillName then return skillData.skillID end end end
    104 KB (11,949 words) - 22:12, 16 January 2024
  • getSkillID(skillName) for i, skillData in ipairs(GameData.rawData.skillData) do if skillData.data.name == skillName then return skillData.skillID end end end
    104 KB (11,949 words) - 20:20, 16 January 2024
  • "maxQuantity": 1 } ], "skillData": [ { "skillID": "melvorD:Woodcutting", "data": { "pets": [ "melvorD:Beavis"
    1.06 MB (67,780 words) - 03:20, 26 October 2022
  • "pets": [] } } }, { "skillID": "melvorD:Thieving", "data": { "pets": [
    1.84 MB (108,840 words) - 03:19, 26 October 2022
  • when appropriate Pages with manual data should have version parameter (dungeons don't, for example). IMO this includes pets with drop chances. Need a disambiguation
    1 KB (227 words) - 03:25, 20 June 2021
  • number stays at zero. As of version 1.1, all data that needs to be updated is stored in Module:GameData/data Below is a list of various things that I need
    1 KB (189 words) - 19:26, 1 February 2023
  • The following table shows how you should interpret the data:
    2 KB (10 words) - 01:19, 27 May 2024
  • " } ], "pets": [ { "id": "Penelope", "name": "Penelope", "media": "assets/media/pets/penelope.png",
    1.43 MB (86,990 words) - 03:20, 26 October 2022
  • } ], "skillData": [ { "skillID": "melvorD:Woodcutting", "data": { "pets": [
    4.59 MB (181,350 words) - 18:36, 23 September 2023
  • } ], "skillData": [ { "skillID": "melvorD:Woodcutting", "data": { "pets": [
    4.63 MB (182,691 words) - 22:16, 2 February 2024
  • "weight":2,"minQuantity":1,"maxQuantity":1}],' .. '"skillData":[{"skillID":"melvorD:Woodcutting","data":{"pets":["melvorD:Beavis","melvorD:Ty"],"rareDrops":[{"
    1.65 MB (180,668 words) - 14:30, 7 September 2023
  • templateLangString(\'MODIFIER_DATA_increasedSieveToolLevels\',{value:numberWithCommas(value)});}\\nelse{return templateLangString(\'MODIFIER_DATA_increasedSieveToolLevel\'
    1.6 MB (148,743 words) - 15:08, 7 September 2023
  • templateLangString('MODIFIER_DATA_increasedSieveToolLevels',{value:numberWithCommas(value)});}\nelse{return templateLangString('MODIFIER_DATA_increasedSieveToolLevel'
    2.87 MB (149,006 words) - 18:36, 23 September 2023
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